Player Matchup

Hel
Hel
JayTerrel
Hel
Level 127
God Stats
7W - 10L
1,508 SR
Queue Stats
585W - 608L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Liivan_96
Hou Yi
Level 119
God Stats
4W - 8L
1,449 SR
Queue Stats
548W - 557L
1,491 Elo+
Solo
Janus
Janus
PaLaCiOs_KiNg_17
Janus
Level 49
God Stats
1W - 3L
1,179 SR
Queue Stats
34W - 38L
1,407 Elo+
Solo
Agni
Agni
SxFxlcon
Agni
Level 128
God Stats
8W - 9L
1,615 SR
Queue Stats
301W - 320L
1,469 Elo+
Solo
Osiris
Osiris
rascaldascal920
Osiris
Level 39
God Stats
1W - 1L
1,381 SR
Queue Stats
52W - 33L
1,547 Elo+
Solo
Team Averages
Level 92
1,426 SR
1,477 Elo+

VS

Team Averages
Level 123
1,541 SR
1,620 Elo+
Yemoja
Yemoja
Devious220
Yemoja
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 86L
1,481 Elo+
Party 1
Skadi
Skadi
HighAssh
Skadi
Level 108
God Stats
11W - 9L
1,500 SR
Queue Stats
249W - 219L
1,758 Elo+
Party 2
Pele
Pele
N4TUR3R4TH
Pele
Level 152
God Stats
9W - 2L
1,806 SR
Queue Stats
128W - 142L
1,497 Elo+
Party 1
Izanami
Izanami
rybad32
Izanami
Level 145
God Stats
6W - 3L
1,400 SR
Queue Stats
99W - 109L
1,476 Elo+
Party 1
Persephone
Persephone
smokey_thebearr
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 209L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,598
260
0
0
0
Hou Yi
Liivan_96
Hou Yi
15
5 / 5 / 3
8,537
854
11,555
9,683
3,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 5
7,495
750
5,255
5,894
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
15
1 / 6 / 4
8,331
833
10,266
7,581
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 4 / 2
8,437
844
11,451
12,476
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Devious220
Yemoja
16
0 / 0 / 15
9,243
924
2,350
6,336
3,937
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Skadi
HighAssh
Skadi
17
8 / 2 / 8
10,294
1,029
7,652
8,405
2,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 3 / 9
10,027
1,003
10,470
12,335
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
rybad32
Izanami
15
4 / 2 / 8
9,312
931
6,245
9,559
3,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
smokey_thebearr
Persephone
13
0 / 5 / 12
8,206
821
6,463
8,894
2,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
20
20
Deaths
12
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Devious220
Yemoja
0
0
15
7.5
W
Skadi
HighAssh
Skadi
8
2
8
6
L
0
0
0
0
L
Hou Yi
Liivan_96
Hou Yi
5
5
3
1.3
W
8
3
9
4.17
L
0
5
5
0.5
L
Agni
1
6
4
0.5
L
6
4
2
1.75
W
Izanami
rybad32
Izanami
4
2
8
4
W
Persephone
smokey_thebearr
Persephone
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
33,180
35,634
Taken
45,529
19,315
Mitigated
16,859
6,954
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Devious220
Yemoja
2,350
581
8,252
2,745
6,336
3,937
599
3,076
3,000
8,392
0
W
Skadi
HighAssh
Skadi
7,652
2,066
378
1,623
8,405
2,885
656
2,103
6,034
0
18,928
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Liivan_96
Hou Yi
11,555
2,050
305
1,660
9,683
3,576
0
2,962
6,721
0
18,905
W
10,470
1,536
1,361
2,995
12,335
4,301
1,005
3,752
8,201
0
21,534
L
5,255
0
139
97
5,894
1,856
0
1,692
4,202
12,495
0
L
Agni
10,266
126
272
644
7,581
2,351
0
2,015
5,566
26,591
655
L
11,451
2,364
133
3,704
12,476
11,532
0
2,144
10,332
0
19,737
W
Izanami
rybad32
Izanami
6,245
3,125
839
1,844
9,559
3,260
378
4,199
4,784
0
21,000
W
Persephone
smokey_thebearr
Persephone
6,463
137
273
1,673
8,894
2,476
853
1,455
7,236
14,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
47,082
94
Minions Killed
107
0
Camps Cleared
0
695,460
Distance Traveled
1,023,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,243
924
9
1
0
198,200
0
W
Skadi
10,294
1,029
23
2
0
213,649
0
L
Hel
2,598
260
0
0
0
0
0
L
Hou Yi
8,537
854
16
2
0
177,027
0
W
Pele
10,027
1,003
23
2
0
207,487
0
L
Janus
7,495
750
24
2
0
106,811
0
L
Agni
8,331
833
40
4
0
204,446
0
L
Osiris
8,437
844
14
1
0
207,176
0
W
Izanami
9,312
931
41
4
0
186,423
0
W
Persephone
8,206
821
11
1
0
217,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role