Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BigStromboli
Anubis
Level 77
God Stats
4W - 2L
1,713 SR
Queue Stats
158W - 150L
1,431 Elo+
Party 1
Thanatos
Thanatos
RemDark333
Thanatos
Level 103
God Stats
3W - 5L
1,509 SR
Queue Stats
240W - 235L
1,443 Elo+
Solo
Izanami
Izanami
Soul Reaver6638
Izanami
Level 63
God Stats
5W - 6L
1,361 SR
Queue Stats
320W - 332L
1,500 Elo+
Party 3
Agni
Agni
llllllV6250
Agni
Level 88
God Stats
16W - 18L
1,611 SR
Queue Stats
518W - 502L
1,489 Elo+
Party 3
Team Averages
Level 95
1,539 SR
1,473 Elo+

VS

Team Averages
Level 103
1,459 SR
1,468 Elo+
Merlin
Merlin
ChaoticMilk
Merlin
Level 129
God Stats
4W - 3L
1,195 SR
Queue Stats
163W - 148L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
DashFD
Kumbhakarna
Level 98
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 111L
1,439 Elo+
Party 2
Mulan
Mulan
HUNTUDOWN145
Mulan
Level 62
God Stats
27W - 9L
1,562 SR
Queue Stats
295W - 274L
1,463 Elo+
Solo
Nut
Nut
Stërry
Nut
Level 110
God Stats
5W - 11L
1,558 SR
Queue Stats
237W - 229L
1,524 Elo+
Party 2
Arachne
Arachne
doomislove
Arachne
Level 117
God Stats
17W - 20L
1,482 SR
Queue Stats
278W - 274L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 1 / 1
5,016
502
3,828
3,792
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
7
1 / 7 / 0
4,794
479
3,493
7,371
5,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
RemDark333
Thanatos
8
3 / 4 / 1
4,900
490
4,102
7,952
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 5 / 1
4,639
464
2,893
5,648
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
5,331
533
4,175
3,244
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 2 / 2
5,560
556
3,322
4,618
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DashFD
Kumbhakarna
9
2 / 2 / 3
5,932
593
2,096
8,275
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 0
7,059
706
5,060
7,802
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
10
4 / 1 / 0
6,141
614
3,237
4,480
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
doomislove
Arachne
10
4 / 1 / 2
5,987
599
3,285
7,383
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
18
18
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Anubis
1
7
0
0.14
W
Merlin
2
2
2
1.5
W
Kumbhakarna
DashFD
Kumbhakarna
2
2
3
1.75
W
6
1
0
6
L
Thanatos
RemDark333
Thanatos
3
4
1
0.88
L
1
5
1
0.3
W
Nut
4
1
0
4
W
Arachne
doomislove
Arachne
4
1
2
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
17,000
28,007
Taken
32,558
12,164
Mitigated
11,071
6,937
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,828
665
0
1,069
3,792
2,147
0
504
3,240
24,596
1,812
L
Anubis
3,493
626
0
1,034
7,371
5,440
0
852
6,491
19,568
524
W
Merlin
3,322
265
0
1,290
4,618
1,212
0
2,492
2,090
26,095
941
W
Kumbhakarna
DashFD
Kumbhakarna
2,096
122
0
2,268
8,275
4,160
45
2,146
5,950
17,324
1,581
W
5,060
1,162
0
3,483
7,802
2,588
0
3,746
3,865
0
42,867
L
Thanatos
RemDark333
Thanatos
4,102
1,004
53
3,783
7,952
2,266
0
796
7,058
0
26,271
L
2,893
1,788
0
245
5,648
1,474
0
669
4,927
0
26,522
W
Nut
3,237
1,757
0
2,792
4,480
1,068
664
1,370
3,075
0
35,532
W
Arachne
doomislove
Arachne
3,285
2,219
0
4,208
7,383
2,043
0
946
6,407
0
39,084
L
4,175
118
0
753
3,244
837
0
1,658
1,242
28,068
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
30,679
221
Minions Killed
285
0
Camps Cleared
0
890,591
Distance Traveled
986,695
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,016
502
39
4
0
173,001
0
L
Anubis
4,794
479
36
4
0
141,109
0
W
Merlin
5,560
556
51
5
0
189,592
2
W
Kumbhakarna
5,932
593
19
2
0
218,103
3
W
Mulan
7,059
706
76
8
0
161,458
0
L
Thanatos
4,900
490
47
5
0
195,899
0
L
Izanami
4,639
464
45
5
0
167,571
0
W
Nut
6,141
614
76
8
0
172,214
1
W
Arachne
5,987
599
63
6
0
245,328
0
L
Agni
5,331
533
54
5
0
213,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role