Player Matchup

Aphrodite
Aphrodite
SylveneKalliste
Aphrodite
Level 171
God Stats
511W - 512L
1,533 SR
Queue Stats
756W - 877L
1,484 Elo+
Party 1
Chaac
Chaac
Twomuchfor1King
Chaac
Level 153
God Stats
9W - 8L
1,708 SR
Queue Stats
190W - 242L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
black_apat
Jing Wei
Level 109
God Stats
2W - 2L
1,496 SR
Queue Stats
168W - 196L
1,481 Elo+
Solo
Tyr
Tyr
devildude34
Tyr
Level 126
God Stats
3W - 3L
1,516 SR
Queue Stats
91W - 116L
1,465 Elo+
Party 1
Izanami
Izanami
iriepaige
Izanami
Level 89
God Stats
0W - 3L
1,064 SR
Queue Stats
20W - 42L
1,378 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,463 Elo+

VS

Team Averages
Level 113
1,636 SR
1,521 Elo+
Vulcan
Vulcan
Juggsx21
Vulcan
Level 156
God Stats
16W - 12L
1,625 SR
Queue Stats
291W - 315L
1,521 Elo+
Solo
Horus
Horus
Khieran
Horus
Level 108
God Stats
20W - 8L
1,500 SR
Queue Stats
262W - 225L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Lgacyyy
Baron Samedi
Level 106
God Stats
2W - 1L
1,834 SR
Queue Stats
37W - 35L
1,575 Elo+
Solo
Thor
Thor
Sebastian194
Thor
Level 89
God Stats
6W - 2L
1,418 SR
Queue Stats
30W - 11L
1,650 Elo+
Solo
Danzaburou
Danzaburou
wetbigtoe
Danzaburou
Level 106
God Stats
8W - 3L
1,802 SR
Queue Stats
240W - 269L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SylveneKalliste
Aphrodite
12
1 / 3 / 0
7,748
1,107
5,791
7,115
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 4 / 1
7,273
1,039
4,478
14,438
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
black_apat
Jing Wei
12
0 / 5 / 0
6,994
999
1,864
7,068
1,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 1
7,359
1,051
2,308
15,223
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
iriepaige
Izanami
12
0 / 6 / 0
6,991
999
2,266
8,693
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Juggsx21
Vulcan
14
1 / 0 / 13
8,335
1,191
8,796
954
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Khieran
Horus
14
0 / 0 / 19
8,202
1,172
6,450
6,062
6,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Lgacyyy
Baron Samedi
15
12 / 0 / 11
10,270
1,467
14,783
3,261
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 12
9,266
1,324
10,814
6,474
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
wetbigtoe
Danzaburou
15
4 / 0 / 13
9,283
1,326
7,208
2,566
1,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
92
1
Kills
24
24
Deaths
1
2
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Juggsx21
Vulcan
1
0
13
7.5
W
Horus
Khieran
Horus
0
0
19
9.5
W
Baron Samedi
Lgacyyy
Baron Samedi
12
0
11
17.5
W
7
1
12
13
L
Aphrodite
SylveneKalliste
Aphrodite
1
3
0
0.33
L
0
4
1
0.13
L
Jing Wei
black_apat
Jing Wei
0
5
0
0
L
0
6
1
0.08
L
Izanami
iriepaige
Izanami
0
6
0
0
W
Danzaburou
wetbigtoe
Danzaburou
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
48,051
52,537
Taken
19,317
26,430
Mitigated
12,666
6,838
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Juggsx21
Vulcan
8,796
57
0
211
954
386
0
108
808
23,815
586
W
Horus
Khieran
Horus
6,450
1,981
482
1,875
6,062
6,500
0
2,316
3,523
0
11,617
W
Baron Samedi
Lgacyyy
Baron Samedi
14,783
948
2,423
983
3,261
1,636
0
1,766
1,373
26,026
0
W
10,814
2,370
0
423
6,474
3,121
0
1,793
4,556
0
20,254
L
Aphrodite
SylveneKalliste
Aphrodite
5,791
41
2,734
1,552
7,115
2,313
0
3,285
3,779
28,706
0
L
4,478
260
0
1,491
14,438
12,337
0
6,771
7,577
0
17,612
L
Jing Wei
black_apat
Jing Wei
1,864
1,403
0
406
7,068
1,302
0
2,409
4,455
0
6,948
L
2,308
15
0
406
15,223
8,126
0
8,458
6,626
1,055
9,875
L
Izanami
iriepaige
Izanami
2,266
1,465
0
249
8,693
2,352
0
2,606
5,903
0
6,539
W
Danzaburou
wetbigtoe
Danzaburou
7,208
3,291
0
829
2,566
1,023
0
530
1,989
0
31,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
45,356
121
Minions Killed
169
3
Camps Cleared
6
607,137
Distance Traveled
788,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,335
1,191
50
7
1
169,765
0
W
Horus
8,202
1,172
4
1
1
154,134
0
W
Baron Samedi
10,270
1,467
29
4
2
164,567
0
W
Thor
9,266
1,324
26
4
0
149,103
0
L
Aphrodite
7,748
1,107
59
8
2
142,571
0
L
Chaac
7,273
1,039
25
4
1
138,429
0
L
Jing Wei
6,994
999
4
1
0
91,488
0
L
Tyr
7,359
1,051
23
3
0
134,466
0
L
Izanami
6,991
999
10
1
0
100,183
0
W
Danzaburou
9,283
1,326
60
9
2
150,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role