Player Matchup

Hachiman
Hachiman
CoCobronzer
Hachiman
Level 37
God Stats
1W - 3L
1,336 SR
Queue Stats
24W - 49L
1,322 Elo+
Solo
Ganesha
Ganesha
CursedELO
Ganesha
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 48L
1,530 Elo+
Party 2
Ra
Ra
Heki22
Ra
Level 79
God Stats
2W - 5L
1,403 SR
Queue Stats
137W - 125L
1,540 Elo+
Party 2
Fenrir
Fenrir
MrAmpharos
Fenrir
Level 38
God Stats
9W - 15L
1,493 SR
Queue Stats
86W - 112L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
ZoronBlack
Gilgamesh
Level 18
God Stats
4W - 3L
1,280 SR
Queue Stats
16W - 23L
1,363 Elo+
Party 2
Team Averages
Level 40
1,402 SR
1,438 Elo+

VS

Team Averages
Level 84
1,423 SR
1,446 Elo+
Nike
Nike
Ch33s3burg
Nike
Level 48
God Stats
1W - 3L
1,135 SR
Queue Stats
166W - 167L
1,467 Elo+
Party 1
King Arthur
King Arthur
GlizzyGanker
King Arthur
Level 29
God Stats
3W - 1L
1,804 SR
Queue Stats
38W - 40L
1,443 Elo+
Party 3
Lancelot
Lancelot
GrimIntent
Lancelot
Level 119
God Stats
3W - 0L
1,646 SR
Queue Stats
37W - 28L
1,451 Elo+
Party 3
Bacchus
Bacchus
Inimaesi
Bacchus
Level 79
God Stats
2W - 2L
1,361 SR
Queue Stats
173W - 175L
1,422 Elo+
Party 1
Merlin
Merlin
TripMaster69
Merlin
Level 146
God Stats
1W - 1L
1,170 SR
Queue Stats
71W - 82L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoCobronzer
Hachiman
8
1 / 2 / 1
4,353
435
2,834
3,674
780
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
CursedELO
Ganesha
8
0 / 2 / 1
4,849
485
1,686
6,798
4,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
1 / 0 / 1
5,793
579
2,723
3,127
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MrAmpharos
Fenrir
10
2 / 2 / 0
5,215
522
2,995
7,590
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
ZoronBlack
Gilgamesh
8
1 / 3 / 0
5,012
501
2,180
8,821
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,627
563
2,202
6,287
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GlizzyGanker
King Arthur
11
3 / 1 / 1
6,443
644
6,250
6,937
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
GrimIntent
Lancelot
10
2 / 0 / 0
5,372
537
2,409
4,848
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Inimaesi
Bacchus
9
0 / 2 / 3
5,465
547
2,959
5,784
3,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
1 / 1 / 1
5,644
564
3,064
3,785
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Hachiman
CoCobronzer
Hachiman
1
2
1
0.75
L
Ganesha
CursedELO
Ganesha
0
2
1
0.25
W
King Arthur
GlizzyGanker
King Arthur
3
1
1
3.5
W
Lancelot
GrimIntent
Lancelot
2
0
0
2
L
Ra
1
0
1
1.5
W
Bacchus
Inimaesi
Bacchus
0
2
3
0.75
L
Fenrir
MrAmpharos
Fenrir
2
2
0
1
W
Merlin
1
1
1
1.5
L
Gilgamesh
ZoronBlack
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,418
Damage
16,884
30,010
Taken
27,641
13,206
Mitigated
12,241
10,150
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,202
230
0
3,106
6,287
1,815
647
1,396
4,826
0
36,057
L
Hachiman
CoCobronzer
Hachiman
2,834
1,410
0
204
3,674
780
0
1,734
1,940
0
13,219
L
Ganesha
CursedELO
Ganesha
1,686
181
0
1,852
6,798
4,084
0
1,028
5,770
15,017
0
W
King Arthur
GlizzyGanker
King Arthur
6,250
626
0
1,490
6,937
4,424
0
425
6,201
0
38,071
W
Lancelot
GrimIntent
Lancelot
2,409
430
0
1,179
4,848
1,942
0
558
4,290
0
36,131
L
Ra
2,723
63
212
1,339
3,127
1,050
0
1,388
1,739
39,370
877
W
Bacchus
Inimaesi
Bacchus
2,959
373
0
1,800
5,784
3,131
647
603
5,181
15,179
1,842
L
Fenrir
MrAmpharos
Fenrir
2,995
564
0
3,955
7,590
2,388
0
1,441
6,149
0
36,521
W
Merlin
3,064
207
0
666
3,785
929
0
1,177
2,560
33,349
313
L
Gilgamesh
ZoronBlack
Gilgamesh
2,180
954
0
2,588
8,821
4,904
0
0
8,821
0
19,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
28,551
229
Minions Killed
311
0
Camps Cleared
0
892,175
Distance Traveled
1,013,423
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,627
563
68
7
0
165,129
0
L
Hachiman
4,353
435
19
2
0
149,755
0
L
Ganesha
4,849
485
11
1
0
169,989
1
W
King Arthur
6,443
644
72
7
0
203,373
1
W
Lancelot
5,372
537
72
7
0
267,254
1
L
Ra
5,793
579
83
8
0
223,322
0
W
Bacchus
5,465
547
33
3
0
174,181
0
L
Fenrir
5,215
522
74
7
0
213,030
0
W
Merlin
5,644
564
66
7
0
203,486
1
L
Gilgamesh
5,012
501
42
4
0
136,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role