Player Matchup

Discordia
Discordia
BubblesTheHorse
Discordia
Level 129
God Stats
5W - 1L
1,598 SR
Queue Stats
388W - 330L
1,599 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CutesyMoon
Tsukuyomi
Level 134
God Stats
354W - 290L
1,724 SR
Queue Stats
356W - 298L
1,635 Elo+
Party 3
Anhur
Anhur
HilltopClassic
Anhur
Level 154
God Stats
6W - 6L
1,392 SR
Queue Stats
55W - 45L
1,542 Elo+
Party 2
Charon
Charon
TheOnlyReasons
Charon
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 41L
1,550 Elo+
Party 2
Mulan
Mulan
serafin12
Mulan
Level 94
God Stats
52W - 45L
1,589 SR
Queue Stats
317W - 267L
1,596 Elo+
Party 3
Team Averages
Level 123
1,561 SR
1,584 Elo+

VS

Team Averages
Level 94
1,566 SR
1,529 Elo+
Set
Set
Emersedgravy
Set
Level 64
God Stats
6W - 4L
1,411 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo
Chronos
Chronos
GrowlitheKing
Chronos
Level 78
God Stats
4W - 2L
1,559 SR
Queue Stats
53W - 76L
1,485 Elo+
Party 1
Bacchus
Bacchus
OmenElite7
Bacchus
Level 63
God Stats
3W - 4L
1,644 SR
Queue Stats
232W - 246L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
PoofdaBoof420
Ah Puch
Level 144
God Stats
1W - 1L
1,736 SR
Queue Stats
142W - 160L
1,583 Elo+
Party 1
Anhur
Anhur
chaoticgaming090
Anhur
Level 122
God Stats
14W - 25L
1,483 SR
Queue Stats
198W - 235L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BubblesTheHorse
Discordia
9
1 / 3 / 1
5,294
588
2,904
4,652
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
CutesyMoon
Tsukuyomi
10
1 / 2 / 4
5,491
610
5,139
6,910
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 0
4,995
555
1,949
5,687
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,076
564
1,531
4,491
2,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
serafin12
Mulan
11
3 / 0 / 0
6,149
683
2,265
4,089
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,140
460
1,164
3,351
1,649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos
10
2 / 2 / 1
5,116
568
2,700
6,810
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
OmenElite7
Bacchus
9
3 / 1 / 1
5,639
627
2,412
6,346
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
11
1 / 0 / 3
5,625
625
3,218
3,671
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 1
5,498
611
3,642
5,588
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
7
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
BubblesTheHorse
Discordia
1
3
1
0.5
W
Tsukuyomi
CutesyMoon
Tsukuyomi
1
2
4
1.5
L
0
2
0
0
L
Chronos
2
2
1
1.25
W
1
1
0
1
L
Bacchus
OmenElite7
Bacchus
3
1
1
3.5
L
Ah Puch
1
0
3
2.5
W
0
1
0
0
L
1
1
1
1.5
W
Mulan
serafin12
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
13,136
25,829
Taken
25,766
8,120
Mitigated
10,229
11,352
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BubblesTheHorse
Discordia
2,904
136
0
1,234
4,652
1,292
0
2,381
2,053
33,903
414
W
Tsukuyomi
CutesyMoon
Tsukuyomi
5,139
1,425
0
3,891
6,910
1,919
0
3,042
3,734
0
33,007
L
1,164
390
0
764
3,351
1,649
0
427
2,924
0
12,506
L
Chronos
2,700
704
0
3,292
6,810
1,628
0
1,008
5,802
28,674
799
W
1,949
942
0
2,627
5,687
1,115
0
886
4,801
0
27,899
L
Bacchus
OmenElite7
Bacchus
2,412
254
0
2,006
6,346
4,614
0
663
5,683
17,582
0
L
Ah Puch
3,218
235
0
1,757
3,671
1,018
0
1,547
2,124
31,185
0
W
1,531
313
0
1,550
4,491
2,318
0
998
3,471
16,599
644
L
3,642
1,755
0
2,711
5,588
1,320
517
684
4,904
0
37,278
W
Mulan
serafin12
Mulan
2,265
299
0
2,050
4,089
1,476
0
635
3,454
0
36,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
26,018
291
Minions Killed
227
0
Camps Cleared
0
957,927
Distance Traveled
889,169
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,294
588
81
9
0
179,306
0
W
Tsukuyomi
5,491
610
60
7
0
226,023
2
L
Set
4,140
460
30
3
0
109,377
0
L
Chronos
5,116
568
55
6
0
207,070
0
W
Anhur
4,995
555
58
6
0
165,414
0
L
Bacchus
5,639
627
14
2
0
201,541
1
L
Ah Puch
5,625
625
71
8
0
201,492
0
W
Charon
5,076
564
21
2
0
201,113
0
L
Anhur
5,498
611
57
6
0
169,689
0
W
Mulan
6,149
683
71
8
0
186,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role