Player Matchup

Nut
Nut
DragonicPrime
Nut
Level 138
God Stats
17W - 9L
1,661 SR
Queue Stats
122W - 90L
1,635 Elo+
Party 3
Kuzenbo
Kuzenbo
HypeInFaMous
Kuzenbo
Level 144
God Stats
15W - 10L
1,655 SR
Queue Stats
62W - 56L
1,562 Elo+
Party 3
Thor
Thor
IStaxks
Thor
Level 89
God Stats
3W - 0L
1,833 SR
Queue Stats
4W - 1L
1,696 Elo+
Solo
Cthulhu
Cthulhu
ReadingRnbow
Cthulhu
Level 146
God Stats
5W - 0L
1,685 SR
Queue Stats
81W - 67L
1,597 Elo+
Party 3
Zeus
Zeus
shaemoe
Zeus
Level 129
God Stats
4W - 3L
1,549 SR
Queue Stats
125W - 110L
1,570 Elo+
Solo
Team Averages
Level 129
1,677 SR
1,612 Elo+

VS

Team Averages
Level 121
1,349 SR
1,528 Elo+
Yu Huang
Yu Huang
CSFBear
Yu Huang
Level 131
God Stats
1W - 4L
1,253 SR
Queue Stats
268W - 251L
1,526 Elo+
Party 2
Mulan
Mulan
ElLoperz
Mulan
Level 168
God Stats
0W - 4L
1,434 SR
Queue Stats
17W - 20L
1,527 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SeeÞage
Maman Brigitte
Level 106
God Stats
0W - 1L
1,294 SR
Queue Stats
59W - 77L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
TheCorgo
Ne Zha
Level 89
God Stats
9W - 10L
1,658 SR
Queue Stats
365W - 343L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
meoswald
Heimdallr
Level 110
God Stats
0W - 5L
1,106 SR
Queue Stats
266W - 229L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 8
12,645
744
21,339
17,260
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kuzenbo
HypeInFaMous
Kuzenbo
15
5 / 1 / 10
9,832
578
8,607
11,941
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
IStaxks
Thor
19
9 / 2 / 6
10,549
621
9,665
15,926
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ReadingRnbow
Cthulhu
15
2 / 4 / 4
9,730
572
8,986
14,383
11,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
shaemoe
Zeus
17
7 / 0 / 5
10,745
632
13,043
5,457
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CSFBear
Yu Huang
17
3 / 5 / 1
10,097
594
9,166
11,586
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
ElLoperz
Mulan
14
1 / 8 / 3
8,858
521
12,530
20,392
15,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
SeeÞage
Maman Brigitte
14
4 / 7 / 1
8,709
512
7,521
17,440
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
TheCorgo
Ne Zha
12
1 / 8 / 1
7,754
456
4,047
15,885
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
meoswald
Heimdallr
13
1 / 10 / 2
7,947
467
8,408
16,190
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
38
Kills
10
10
Deaths
38
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CSFBear
Yu Huang
3
5
1
0.7
W
15
3
8
6.33
L
Mulan
ElLoperz
Mulan
1
8
3
0.31
W
Kuzenbo
HypeInFaMous
Kuzenbo
5
1
10
10
W
Thor
IStaxks
Thor
9
2
6
6
W
Cthulhu
ReadingRnbow
Cthulhu
2
4
4
1
L
Maman Brigitte
SeeÞage
Maman Brigitte
4
7
1
0.64
L
Ne Zha
TheCorgo
Ne Zha
1
8
1
0.19
L
Heimdallr
meoswald
Heimdallr
1
10
2
0.2
W
Zeus
shaemoe
Zeus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,640
Damage
41,672
64,967
Taken
81,493
39,353
Mitigated
41,663
23,646
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CSFBear
Yu Huang
9,166
1,298
0
500
11,586
3,928
0
5,679
5,489
61,325
201
W
21,339
16,023
0
10,312
17,260
6,440
1,586
4,803
12,367
0
106,632
L
Mulan
ElLoperz
Mulan
12,530
2,356
0
4,945
20,392
15,390
0
12,214
8,032
0
68,990
W
Kuzenbo
HypeInFaMous
Kuzenbo
8,607
3,649
0
3,098
11,941
14,634
356
3,003
8,841
36,277
152
W
Thor
IStaxks
Thor
9,665
2,298
0
6,141
15,926
5,653
0
4,731
11,041
0
84,967
W
Cthulhu
ReadingRnbow
Cthulhu
8,986
698
129
2,920
14,383
11,032
0
1,811
12,475
53,305
2,092
L
Maman Brigitte
SeeÞage
Maman Brigitte
7,521
1,170
0
4,909
17,440
5,825
0
3,522
13,688
58,446
0
L
Ne Zha
TheCorgo
Ne Zha
4,047
565
0
2,642
15,885
11,364
0
5,199
10,582
343
21,743
L
Heimdallr
meoswald
Heimdallr
8,408
3,902
0
3,427
16,190
5,156
0
2,968
13,192
0
55,981
W
Zeus
shaemoe
Zeus
13,043
702
0
1,046
5,457
1,594
83
2,063
3,278
73,238
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
43,365
616
Minions Killed
487
0
Camps Cleared
0
1,808,395
Distance Traveled
1,588,215
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,097
594
161
9
0
318,415
0
W
Nut
12,645
744
179
11
0
392,723
3
L
Mulan
8,858
521
120
7
0
307,611
0
W
Kuzenbo
9,832
578
34
2
0
390,932
2
W
Thor
10,549
621
120
7
0
359,990
0
W
Cthulhu
9,730
572
126
7
0
308,592
1
L
Maman Brigitte
8,709
512
82
5
0
389,972
0
L
Ne Zha
7,754
456
31
2
0
304,164
6
L
Heimdallr
7,947
467
93
5
0
268,053
2
W
Zeus
10,745
632
157
9
0
356,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role