Player Matchup

Chaac
Chaac
 
Chaac
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Alcaicedo
Hades
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
370W - 335L
1,497 Elo+
Solo
Chernobog
Chernobog
Hashiridasu
Chernobog
Level 130
God Stats
6W - 7L
1,458 SR
Queue Stats
107W - 125L
1,493 Elo+
Party 1
Ganesha
Ganesha
Hexxod
Ganesha
Level 125
God Stats
6W - 7L
1,393 SR
Queue Stats
87W - 104L
1,443 Elo+
Party 1
Team Averages
Level 157
1,470 SR
1,487 Elo+

VS

Team Averages
Level 150
1,610 SR
1,502 Elo+
Mercury
Mercury
Andly
Mercury
Level 163
God Stats
4W - 4L
1,514 SR
Queue Stats
51W - 42L
1,547 Elo+
Party 2
Osiris
Osiris
Dusktreader749
Osiris
Level 122
God Stats
16W - 4L
1,891 SR
Queue Stats
63W - 52L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Malekay
Sylvanus
Level 155
God Stats
1W - 2L
1,425 SR
Queue Stats
17W - 19L
1,451 Elo+
Party 2
Martichoras
Martichoras
Zifnab The Good
Martichoras
Level 165
God Stats
10W - 8L
1,483 SR
Queue Stats
316W - 319L
1,456 Elo+
Solo
Yu Huang
Yu Huang
xLypTuZx
Yu Huang
Level 147
God Stats
0W - 1L
1,736 SR
Queue Stats
69W - 77L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 3
9,397
626
9,767
14,462
11,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
 
Ne Zha
16
6 / 5 / 3
9,108
607
8,684
13,775
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Alcaicedo
Hades
12
0 / 5 / 5
7,187
479
4,136
11,039
3,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Hashiridasu
Chernobog
14
2 / 3 / 3
8,458
564
7,123
9,382
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Hexxod
Ganesha
12
0 / 1 / 5
7,637
509
3,117
9,291
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andly
Mercury
15
10 / 3 / 4
8,995
600
10,722
12,811
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,422
495
5,722
13,955
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Malekay
Sylvanus
11
0 / 2 / 7
6,744
450
6,672
9,797
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Zifnab The Good
Martichoras
13
1 / 1 / 1
7,429
495
3,896
6,549
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
xLypTuZx
Yu Huang
14
4 / 2 / 3
8,326
555
8,470
7,143
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
15
15
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
W
Ne Zha
 
Ne Zha
6
5
3
1.5
W
Hades
Alcaicedo
Hades
0
5
5
0.5
L
Mercury
Andly
Mercury
10
3
4
4
L
0
2
1
0.25
W
Chernobog
Hashiridasu
Chernobog
2
3
3
1.17
W
Ganesha
Hexxod
Ganesha
0
1
5
2.5
L
Sylvanus
Malekay
Sylvanus
0
2
7
1.75
L
Martichoras
Zifnab The Good
Martichoras
1
1
1
1.5
L
Yu Huang
xLypTuZx
Yu Huang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
35,482
57,949
Taken
50,255
30,501
Mitigated
28,822
17,725
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,767
650
0
4,592
14,462
11,581
340
1,613
11,940
0
74,753
W
Ne Zha
 
Ne Zha
8,684
2,902
0
5,378
13,775
5,120
1,217
2,637
10,880
0
71,277
W
Hades
Alcaicedo
Hades
4,136
365
305
2,876
11,039
3,691
667
4,573
6,190
30,480
1,422
L
Mercury
Andly
Mercury
10,722
5,415
0
1,827
12,811
5,595
0
2,482
10,329
0
65,377
L
5,722
1,278
0
4,272
13,955
10,702
0
1,364
12,591
0
49,366
W
Chernobog
Hashiridasu
Chernobog
7,123
3,538
0
2,696
9,382
2,956
2,080
2,732
6,527
0
64,402
W
Ganesha
Hexxod
Ganesha
3,117
116
579
1,299
9,291
7,153
77
2,759
6,474
19,190
0
L
Sylvanus
Malekay
Sylvanus
6,672
1,978
288
2,178
9,797
7,417
0
2,116
7,681
25,633
10,469
L
Martichoras
Zifnab The Good
Martichoras
3,896
832
0
768
6,549
2,489
0
377
6,172
0
44,741
L
Yu Huang
xLypTuZx
Yu Huang
8,470
877
0
742
7,143
2,619
0
717
6,426
53,777
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
38,916
430
Minions Killed
411
0
Camps Cleared
0
1,486,349
Distance Traveled
1,516,844
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,397
626
127
8
0
267,221
0
W
Ne Zha
9,108
607
96
6
0
316,206
0
W
Hades
7,187
479
57
4
0
294,729
0
L
Mercury
8,995
600
93
6
0
354,512
2
L
Osiris
7,422
495
93
6
0
304,616
0
W
Chernobog
8,458
564
133
9
0
286,264
1
W
Ganesha
7,637
509
17
1
0
321,929
4
L
Sylvanus
6,744
450
46
3
0
279,217
0
L
Martichoras
7,429
495
79
5
0
288,497
9
L
Yu Huang
8,326
555
100
7
0
290,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role