Player Matchup

Chang'e
Chang'e
Bronze V
BenAndrion
Chang'e
Bronze V
Level 169
God Stats
2W - 0L
1,581 SR
Queue Stats
8W - 11L
1,469 MMR
Solo
Hou Yi
Hou Yi
Gold V
DueDeck
Hou Yi
Gold V
Level 67
God Stats
4W - 6L
1,309 SR
Queue Stats
55W - 67L
1,240 MMR
Solo
Serqet
Serqet
Gold IV
SwIhT
Serqet
Gold IV
Level 184
God Stats
22W - 19L
1,428 SR
Queue Stats
309W - 326L
1,359 MMR
Solo
Mulan
Mulan
Gold V
ThePowah
Mulan
Gold V
Level 145
God Stats
1W - 0L
1,540 SR
Queue Stats
68W - 79L
1,366 MMR
Solo
Mercury
Mercury
Gold V
airbornedirty
Mercury
Gold V
Level 187
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 287L
1,406 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,472 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,451 SR
1,369 MMR
Hercules
Hercules
Gold V
BigCountry6925
Hercules
Gold V
Level 126
God Stats
0W - 3L
1,305 SR
Queue Stats
129W - 137L
1,387 MMR
Party 1
Vulcan
Vulcan
Gold IV
Fatkidzftw
Vulcan
Gold IV
Level 158
God Stats
0W - 2L
1,283 SR
Queue Stats
48W - 52L
1,249 MMR
Solo
Ganesha
Ganesha
Silver I
Kris Wils
Ganesha
Silver I
Level 102
God Stats
3W - 2L
1,669 SR
Queue Stats
638W - 668L
1,215 MMR
Solo
Ullr
Ullr
Silver II
SuperFruit5553
Ullr
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,563 MMR
Party 1
Fenrir
Fenrir
Gold IV
llego-el-singon
Fenrir
Gold IV
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 102L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenAndrion
Chang'e
14
4 / 3 / 4
8,615
574
10,846
10,177
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DueDeck
Hou Yi
15
8 / 0 / 2
9,056
604
9,296
6,505
2,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
SwIhT
Serqet
13
4 / 2 / 7
8,243
550
10,206
12,326
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mulan
ThePowah
Mulan
14
3 / 3 / 3
8,507
567
12,225
12,256
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
15
4 / 4 / 5
8,597
573
6,762
11,576
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AgniThanatosMedusaBacchus

VS

Bans
ArachneSkadiSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 3 / 0
7,823
522
3,202
14,337
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
Fatkidzftw
Vulcan
13
3 / 4 / 4
7,748
517
9,454
9,144
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kris Wils
Ganesha
9
0 / 8 / 0
5,793
386
1,815
14,683
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
7,079
472
4,453
9,600
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 6 / 2
7,453
497
7,185
14,137
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
23
Kills
12
12
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BenAndrion
Chang'e
4
3
4
2
L
Hercules
4
3
0
1.33
W
Hou Yi
DueDeck
Hou Yi
8
0
2
9
L
Vulcan
Fatkidzftw
Vulcan
3
4
4
1.25
L
Ganesha
Kris Wils
Ganesha
0
8
0
0
L
0
2
1
0.25
W
Serqet
SwIhT
Serqet
4
2
7
3.75
W
Mulan
ThePowah
Mulan
3
3
3
1.5
W
Mercury
4
4
5
1.63
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
26,109
52,840
Taken
61,901
21,210
Mitigated
33,028
17,271
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BenAndrion
Chang'e
10,846
135
2,349
4,903
10,177
3,004
532
3,563
6,614
57,909
0
L
Hercules
3,202
694
0
4,034
14,337
11,203
0
850
13,401
0
42,273
W
Hou Yi
DueDeck
Hou Yi
9,296
6,007
0
4,103
6,505
2,485
2,361
0
6,505
0
61,676
L
Vulcan
Fatkidzftw
Vulcan
9,454
373
0
1,485
9,144
2,497
0
3,213
5,195
47,855
0
L
Ganesha
Kris Wils
Ganesha
1,815
413
0
982
14,683
11,596
0
3,087
11,273
9,586
0
L
4,453
1,800
0
778
9,600
2,728
0
381
9,197
0
66,538
W
Serqet
SwIhT
Serqet
10,206
2,409
0
2,006
12,326
4,197
298
4,479
7,752
171
37,408
W
Mulan
ThePowah
Mulan
12,225
2,323
0
3,508
12,256
7,232
165
1,504
10,552
0
54,096
W
Mercury
6,762
3,837
0
402
11,576
4,292
118
1,723
9,756
0
67,749
L
7,185
1,266
0
4,314
14,137
5,004
0
2,566
10,927
0
48,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
35,896
433
Minions Killed
372
0
Camps Cleared
0
1,570,291
Distance Traveled
1,424,736
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,615
574
119
8
0
320,141
0
L
Hercules
7,823
522
90
6
0
250,081
3
W
Hou Yi
9,056
604
96
6
0
285,779
3
L
Vulcan
7,748
517
90
6
0
298,116
3
L
Ganesha
5,793
386
4
0
0
288,273
4
L
Ullr
7,079
472
111
7
0
290,266
0
W
Serqet
8,243
550
44
3
0
307,059
3
W
Mulan
8,507
567
78
5
0
287,123
0
W
Mercury
8,597
573
96
6
0
370,189
0
L
Fenrir
7,453
497
77
5
0
298,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role