Player Matchup

Charybdis
Charybdis
Amon6_Ra
Charybdis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,456 Elo+
Party 1
Chang'e
Chang'e
Blusif
Chang'e
Level 50
God Stats
30W - 25L
1,604 SR
Queue Stats
119W - 114L
1,508 Elo+
Party 2
Loki
Loki
MHFs_UnBeatable
Loki
Level 68
God Stats
4W - 1L
1,805 SR
Queue Stats
89W - 74L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
blixwastaken
Xing Tian
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 207L
1,507 Elo+
Party 2
Ix Chel
Ix Chel
razeeveeous
Ix Chel
Level 68
God Stats
5W - 0L
1,940 SR
Queue Stats
40W - 37L
1,530 Elo+
Party 2
Team Averages
Level 70
1,670 SR
1,503 Elo+

VS

Team Averages
Level 101
1,478 SR
1,487 Elo+
Thanatos
Thanatos
AyyooCuh
Thanatos
Level 128
God Stats
3W - 5L
1,432 SR
Queue Stats
340W - 313L
1,500 Elo+
Party 3
Skadi
Skadi
Clutch-_BoiiTy
Skadi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 349L
1,544 Elo+
Party 3
Scylla
Scylla
HirashiDesu
Scylla
Level 146
God Stats
40W - 25L
1,657 SR
Queue Stats
243W - 209L
1,552 Elo+
Party 4
Geb
Geb
Kakuzu2
Geb
Level 90
God Stats
7W - 5L
1,634 SR
Queue Stats
112W - 90L
1,524 Elo+
Party 4
Osiris
Osiris
unitcynical307
Osiris
Level 31
God Stats
1W - 4L
1,168 SR
Queue Stats
35W - 43L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amon6_Ra
Charybdis
14
1 / 3 / 1
8,057
504
5,265
11,712
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Blusif
Chang'e
16
6 / 0 / 3
10,234
640
10,322
7,768
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
7 / 1 / 3
8,746
547
5,759
10,176
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
blixwastaken
Xing Tian
12
0 / 1 / 6
7,425
464
6,584
14,247
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
razeeveeous
Ix Chel
16
8 / 2 / 3
9,927
620
10,117
8,876
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyyooCuh
Thanatos
14
3 / 5 / 1
7,953
497
5,902
14,839
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 4 / 0
7,022
439
9,703
11,343
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
14
1 / 5 / 1
8,158
510
7,029
7,277
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
12
0 / 2 / 4
7,305
457
6,330
11,479
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 6 / 1
7,262
454
4,025
16,096
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
6
7
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amon6_Ra
Charybdis
1
3
1
0.5
L
Thanatos
AyyooCuh
Thanatos
3
5
1
0.7
W
Chang'e
Blusif
Chang'e
6
0
3
7.5
L
2
4
0
0.5
L
Scylla
1
5
1
0.3
L
Geb
0
2
4
1
W
7
1
3
8.5
W
Xing Tian
blixwastaken
Xing Tian
0
1
6
3
W
Ix Chel
razeeveeous
Ix Chel
8
2
3
4.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,047
Damage
32,989
52,779
Taken
61,034
21,974
Mitigated
30,160
19,686
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amon6_Ra
Charybdis
5,265
2,638
0
4,978
11,712
3,934
750
2,434
9,266
0
64,997
L
Thanatos
AyyooCuh
Thanatos
5,902
750
0
10,815
14,839
4,736
0
3,845
10,718
0
53,538
W
Chang'e
Blusif
Chang'e
10,322
488
235
4,737
7,768
2,410
146
0
7,370
62,405
1,765
L
9,703
3,619
0
2,129
11,343
3,594
0
3,649
7,668
0
48,593
L
Scylla
7,029
970
0
109
7,277
2,136
121
4,548
2,280
67,365
0
L
Geb
6,330
146
0
1,866
11,479
8,983
0
5,149
6,118
28,365
0
W
5,759
1,197
0
4,039
10,176
3,214
0
1,215
8,930
0
50,823
W
Xing Tian
blixwastaken
Xing Tian
6,584
1,179
0
2,717
14,247
9,783
0
5,547
8,526
16,935
796
W
Ix Chel
razeeveeous
Ix Chel
10,117
1,100
613
2,367
8,876
2,633
112
3,706
4,930
67,659
1,461
L
4,025
1,160
0
5,882
16,096
10,711
140
7,600
7,641
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
37,700
490
Minions Killed
396
0
Camps Cleared
0
1,689,220
Distance Traveled
1,530,256
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,057
504
112
7
0
287,654
4
L
Thanatos
7,953
497
82
5
0
328,856
1
W
Chang'e
10,234
640
136
9
0
332,619
0
L
Skadi
7,022
439
71
4
0
276,641
2
L
Scylla
8,158
510
138
9
0
308,097
0
L
Geb
7,305
457
25
2
0
316,171
3
W
Loki
8,746
547
86
5
0
391,308
1
W
Xing Tian
7,425
464
19
1
0
331,285
2
W
Ix Chel
9,927
620
137
9
0
346,354
2
L
Osiris
7,262
454
80
5
0
300,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role