Player Matchup

Tsukuyomi
Tsukuyomi
HardCashShotGun
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,548 Elo+
Party 3
Ra
Ra
ImTheSchmidt25
Ra
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,803 Elo+
Party 3
Heimdallr
Heimdallr
generalnaruto1
Heimdallr
Level 66
God Stats
12W - 12L
1,630 SR
Queue Stats
182W - 168L
1,445 Elo+
Party 1
King Arthur
King Arthur
majorpayne369
King Arthur
Level 128
God Stats
18W - 21L
1,455 SR
Queue Stats
537W - 504L
1,405 Elo+
Party 1
Ganesha
Ganesha
unhookedawesome
Ganesha
Level 149
God Stats
1W - 3L
1,757 SR
Queue Stats
11W - 20L
1,548 Elo+
Party 3
Team Averages
Level 123
1,569 SR
1,550 Elo+

VS

Team Averages
Level 160
1,402 SR
1,475 Elo+
Raijin
Raijin
 
Raijin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ChillTrouble
Apollo
Level 272
God Stats
4W - 8L
1,280 SR
Queue Stats
741W - 713L
1,513 Elo+
Solo
Surtr
Surtr
Zanzi_99
Surtr
Level 86
God Stats
6W - 7L
1,306 SR
Queue Stats
293W - 285L
1,400 Elo+
Party 2
Mulan
Mulan
piojosandey
Mulan
Level 125
God Stats
4W - 3L
1,423 SR
Queue Stats
226W - 201L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HardCashShotGun
Tsukuyomi
11
0 / 5 / 2
5,848
487
3,792
11,571
3,489
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,840
570
3,865
6,503
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
generalnaruto1
Heimdallr
10
2 / 5 / 0
6,347
529
6,058
7,220
2,197
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
majorpayne369
King Arthur
9
1 / 6 / 1
5,749
479
6,374
14,305
8,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,518
460
5,023
10,963
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 1 / 3
7,942
662
6,477
4,842
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
12
2 / 0 / 10
7,626
636
7,236
10,552
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
5 / 1 / 5
7,668
639
4,587
8,668
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Zanzi_99
Surtr
11
1 / 2 / 3
7,180
598
5,980
10,777
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 7
8,101
675
9,774
8,413
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
19
20
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
3
4.5
W
Bacchus
 
Bacchus
2
0
10
7
W
Apollo
5
1
5
7.5
L
Tsukuyomi
HardCashShotGun
Tsukuyomi
0
5
2
0.2
L
2
1
1
2.5
W
Surtr
Zanzi_99
Surtr
1
2
3
1.25
L
Heimdallr
generalnaruto1
Heimdallr
2
5
0
0.4
L
King Arthur
majorpayne369
King Arthur
1
6
1
0.25
W
8
1
7
11.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
34,054
50,562
Taken
43,252
24,087
Mitigated
28,521
15,185
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,477
693
0
861
4,842
1,551
840
2,100
2,699
60,374
495
W
Bacchus
 
Bacchus
7,236
1,664
0
3,600
10,552
11,219
149
1,607
8,945
19,507
0
W
Apollo
4,587
3,493
0
3,239
8,668
3,178
518
1,931
6,670
0
59,976
L
Tsukuyomi
HardCashShotGun
Tsukuyomi
3,792
979
0
3,980
11,571
3,489
0
2,003
9,568
0
41,543
L
3,865
481
336
2,843
6,503
2,056
0
3,509
2,994
53,022
0
W
Surtr
Zanzi_99
Surtr
5,980
2,147
0
1,478
10,777
8,338
311
1,716
8,989
656
37,980
L
Heimdallr
generalnaruto1
Heimdallr
6,058
3,498
0
1,578
7,220
2,197
0
2,997
4,223
0
34,431
L
King Arthur
majorpayne369
King Arthur
6,374
443
0
2,286
14,305
8,996
0
2,642
11,663
0
33,948
W
9,774
1,471
0
1,871
8,413
4,235
0
1,580
6,833
0
51,143
L
5,023
275
170
3,992
10,963
7,349
0
2,876
8,087
14,900
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
38,517
296
Minions Killed
370
0
Camps Cleared
0
1,154,170
Distance Traveled
1,210,642
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,942
662
107
9
0
230,530
5
W
Bacchus
7,626
636
18
2
0
275,010
4
W
Apollo
7,668
639
98
8
0
220,845
2
L
Tsukuyomi
5,848
487
76
6
0
216,961
0
L
Ra
6,840
570
97
8
0
243,894
0
W
Surtr
7,180
598
71
6
0
193,540
0
L
Heimdallr
6,347
529
60
5
0
217,146
0
L
King Arthur
5,749
479
52
4
0
228,056
0
W
Mulan
8,101
675
76
6
0
290,717
0
L
Ganesha
5,518
460
11
1
0
248,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role