Player Matchup

Mulan
Mulan
Silver III
SP4RTY
Mulan
Silver III
Level 108
God Stats
19W - 21L
1,568 SR
Queue Stats
40W - 55L
1,271 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
Wvdee
Gilgamesh
Silver III
Level 107
God Stats
1W - 2L
1,545 SR
Queue Stats
19W - 35L
1,147 MMR
Party 1
Anubis
Anubis
Silver III
lizardlips
Anubis
Silver III
Level 101
God Stats
20W - 24L
1,540 SR
Queue Stats
36W - 54L
1,147 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,551 SR
1,188 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,497 SR
1,321 MMR
Fafnir
Fafnir
Gold III
ImFearedMost
Fafnir
Gold III
Level 127
God Stats
30W - 29L
1,540 SR
Queue Stats
278W - 278L
1,455 MMR
Party 2
Chiron
Chiron
Silver II
JesusPGG
Chiron
Silver II
Level 127
God Stats
63W - 65L
1,491 SR
Queue Stats
118W - 158L
1,101 MMR
Solo
Horus
Horus
Gold IV
meowman420
Horus
Gold IV
Level 155
God Stats
18W - 27L
1,459 SR
Queue Stats
319W - 332L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SP4RTY
Mulan
19
7 / 4 / 5
13,485
793
17,637
18,938
14,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Wvdee
Gilgamesh
18
5 / 4 / 6
12,457
733
15,557
20,698
15,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
lizardlips
Anubis
17
3 / 8 / 7
11,804
694
13,631
15,481
6,817
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAresNe ZhaVulcanBacchus

VS

Bans
Nu WaAgniKuzenboKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
6 / 3 / 10
13,334
784
19,745
18,910
22,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JesusPGG
Chiron
18
5 / 6 / 8
13,831
814
11,211
13,866
4,619
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
18
5 / 6 / 11
12,638
743
13,090
27,070
29,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
15
Kills
16
16
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
3
10
3.67
W
Chiron
JesusPGG
Chiron
5
6
8
1.5
L
Mulan
SP4RTY
Mulan
7
4
5
2.38
L
Gilgamesh
Wvdee
Gilgamesh
5
4
6
2
L
Anubis
lizardlips
Anubis
3
8
7
0.81
W
Horus
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,825
Damage
44,046
55,117
Taken
59,846
37,252
Mitigated
56,302
14,066
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
19,745
5,071
0
4,191
18,910
22,224
870
3,963
14,087
37,941
4,638
W
Chiron
JesusPGG
Chiron
11,211
4,200
768
3,027
13,866
4,619
1,787
3,858
9,906
0
78,880
L
Mulan
SP4RTY
Mulan
17,637
2,032
532
6,550
18,938
14,783
0
4,745
13,694
0
64,716
L
Gilgamesh
Wvdee
Gilgamesh
15,557
5,159
0
3,881
20,698
15,652
0
6,376
13,618
0
43,905
L
Anubis
lizardlips
Anubis
13,631
616
0
3,103
15,481
6,817
264
6,719
8,481
51,366
390
W
Horus
13,090
4,809
2,848
7,636
27,070
29,459
270
5,780
20,533
0
26,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
39,803
215
Minions Killed
178
0
Camps Cleared
0
920,369
Distance Traveled
870,520
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,334
784
37
2
0
303,077
4
W
Chiron
13,831
814
118
7
0
266,688
4
L
Mulan
13,485
793
73
4
0
326,385
9
L
Gilgamesh
12,457
733
73
4
0
333,170
0
L
Anubis
11,804
694
69
4
0
260,814
0
W
Horus
12,638
743
23
1
0
300,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role