Player Matchup

Ymir
Ymir
Platinum V
GLHxRYAN
Ymir
Platinum V
Level 140
God Stats
2W - 4L
1,806 SR
Queue Stats
354W - 357L
1,774 MMR
Party 2
Ra
Ra
Platinum IV
HEAVENS_KNIGHT_-
Ra
Platinum IV
Level 193
God Stats
14W - 5L
1,659 SR
Queue Stats
332W - 377L
1,616 MMR
Solo
Mulan
Mulan
Platinum II
Shuthatmouth
Mulan
Platinum II
Level 129
God Stats
66W - 38L
1,690 SR
Queue Stats
121W - 93L
1,913 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,718 SR
1,767 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,458 SR
1,609 MMR
Hercules
Hercules
Platinum V
IXSoulCatcherXI
Hercules
Platinum V
Level 104
God Stats
8W - 11L
1,529 SR
Queue Stats
96W - 89L
1,689 MMR
Party 1
Agni
Agni
Silver I
MAXMAD1128
Agni
Silver I
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,663 MMR
Solo
Charybdis
Charybdis
Platinum IV
lXSoulWolfXl
Charybdis
Platinum IV
Level 127
God Stats
0W - 2L
1,346 SR
Queue Stats
85W - 88L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 7
8,723
793
4,686
14,113
11,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
0 / 0 / 9
8,931
812
7,139
4,134
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 3
9,677
880
10,077
13,396
9,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuOdinAchillesHorusThoth

VS

Bans
Ne ZhaAthenaBastetGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 3 / 1
7,151
650
5,002
13,261
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 0
7,417
674
7,567
6,743
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lXSoulWolfXl
Charybdis
12
0 / 2 / 1
6,929
630
5,179
5,725
1,926
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
7
6.5
W
0
0
9
4.5
L
Hercules
0
3
1
0.17
L
1
5
0
0.2
W
7
1
3
8.5
L
Charybdis
lXSoulWolfXl
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
17,748
31,643
Taken
25,729
23,383
Mitigated
14,125
13,482
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,686
271
0
2,531
14,113
11,466
728
3,215
10,681
18,848
2,637
W
7,139
554
2,958
2,597
4,134
2,299
702
607
3,450
46,247
622
L
Hercules
5,002
1,091
0
3,576
13,261
10,140
0
4,641
7,996
0
16,803
L
7,567
285
0
1,199
6,743
2,059
0
2,301
4,240
33,371
379
W
10,077
686
0
5,396
13,396
9,618
966
3,678
9,398
0
47,147
L
Charybdis
lXSoulWolfXl
Charybdis
5,179
2,072
0
748
5,725
1,926
0
2,752
2,770
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
21,497
173
Minions Killed
113
0
Camps Cleared
0
709,101
Distance Traveled
617,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,723
793
24
2
0
225,679
0
W
Ra
8,931
812
88
8
0
248,168
0
L
Hercules
7,151
650
33
3
0
208,283
0
L
Agni
7,417
674
52
5
0
195,733
0
W
Mulan
9,677
880
61
6
0
235,254
0
L
Charybdis
6,929
630
28
3
0
213,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role