Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LT Clutch4043
Janus
Level 59
God Stats
10W - 8L
1,583 SR
Queue Stats
46W - 79L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
LT Memories
Cliodhna
Level 124
God Stats
3W - 3L
1,692 SR
Queue Stats
293W - 347L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
LT Unknown
Danzaburou
Level 109
God Stats
18W - 21L
1,609 SR
Queue Stats
139W - 190L
1,464 Elo+
Party 1
Surtr
Surtr
longloglogan
Surtr
Level 136
God Stats
26W - 24L
1,585 SR
Queue Stats
216W - 277L
1,472 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,468 Elo+

VS

Team Averages
Level 149
1,515 SR
1,488 Elo+
Chronos
Chronos
CoachCaliQ
Chronos
Level 187
God Stats
2W - 4L
1,125 SR
Queue Stats
93W - 91L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Devious220
Jing Wei
Level 145
God Stats
4W - 3L
1,281 SR
Queue Stats
44W - 40L
1,444 Elo+
Party 2
Erlang Shen
Erlang Shen
N4TUR3R4TH
Erlang Shen
Level 152
God Stats
2W - 0L
1,831 SR
Queue Stats
41W - 32L
1,438 Elo+
Party 2
Thor
Thor
TSBLocus
Thor
Level 116
God Stats
1W - 1L
1,753 SR
Queue Stats
4W - 12L
1,541 Elo+
Solo
Aphrodite
Aphrodite
rybad32
Aphrodite
Level 145
God Stats
8W - 5L
1,583 SR
Queue Stats
39W - 26L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 5 / 0
5,432
418
1,992
10,966
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 6 / 1
6,580
506
4,862
8,293
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
LT Memories
Cliodhna
12
2 / 3 / 5
7,142
549
6,339
10,341
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LT Unknown
Danzaburou
14
1 / 2 / 3
8,049
619
7,471
6,537
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
4 / 1 / 0
8,543
657
12,536
12,333
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoachCaliQ
Chronos
13
5 / 1 / 6
8,382
645
8,809
6,799
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Devious220
Jing Wei
12
2 / 2 / 1
6,843
526
3,144
9,634
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
N4TUR3R4TH
Erlang Shen
12
0 / 3 / 2
6,653
512
5,073
14,507
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
3 / 3 / 2
7,096
546
5,660
8,534
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
rybad32
Aphrodite
13
7 / 0 / 4
7,912
609
7,545
9,777
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
17
17
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
0
0
W
Chronos
CoachCaliQ
Chronos
5
1
6
8
W
Jing Wei
Devious220
Jing Wei
2
2
1
1.25
L
2
6
1
0.42
L
Cliodhna
LT Memories
Cliodhna
2
3
5
1.5
L
Danzaburou
LT Unknown
Danzaburou
1
2
3
1.25
W
Erlang Shen
N4TUR3R4TH
Erlang Shen
0
3
2
0.33
W
Thor
3
3
2
1.33
L
4
1
0
4
W
Aphrodite
rybad32
Aphrodite
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
30,231
48,470
Taken
49,251
23,960
Mitigated
17,226
17,390
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,992
817
0
1,742
10,966
7,397
0
4,319
6,647
16,127
0
W
Chronos
CoachCaliQ
Chronos
8,809
2,534
0
2,534
6,799
1,911
1,019
3,019
3,394
59,426
263
W
Jing Wei
Devious220
Jing Wei
3,144
2,185
63
2,672
9,634
2,704
0
374
9,260
0
42,198
L
4,862
126
0
1,282
8,293
2,435
0
4,619
3,674
36,189
452
L
Cliodhna
LT Memories
Cliodhna
6,339
439
0
3,956
10,341
3,378
0
4,258
6,083
0
50,729
L
Danzaburou
LT Unknown
Danzaburou
7,471
2,495
0
3,826
6,537
2,386
601
1,073
5,464
0
67,401
W
Erlang Shen
N4TUR3R4TH
Erlang Shen
5,073
2,668
0
5,712
14,507
6,741
186
416
14,091
0
37,577
W
Thor
5,660
735
0
1,608
8,534
2,652
0
127
8,407
0
48,221
L
12,536
5,676
0
6,584
12,333
8,364
180
1,951
10,382
1,692
70,244
W
Aphrodite
rybad32
Aphrodite
7,545
1,042
4,242
6,973
9,777
3,218
172
2,955
6,624
31,466
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
36,886
390
Minions Killed
384
0
Camps Cleared
0
1,300,115
Distance Traveled
1,346,195
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,432
418
18
1
0
214,856
0
W
Chronos
8,382
645
106
8
0
275,732
2
W
Jing Wei
6,843
526
79
6
0
251,195
0
L
Janus
6,580
506
62
5
0
254,687
2
L
Cliodhna
7,142
549
81
6
0
321,425
0
L
Danzaburou
8,049
619
107
8
0
237,330
1
W
Erlang Shen
6,653
512
79
6
0
235,717
0
W
Thor
7,096
546
77
6
0
317,452
0
L
Surtr
8,543
657
122
9
0
271,817
0
W
Aphrodite
7,912
609
43
3
0
266,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role