Player Matchup

Shiva
Shiva
 
Shiva
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Awesomeo001
Horus
Level 147
God Stats
153W - 9L
2,088 SR
Queue Stats
404W - 26L
2,047 Elo+
Party 2
Geb
Geb
GAMEW1ENER
Geb
Level 119
God Stats
29W - 31L
1,518 SR
Queue Stats
291W - 325L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
JDinVegas
Baron Samedi
Level 147
God Stats
22W - 0L
2,152 SR
Queue Stats
370W - 15L
2,143 Elo+
Party 2
Hun Batz
Hun Batz
RazorTooth JS7
Hun Batz
Level 157
God Stats
29W - 2L
2,000 SR
Queue Stats
433W - 32L
1,892 Elo+
Party 2
Team Averages
Level 138
1,852 SR
1,821 Elo+

VS

Team Averages
Level 120
1,462 SR
1,414 Elo+
The Morrigan
The Morrigan
Henry_hunter1611
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
Reveriealpha
Erlang Shen
Level 80
God Stats
3W - 5L
1,561 SR
Queue Stats
250W - 278L
1,398 Elo+
Solo
Chernobog
Chernobog
blueghost187
Chernobog
Level 93
God Stats
36W - 38L
1,360 SR
Queue Stats
233W - 232L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
duckerton9
Gilgamesh
Level 128
God Stats
43W - 49L
1,389 SR
Queue Stats
157W - 191L
1,412 Elo+
Solo
Jing Wei
Jing Wei
yamil-hurtado
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 0 / 23
10,937
1,215
13,680
9,195
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 23
10,952
1,217
14,813
10,118
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

17
4 / 1 / 25
10,362
1,151
13,131
13,599
9,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
JDinVegas
Baron Samedi
17
9 / 0 / 21
11,665
1,296
18,612
6,880
4,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
17
8 / 0 / 15
11,360
1,262
15,799
6,481
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

358

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Henry_hunter1611
The Morrigan
14
1 / 9 / 0
9,333
1,037
9,387
13,597
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Reveriealpha
Erlang Shen
13
0 / 5 / 1
8,354
928
6,040
17,133
9,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
blueghost187
Chernobog
13
0 / 12 / 1
8,471
941
9,288
21,554
5,856
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
duckerton9
Gilgamesh
13
0 / 1 / 0
8,017
891
2,476
4,939
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
yamil-hurtado
Jing Wei
14
1 / 8 / 1
9,202
1,022
8,176
24,203
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
5
35
Kills
2
2
Deaths
35
107
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
23
18.5
W
7
1
23
18.5
W
4
1
25
16.5
L
The Morrigan
Henry_hunter1611
The Morrigan
1
9
0
0.11
W
Baron Samedi
JDinVegas
Baron Samedi
9
0
21
19.5
W
Hun Batz
8
0
15
15.5
L
Erlang Shen
Reveriealpha
Erlang Shen
0
5
1
0.1
L
Chernobog
blueghost187
Chernobog
0
12
1
0.04
L
Gilgamesh
duckerton9
Gilgamesh
0
1
0
0
L
Jing Wei
yamil-hurtado
Jing Wei
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,035
Damage
35,367
46,273
Taken
81,426
40,327
Mitigated
29,069
22,189
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,680
1,675
1,647
1,798
9,195
10,070
0
1,893
7,226
0
23,635
W
14,813
4,334
2,422
4,041
10,118
12,328
0
1,512
8,523
0
23,443
W
13,131
1,252
0
3,694
13,599
9,101
0
1,399
11,800
27,081
0
L
The Morrigan
Henry_hunter1611
The Morrigan
9,387
1,267
0
0
13,597
3,981
0
5,478
7,576
31,167
5,039
W
Baron Samedi
JDinVegas
Baron Samedi
18,612
2,560
3,728
3,272
6,880
4,740
0
995
5,867
52,818
2,245
W
Hun Batz
15,799
2,332
0
1,587
6,481
4,088
0
64
6,382
0
40,538
L
Erlang Shen
Reveriealpha
Erlang Shen
6,040
3,414
0
1,579
17,133
9,538
0
5,151
11,313
0
12,453
L
Chernobog
blueghost187
Chernobog
9,288
5,404
0
749
21,554
5,856
0
8,495
12,506
0
21,011
L
Gilgamesh
duckerton9
Gilgamesh
2,476
362
0
138
4,939
2,963
0
1,722
3,127
0
4,997
L
Jing Wei
yamil-hurtado
Jing Wei
8,176
6,123
0
1,049
24,203
6,731
0
10,175
13,429
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
43,377
204
Minions Killed
129
8
Camps Cleared
3
988,594
Distance Traveled
623,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,937
1,215
20
2
0
205,031
0
W
Horus
10,952
1,217
22
2
1
197,707
0
W
Geb
10,362
1,151
15
2
0
206,954
0
L
The Morrigan
9,333
1,037
60
7
1
156,468
0
W
Baron Samedi
11,665
1,296
85
9
2
178,213
0
W
Hun Batz
11,360
1,262
62
7
5
200,689
0
L
Erlang Shen
8,354
928
4
0
0
124,089
0
L
Chernobog
8,471
941
28
3
0
114,871
0
L
Gilgamesh
8,017
891
8
1
0
40,834
0
L
Jing Wei
9,202
1,022
29
3
2
186,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role