Player Matchup

Hades
Hades
Gold V
BeattieAU
Hades
Gold V
Level 89
God Stats
1W - 0L
1,229 SR
Queue Stats
127W - 133L
1,024 MMR
Solo
Neith
Neith
Silver I
Drenicus
Neith
Silver I
Level 125
God Stats
9W - 10L
1,421 SR
Queue Stats
135W - 136L
1,122 MMR
Solo
Anubis
Anubis
Silver I
M4STR CHILI
Anubis
Silver I
Level 90
God Stats
2W - 1L
1,190 SR
Queue Stats
70W - 81L
1,151 MMR
Solo
Fenrir
Fenrir
Silver I
RainRyx
Fenrir
Silver I
Level 167
God Stats
2W - 3L
1,349 SR
Queue Stats
108W - 123L
1,079 MMR
Solo
Cerberus
Cerberus
Silver II
tobal_1910
Cerberus
Silver II
Level 157
God Stats
2W - 1L
1,554 SR
Queue Stats
37W - 44L
1,092 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,348 SR
1,093 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,486 SR
1,289 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BeezyBros_CA
Kuzenbo
Silver II
Level 160
God Stats
21W - 28L
1,518 SR
Queue Stats
208W - 225L
1,010 MMR
Solo
Pele
Pele
Silver IV
JC Enterprise
Pele
Silver IV
Level 67
God Stats
7W - 9L
1,609 SR
Queue Stats
23W - 37L
944 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
KoroneCH
Baron Samedi
Gold III
Level 145
God Stats
0W - 2L
1,304 SR
Queue Stats
85W - 86L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeattieAU
Hades
11
0 / 3 / 3
6,060
551
3,277
10,044
3,600
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
Drenicus
Neith
13
2 / 0 / 5
6,700
609
3,784
2,652
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
11
1 / 3 / 2
5,537
503
2,694
6,407
2,580
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
RainRyx
Fenrir
13
8 / 1 / 3
7,442
677
7,047
8,399
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
tobal_1910
Cerberus
11
2 / 0 / 4
6,624
602
5,742
9,361
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
MedusaAthenaCharybdisBacchus

VS

Bans
JormungandrThanatosThorSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 4 / 0
6,569
597
8,014
11,287
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
 
Xbalanque
10
0 / 3 / 0
5,184
471
2,065
6,450
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
BeezyBros_CA
Kuzenbo
9
0 / 1 / 1
5,531
503
3,155
8,976
8,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 1
5,959
542
3,440
7,705
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KoroneCH
Baron Samedi
11
2 / 3 / 1
5,759
524
6,238
5,620
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
7
7
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
0
0.75
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Hades
BeattieAU
Hades
0
3
3
0.5
L
Kuzenbo
BeezyBros_CA
Kuzenbo
0
1
1
0.5
W
Neith
Drenicus
Neith
2
0
5
4.5
L
2
2
1
1.25
L
Baron Samedi
KoroneCH
Baron Samedi
2
3
1
0.83
W
Anubis
1
3
2
0.67
W
Fenrir
RainRyx
Fenrir
8
1
3
9.5
W
Cerberus
tobal_1910
Cerberus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
22,912
36,863
Taken
40,038
17,580
Mitigated
21,625
15,660
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,014
3,229
0
4,810
11,287
6,927
63
3,555
7,732
2,241
44,187
L
Xbalanque
 
Xbalanque
2,065
750
0
2,818
6,450
1,991
0
537
5,913
0
36,012
W
Hades
BeattieAU
Hades
3,277
294
195
6,129
10,044
3,600
0
612
8,744
35,639
290
L
Kuzenbo
BeezyBros_CA
Kuzenbo
3,155
1,170
0
2,598
8,976
8,028
0
3,598
5,378
20,466
642
W
Neith
Drenicus
Neith
3,784
874
0
873
2,652
877
0
385
2,267
0
52,121
L
3,440
419
0
1,899
7,705
2,652
0
1,607
6,098
0
53,023
L
Baron Samedi
KoroneCH
Baron Samedi
6,238
374
199
1,098
5,620
2,027
0
2,317
3,303
36,255
0
W
Anubis
2,694
44
0
1,865
6,407
2,580
0
3,488
2,437
35,307
0
W
Fenrir
RainRyx
Fenrir
7,047
1,973
0
2,841
8,399
3,476
0
1,585
6,553
0
46,896
W
Cerberus
tobal_1910
Cerberus
5,742
237
0
3,757
9,361
7,047
0
2,997
6,186
20,759
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
29,002
381
Minions Killed
337
0
Camps Cleared
0
1,069,719
Distance Traveled
1,048,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,569
597
77
7
0
184,295
0
L
Xbalanque
5,184
471
69
6
0
199,098
2
W
Hades
6,060
551
75
7
0
188,288
2
L
Kuzenbo
5,531
503
32
3
0
208,042
2
W
Neith
6,700
609
96
9
0
211,015
4
L
Pele
5,959
542
88
8
0
237,500
0
L
Baron Samedi
5,759
524
71
6
0
219,939
1
W
Anubis
5,537
503
73
7
0
198,446
0
W
Fenrir
7,442
677
75
7
0
258,461
0
W
Cerberus
6,624
602
62
6
0
213,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role