Player Matchup

Cabrakan
Cabrakan
Silver IV
 
Cabrakan
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
BenBalla-_-
Ares
Bronze I
Level 67
God Stats
2W - 5L
1,364 SR
Queue Stats
41W - 77L
639 MMR
Party 1
Skadi
Skadi
Bronze II
IIKJII-_-
Skadi
Bronze II
Level 68
God Stats
12W - 15L
1,698 SR
Queue Stats
39W - 73L
846 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Lu952is
Baron Samedi
Silver III
Level 101
God Stats
1W - 2L
1,719 SR
Queue Stats
52W - 75L
885 MMR
Party 3
Sun Wukong
Sun Wukong
Silver V
death_maker2000
Sun Wukong
Silver V
Level 86
God Stats
12W - 23L
1,383 SR
Queue Stats
39W - 66L
712 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,533 SR
916 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,542 SR
786 MMR
Jormungandr
Jormungandr
Silver IV
Jackie_Rocmon
Jormungandr
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 56L
843 MMR
Party 2
Ymir
Ymir
Silver IV
LetGetShwifty89
Ymir
Silver IV
Level 81
God Stats
7W - 12L
1,342 SR
Queue Stats
86W - 138L
825 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Pjtheshocker
Tsukuyomi
Silver IV
Level 72
God Stats
7W - 7L
1,788 SR
Queue Stats
398W - 435L
693 MMR
Solo
Chang'e
Chang'e
Silver IV
Rah_Bin_
Chang'e
Silver IV
Level 65
God Stats
11W - 10L
1,595 SR
Queue Stats
45W - 69L
863 MMR
Party 2
Neith
Neith
Silver IV
cloudpony99
Neith
Silver IV
Level 103
God Stats
14W - 7L
1,487 SR
Queue Stats
77W - 99L
707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 4 / 1
10,563
587
8,625
17,416
11,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 6 / 2
7,568
420
4,520
14,203
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
IIKJII-_-
Skadi
13
0 / 3 / 2
7,801
433
5,628
8,067
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Lu952is
Baron Samedi
17
6 / 9 / 4
10,356
575
16,111
14,287
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
death_maker2000
Sun Wukong
16
2 / 8 / 3
9,860
548
9,518
19,581
14,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bans
ThanatosKhepriCthulhu

VS

Bans
JanusZeusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jackie_Rocmon
Jormungandr
16
3 / 3 / 8
10,379
577
10,441
21,359
13,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 12
9,173
510
7,811
11,988
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Pjtheshocker
Tsukuyomi
19
10 / 6 / 5
11,302
628
11,308
16,533
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Rah_Bin_
Chang'e
16
8 / 4 / 7
10,766
598
15,453
15,483
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 1 / 5
10,603
589
8,634
8,198
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
16
Kills
30
30
Deaths
16
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
4
1
1.63
L
2
6
2
0.5
L
Skadi
IIKJII-_-
Skadi
0
3
2
0.33
W
Jormungandr
Jackie_Rocmon
Jormungandr
3
3
8
2.33
W
2
2
12
4
L
Baron Samedi
Lu952is
Baron Samedi
6
9
4
0.89
W
Tsukuyomi
Pjtheshocker
Tsukuyomi
10
6
5
2.08
W
Chang'e
Rah_Bin_
Chang'e
8
4
7
2.88
W
7
1
5
9.5
L
Sun Wukong
death_maker2000
Sun Wukong
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
53,647
73,554
Taken
73,561
45,799
Mitigated
37,588
11,703
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,625
1,055
0
2,857
17,416
11,351
0
5,018
12,302
73,022
3,402
L
4,520
677
0
1,232
14,203
12,647
0
5,132
8,547
20,146
0
L
Skadi
IIKJII-_-
Skadi
5,628
1,758
0
784
8,067
2,218
0
2,798
5,157
0
53,791
W
Jormungandr
Jackie_Rocmon
Jormungandr
10,441
3,041
0
7,824
21,359
13,376
0
5,442
15,791
65,418
5,050
W
7,811
1,172
74
1,062
11,988
12,980
525
4,420
7,461
32,870
1,460
L
Baron Samedi
Lu952is
Baron Samedi
16,111
1,450
335
1,918
14,287
4,671
0
8,997
5,144
66,970
181
W
Tsukuyomi
Pjtheshocker
Tsukuyomi
11,308
1,530
0
5,113
16,533
5,076
0
7,619
8,599
0
91,428
W
Chang'e
Rah_Bin_
Chang'e
15,453
591
1,839
4,884
15,483
3,945
1,280
7,375
7,812
70,101
336
W
8,634
2,980
0
1,938
8,198
2,211
1,844
3,829
4,202
0
72,986
L
Sun Wukong
death_maker2000
Sun Wukong
9,518
2,294
0
4,577
19,581
14,912
432
10,205
9,327
0
72,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
52,223
474
Minions Killed
507
0
Camps Cleared
0
1,549,245
Distance Traveled
1,778,717
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,563
587
106
6
0
342,292
6
L
Ares
7,568
420
29
2
0
275,935
0
L
Skadi
7,801
433
82
5
0
297,827
1
W
Jormungandr
10,379
577
114
6
0
320,227
0
W
Ymir
9,173
510
50
3
0
330,124
0
L
Baron Samedi
10,356
575
121
7
0
322,076
2
W
Tsukuyomi
11,302
628
118
7
0
397,831
0
W
Chang'e
10,766
598
99
6
0
363,913
0
W
Neith
10,603
589
126
7
0
366,622
0
L
Sun Wukong
9,860
548
136
8
0
311,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role