Player Matchup

Aphrodite
Aphrodite
KramiuZ
Aphrodite
Level 146
God Stats
1W - 1L
1,310 SR
Queue Stats
67W - 62L
1,573 Elo+
Party 3
Tyr
Tyr
TarmaLinkII
Tyr
Level 143
God Stats
4W - 1L
1,519 SR
Queue Stats
91W - 87L
1,588 Elo+
Party 3
Artemis
Artemis
big charliebear
Artemis
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 197L
1,535 Elo+
Party 1
Fafnir
Fafnir
dragonlord23456
Fafnir
Level 121
God Stats
18W - 7L
1,680 SR
Queue Stats
116W - 107L
1,548 Elo+
Party 1
Anhur
Anhur
terminatorgen001
Anhur
Level 86
God Stats
4W - 1L
1,533 SR
Queue Stats
39W - 21L
1,579 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,565 Elo+

VS

Team Averages
Level 137
1,704 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Shaggyxs
Gilgamesh
Level 146
God Stats
2W - 5L
1,389 SR
Queue Stats
237W - 211L
1,595 Elo+
Party 2
Anubis
Anubis
TVSimplicity
Anubis
Level 138
God Stats
15W - 3L
1,939 SR
Queue Stats
103W - 87L
1,588 Elo+
Solo
Bakasura
Bakasura
fernanjose
Bakasura
Level 128
God Stats
4W - 5L
1,582 SR
Queue Stats
231W - 211L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
jonhysejugar
Xbalanque
Level 127
God Stats
4W - 1L
1,875 SR
Queue Stats
271W - 259L
1,495 Elo+
Solo
Bacchus
Bacchus
thejobmar
Bacchus
Level 146
God Stats
5W - 8L
1,733 SR
Queue Stats
212W - 197L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KramiuZ
Aphrodite
10
2 / 0 / 2
6,345
635
2,582
7,877
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 0
7,194
719
7,785
9,271
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
2 / 2 / 0
5,498
550
4,533
5,423
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,321
532
2,140
8,478
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 3
6,466
647
4,302
6,631
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shaggyxs
Gilgamesh
10
0 / 2 / 0
5,299
530
3,406
10,772
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
4 / 1 / 0
5,994
599
8,818
5,238
2,306
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
fernanjose
Bakasura
10
0 / 1 / 3
5,159
516
2,931
8,270
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
jonhysejugar
Xbalanque
10
0 / 2 / 0
5,233
523
3,958
6,425
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
thejobmar
Bacchus
8
0 / 1 / 3
5,066
507
1,977
5,569
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KramiuZ
Aphrodite
2
0
2
3
L
Gilgamesh
Shaggyxs
Gilgamesh
0
2
0
0
L
Anubis
4
1
0
4
W
2
0
0
2
W
2
2
0
1
W
0
2
2
0.5
L
Bakasura
fernanjose
Bakasura
0
1
3
1.5
L
Xbalanque
jonhysejugar
Xbalanque
0
2
0
0
W
1
0
3
2.5
L
Bacchus
thejobmar
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
21,090
37,680
Taken
36,274
16,863
Mitigated
14,927
16,130
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KramiuZ
Aphrodite
2,582
648
1,780
6,042
7,877
4,641
0
3,240
4,517
26,505
0
L
Gilgamesh
Shaggyxs
Gilgamesh
3,406
528
0
1,382
10,772
3,595
0
577
10,195
0
33,369
L
Anubis
8,818
699
0
2,297
5,238
2,306
0
1,561
3,677
47,950
0
W
7,785
1,976
0
5,795
9,271
4,295
0
0
9,271
0
58,921
W
4,533
1,305
0
762
5,423
1,378
0
2,488
2,551
0
32,534
W
2,140
470
0
1,047
8,478
4,664
0
3,382
4,906
30,333
1,398
L
Bakasura
fernanjose
Bakasura
2,931
1,721
0
2,123
8,270
3,246
47
825
7,445
0
26,852
L
Xbalanque
jonhysejugar
Xbalanque
3,958
1,131
0
3,039
6,425
1,465
0
356
6,069
0
39,154
W
4,302
3,175
0
704
6,631
1,885
336
1,458
5,173
0
50,500
L
Bacchus
thejobmar
Bacchus
1,977
309
0
2,184
5,569
4,315
29
1,383
4,186
8,433
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
26,751
359
Minions Killed
300
0
Camps Cleared
0
1,079,681
Distance Traveled
997,180
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,345
635
37
4
0
211,370
2
L
Gilgamesh
5,299
530
72
7
0
214,753
3
L
Anubis
5,994
599
84
8
0
187,415
3
W
Tyr
7,194
719
106
11
0
238,315
1
W
Artemis
5,498
550
52
5
0
195,312
0
W
Fafnir
5,321
532
54
5
0
228,473
0
L
Bakasura
5,159
516
61
6
0
214,651
0
L
Xbalanque
5,233
523
76
8
0
173,276
0
W
Anhur
6,466
647
110
11
0
206,211
0
L
Bacchus
5,066
507
7
1
0
207,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role