Player Matchup

Medusa
Medusa
Platinum IV
Izenyr
Medusa
Platinum IV
Level 148
God Stats
10W - 4L
1,810 SR
Queue Stats
147W - 148L
1,756 MMR
Solo
Osiris
Osiris
Gold IV
LaOvejaHot
Osiris
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,582 MMR
Solo
Hun Batz
Hun Batz
Platinum II
MBclou
Hun Batz
Platinum II
Level 157
God Stats
4W - 6L
1,406 SR
Queue Stats
96W - 79L
1,754 MMR
Solo
Ganesha
Ganesha
Platinum IV
Zenphrar
Ganesha
Platinum IV
Level 157
God Stats
18W - 19L
1,589 SR
Queue Stats
318W - 318L
1,700 MMR
Solo
Apollo
Apollo
Platinum IV
blimblimboy
Apollo
Platinum IV
Level 215
God Stats
104W - 92L
1,543 SR
Queue Stats
735W - 737L
1,696 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,569 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,509 SR
1,541 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum III
 
Charybdis
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Sebas9991
Bacchus
Platinum V
Level 78
God Stats
27W - 21L
1,545 SR
Queue Stats
106W - 113L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Izenyr
Medusa
7
4 / 2 / 0
4,173
835
3,087
3,461
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
LaOvejaHot
Osiris
6
0 / 2 / 0
3,450
690
1,348
5,405
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
MBclou
Hun Batz
6
0 / 0 / 2
3,581
716
803
2,513
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Zenphrar
Ganesha
6
0 / 0 / 2
3,756
751
1,138
3,812
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
6
2 / 1 / 0
3,545
709
2,175
2,445
619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Ao KuangThorCthulhu

VS

Bans
KuzenboAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 0 / 0
4,230
846
3,117
2,250
813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
 
Baba Yaga
7
1 / 3 / 1
3,784
757
1,437
3,217
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
 
Charybdis
6
0 / 2 / 0
3,286
657
1,639
2,697
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
3
0 / 1 / 0
2,672
534
557
1,748
382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Sebas9991
Bacchus
6
1 / 0 / 0
3,681
736
1,136
3,463
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
5
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
0
0
2
L
Baba Yaga
 
Baba Yaga
1
3
1
0.5
L
Charybdis
 
Charybdis
0
2
0
0
L
Awilix
 
Awilix
0
1
0
0
W
Medusa
Izenyr
Medusa
4
2
0
2
W
Osiris
LaOvejaHot
Osiris
0
2
0
0
W
Hun Batz
MBclou
Hun Batz
0
0
2
1
L
Bacchus
Sebas9991
Bacchus
1
0
0
1
W
Ganesha
Zenphrar
Ganesha
0
0
2
1
W
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,551
Damage
7,886
17,636
Taken
13,375
5,661
Mitigated
4,750
7,059
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,117
830
0
1,494
2,250
813
0
0
2,250
0
23,971
L
Baba Yaga
 
Baba Yaga
1,437
180
0
816
3,217
797
0
0
3,217
14,058
0
L
Charybdis
 
Charybdis
1,639
852
0
731
2,697
609
0
592
2,105
0
17,943
L
Awilix
 
Awilix
557
247
0
830
1,748
382
0
0
1,748
0
5,110
W
Medusa
Izenyr
Medusa
3,087
1,054
0
774
3,461
913
0
1,306
2,155
0
18,838
W
Osiris
LaOvejaHot
Osiris
1,348
332
0
1,940
5,405
1,921
0
0
5,021
0
17,932
W
Hun Batz
MBclou
Hun Batz
803
321
0
1,600
2,513
619
0
131
2,382
0
16,735
L
Bacchus
Sebas9991
Bacchus
1,136
267
0
1,756
3,463
2,149
0
546
2,917
9,084
0
W
Ganesha
Zenphrar
Ganesha
1,138
217
0
1,729
3,812
1,589
0
565
3,247
9,488
0
W
Apollo
2,175
1,397
0
1,016
2,445
619
0
571
1,874
0
19,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,505
Gold Earned
17,653
158
Minions Killed
130
0
Camps Cleared
0
525,111
Distance Traveled
473,397
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,230
846
42
8
0
117,391
0
L
Baba Yaga
3,784
757
28
6
0
102,959
0
L
Charybdis
3,286
657
31
6
0
88,937
0
L
Awilix
2,672
534
11
2
0
46,631
0
W
Medusa
4,173
835
36
7
0
96,058
0
W
Osiris
3,450
690
34
7
0
102,680
0
W
Hun Batz
3,581
716
36
7
0
115,535
0
L
Bacchus
3,681
736
18
4
0
117,479
2
W
Ganesha
3,756
751
0
0
0
115,821
3
W
Apollo
3,545
709
52
10
0
95,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role