Player Matchup

Hel
Hel
ArunDragonier
Hel
Level 69
God Stats
0W - 2L
1,271 SR
Queue Stats
100W - 90L
1,555 Elo+
Party 1
Vulcan
Vulcan
Numa24
Vulcan
Level 127
God Stats
1W - 3L
1,339 SR
Queue Stats
138W - 142L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
OnlyonMondays
Cernunnos
Level 155
God Stats
3W - 5L
1,491 SR
Queue Stats
119W - 132L
1,535 Elo+
Party 3
Fafnir
Fafnir
RiceGamerKen
Fafnir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 53L
1,513 Elo+
Party 3
Tyr
Tyr
TweakyPeaky
Tyr
Level 103
God Stats
15W - 8L
1,678 SR
Queue Stats
80W - 59L
1,589 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,545 Elo+

VS

Team Averages
Level 137
1,586 SR
1,533 Elo+
King Arthur
King Arthur
HardCashShotGun
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,498 Elo+
Party 2
Medusa
Medusa
ImTheSchmidt25
Medusa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,663 Elo+
Party 2
Agni
Agni
Logickillin
Agni
Level 141
God Stats
18W - 9L
1,595 SR
Queue Stats
210W - 221L
1,511 Elo+
Party 4
Ne Zha
Ne Zha
PapiFlick
Ne Zha
Level 126
God Stats
4W - 3L
1,863 SR
Queue Stats
167W - 190L
1,493 Elo+
Party 4
Geb
Geb
unhookedawesome
Geb
Level 149
God Stats
3W - 4L
1,474 SR
Queue Stats
11W - 20L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,119
588
1,394
3,728
732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Numa24
Vulcan
8
0 / 3 / 0
4,254
608
1,336
3,669
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
OnlyonMondays
Cernunnos
7
0 / 1 / 2
3,887
555
2,428
3,845
1,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
7
1 / 0 / 1
4,741
677
1,342
3,256
2,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
4,685
669
1,501
4,979
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HardCashShotGun
King Arthur
8
1 / 0 / 0
4,641
663
1,457
2,921
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,980
569
3,503
2,223
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 0
4,979
711
2,281
1,607
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
PapiFlick
Ne Zha
8
0 / 1 / 1
3,958
565
1,092
4,941
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 1
3,979
568
1,493
6,088
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
5
5
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
King Arthur
HardCashShotGun
King Arthur
1
0
0
1
W
1
0
0
1
W
3
0
0
3
L
Vulcan
Numa24
Vulcan
0
3
0
0
L
Cernunnos
OnlyonMondays
Cernunnos
0
1
2
1
W
Ne Zha
PapiFlick
Ne Zha
0
1
1
0.5
L
Fafnir
1
0
1
1.5
L
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,001
Damage
9,826
19,477
Taken
17,780
7,138
Mitigated
6,512
7,209
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,394
0
0
2,230
3,728
732
0
0
3,728
18,895
655
W
King Arthur
HardCashShotGun
King Arthur
1,457
95
0
956
2,921
1,206
0
1,164
1,757
0
22,046
W
3,503
928
0
768
2,223
537
0
314
1,909
0
27,240
W
2,281
318
0
158
1,607
398
0
532
1,075
25,381
412
L
Vulcan
Numa24
Vulcan
1,336
46
0
728
3,669
972
0
2,121
1,394
22,489
0
L
Cernunnos
OnlyonMondays
Cernunnos
2,428
1,556
0
1,382
3,845
1,001
0
542
3,303
0
24,209
W
Ne Zha
PapiFlick
Ne Zha
1,092
299
0
2,291
4,941
1,210
0
894
4,047
0
18,550
L
Fafnir
1,342
190
0
1,306
3,256
2,575
0
478
2,778
10,552
507
L
1,501
345
0
1,563
4,979
1,858
0
473
4,506
0
26,839
W
1,493
64
0
2,162
6,088
3,161
0
1,032
5,056
8,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
21,537
210
Minions Killed
207
0
Camps Cleared
0
721,504
Distance Traveled
727,004
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,119
588
40
6
0
99,107
0
W
King Arthur
4,641
663
44
6
0
125,116
0
W
Medusa
3,980
569
44
6
0
146,832
3
W
Agni
4,979
711
69
10
0
134,583
1
L
Vulcan
4,254
608
48
7
0
151,804
2
L
Cernunnos
3,887
555
55
8
0
148,971
1
W
Ne Zha
3,958
565
43
6
0
172,693
0
L
Fafnir
4,741
677
12
2
0
161,161
0
L
Tyr
4,685
669
55
8
0
160,461
0
W
Geb
3,979
568
7
1
0
147,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role