Player Matchup

Serqet
Serqet
AxiomStorm
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 160L
1,435 Elo+
Party 1
Zeus
Zeus
Mutt350
Zeus
Level 89
God Stats
4W - 4L
1,399 SR
Queue Stats
397W - 387L
1,451 Elo+
Party 1
Mulan
Mulan
Nekoprinny
Mulan
Level 101
God Stats
19W - 11L
1,743 SR
Queue Stats
66W - 59L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
crisscross24
Kukulkan
Level 51
God Stats
9W - 10L
1,468 SR
Queue Stats
46W - 51L
1,418 Elo+
Solo
Horus
Horus
rymn13
Horus
Level 128
God Stats
2W - 3L
1,320 SR
Queue Stats
82W - 68L
1,508 Elo+
Party 2
Team Averages
Level 84
1,486 SR
1,449 Elo+

VS

Team Averages
Level 93
1,510 SR
1,482 Elo+
Horus
Horus
Enrd563
Horus
Level 50
God Stats
6W - 9L
1,399 SR
Queue Stats
82W - 112L
1,394 Elo+
Solo
Hun Batz
Hun Batz
Kitrak07
Hun Batz
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 84L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Lidden_Wilson
Baron Samedi
Level 127
God Stats
7W - 10L
1,242 SR
Queue Stats
178W - 174L
1,466 Elo+
Solo
Medusa
Medusa
MFF ECKOx
Medusa
Level 108
God Stats
11W - 5L
1,763 SR
Queue Stats
158W - 153L
1,536 Elo+
Solo
Bacchus
Bacchus
bitethewirejr
Bacchus
Level 70
God Stats
8W - 5L
1,644 SR
Queue Stats
222W - 216L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxiomStorm
Serqet
12
1 / 2 / 3
6,748
482
3,209
10,934
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Mutt350
Zeus
11
1 / 7 / 1
6,577
470
5,472
8,682
2,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
10
0 / 5 / 1
5,810
415
4,871
13,184
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
crisscross24
Kukulkan
12
2 / 5 / 0
6,842
489
5,548
9,611
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
rymn13
Horus
9
1 / 1 / 0
5,795
414
3,164
12,514
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Enrd563
Horus
14
5 / 0 / 5
9,181
656
8,564
9,085
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Kitrak07
Hun Batz
15
2 / 1 / 4
7,916
565
6,674
9,746
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lidden_Wilson
Baron Samedi
11
2 / 2 / 4
7,131
509
5,781
5,989
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MFF ECKOx
Medusa
13
7 / 1 / 2
7,835
560
9,604
6,313
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
12
4 / 1 / 4
7,100
507
7,727
11,373
9,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
20
20
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
AxiomStorm
Serqet
1
2
3
1.25
W
Horus
Enrd563
Horus
5
0
5
7.5
W
Hun Batz
Kitrak07
Hun Batz
2
1
4
4
W
Baron Samedi
Lidden_Wilson
Baron Samedi
2
2
4
2
W
Medusa
MFF ECKOx
Medusa
7
1
2
8
L
Zeus
Mutt350
Zeus
1
7
1
0.21
L
Mulan
0
5
1
0.1
W
Bacchus
4
1
4
6
L
Kukulkan
crisscross24
Kukulkan
2
5
0
0.4
L
Horus
rymn13
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
38,350
54,925
Taken
42,506
26,183
Mitigated
21,119
13,853
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AxiomStorm
Serqet
3,209
278
0
1,960
10,934
4,276
0
1,288
9,517
0
51,758
W
Horus
Enrd563
Horus
8,564
3,387
200
4,003
9,085
4,814
72
257
8,412
0
57,093
W
Hun Batz
Kitrak07
Hun Batz
6,674
1,652
0
5,915
9,746
3,359
0
1,054
8,215
0
71,663
W
Baron Samedi
Lidden_Wilson
Baron Samedi
5,781
109
163
1,964
5,989
2,120
129
3,201
2,788
34,765
0
W
Medusa
MFF ECKOx
Medusa
9,604
3,217
0
670
6,313
1,736
702
2,606
3,707
0
52,326
L
Zeus
Mutt350
Zeus
5,472
1,121
0
2,449
8,682
2,175
0
1,934
6,510
44,202
0
L
Mulan
4,871
273
0
2,344
13,184
8,089
0
70
12,446
0
25,603
W
Bacchus
7,727
1,398
0
3,058
11,373
9,090
188
3,876
7,461
26,895
1,596
L
Kukulkan
crisscross24
Kukulkan
5,548
293
179
2,507
9,611
3,277
0
6,273
3,106
45,337
26
L
Horus
rymn13
Horus
3,164
1,372
512
3,902
12,514
8,366
0
3,032
9,158
0
15,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
39,163
308
Minions Killed
416
0
Camps Cleared
0
1,344,856
Distance Traveled
1,407,480
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,748
482
87
6
0
320,329
0
W
Horus
9,181
656
97
7
0
289,765
0
W
Hun Batz
7,916
565
124
9
0
312,682
1
W
Baron Samedi
7,131
509
62
4
0
248,862
5
W
Medusa
7,835
560
88
6
0
261,328
0
L
Zeus
6,577
470
70
5
0
253,998
0
L
Mulan
5,810
415
42
3
0
217,545
1
W
Bacchus
7,100
507
45
3
0
294,843
1
L
Kukulkan
6,842
489
79
6
0
268,852
0
L
Horus
5,795
414
30
2
0
284,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role