Player Matchup

Nut
Nut
 
Nut
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BEANFOOT95
Hachiman
Level 118
God Stats
4W - 3L
1,713 SR
Queue Stats
117W - 117L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
Suda4Kev20
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,495 Elo+
Party 3
Charon
Charon
TormentedEnd
Charon
Level 155
God Stats
3W - 4L
1,513 SR
Queue Stats
151W - 149L
1,495 Elo+
Party 3
Team Averages
Level 120
1,545 SR
1,495 Elo+

VS

Team Averages
Level 118
1,470 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BazoOk
Ah Puch
Level 153
God Stats
11W - 4L
1,679 SR
Queue Stats
178W - 190L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bigsully44
Cu Chulainn
Level 122
God Stats
4W - 5L
1,287 SR
Queue Stats
214W - 192L
1,429 Elo+
Party 1
Ymir
Ymir
Overkill2k
Ymir
Level 142
God Stats
5W - 4L
1,383 SR
Queue Stats
310W - 314L
1,487 Elo+
Solo
Mulan
Mulan
deadlion411
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 6 / 5
7,970
725
9,152
11,350
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
 
Nox
12
2 / 7 / 2
7,319
665
3,437
9,887
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
BEANFOOT95
Hachiman
12
1 / 8 / 3
7,490
681
5,887
9,811
3,593
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Suda4Kev20
Gilgamesh
8
0 / 3 / 1
6,054
550
981
4,869
3,564
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon
18
3 / 4 / 5
8,977
816
8,192
10,647
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 0 / 10
10,197
927
8,441
4,540
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
BazoOk
Ah Puch
18
8 / 1 / 13
10,403
946
12,418
8,779
3,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Bigsully44
Cu Chulainn
16
5 / 2 / 14
9,621
875
11,070
13,710
15,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 15
9,374
852
6,273
11,482
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 11
8,909
810
5,021
11,551
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
9
Kills
28
28
Deaths
11
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
6
5
0.92
L
Nox
 
Nox
2
7
2
0.43
W
Janus
 
Janus
9
0
10
14
L
Hachiman
BEANFOOT95
Hachiman
1
8
3
0.31
W
Ah Puch
BazoOk
Ah Puch
8
1
13
14.5
W
Cu Chulainn
Bigsully44
Cu Chulainn
5
2
14
6
W
3
2
15
5.25
L
Gilgamesh
Suda4Kev20
Gilgamesh
0
3
1
0.17
L
Charon
3
4
5
1.38
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
43,223
46,564
Taken
50,062
26,845
Mitigated
38,071
4,809
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,152
3,862
115
964
11,350
5,055
0
6,739
4,467
0
16,603
L
Nox
 
Nox
3,437
828
356
580
9,887
3,687
0
5,808
3,914
7,806
0
W
Janus
 
Janus
8,441
0
1,228
1,959
4,540
1,588
1,110
915
3,625
19,127
0
L
Hachiman
BEANFOOT95
Hachiman
5,887
3,194
183
357
9,811
3,593
0
5,829
3,804
0
8,845
W
Ah Puch
BazoOk
Ah Puch
12,418
273
799
1,682
8,779
3,418
1,970
2,853
5,926
29,712
0
W
Cu Chulainn
Bigsully44
Cu Chulainn
11,070
628
1,213
2,466
13,710
15,523
1,168
3,284
10,426
2,042
24,194
W
6,273
518
1,020
2,152
11,482
10,216
791
1,690
9,792
10,267
2,879
L
Gilgamesh
Suda4Kev20
Gilgamesh
981
496
0
150
4,869
3,564
0
2,802
1,984
0
1,080
L
Charon
8,192
320
811
1,293
10,647
10,946
0
5,788
4,756
31,009
417
W
5,021
264
452
742
11,551
7,326
714
2,694
8,857
0
10,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
48,504
99
Minions Killed
129
0
Camps Cleared
0
733,722
Distance Traveled
1,090,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,970
725
27
2
0
157,306
0
L
Nox
7,319
665
9
1
0
188,634
0
W
Janus
10,197
927
31
3
0
243,960
0
L
Hachiman
7,490
681
15
1
0
117,371
0
W
Ah Puch
10,403
946
27
2
0
227,473
0
W
Cu Chulainn
9,621
875
31
3
0
224,269
0
W
Ymir
9,374
852
22
2
0
205,205
0
L
Gilgamesh
6,054
550
3
0
0
74,450
0
L
Charon
8,977
816
45
4
0
195,961
0
W
Mulan
8,909
810
18
2
0
189,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role