Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BichaelxX
Ymir
Level 28
God Stats
2W - 3L
1,630 SR
Queue Stats
42W - 61L
1,454 Elo+
Party 1
Achilles
Achilles
KingOfKings1301
Achilles
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,361 Elo+
Party 1
Neith
Neith
TimeOfDeath9927
Neith
Level 147
God Stats
1W - 7L
980 SR
Queue Stats
20W - 38L
1,343 Elo+
Party 1
Susano
Susano
blue_bombers69
Susano
Level 115
God Stats
1W - 2L
1,506 SR
Queue Stats
239W - 234L
1,486 Elo+
Party 1
Team Averages
Level 121
1,423 SR
1,429 Elo+

VS

Team Averages
Level 159
1,561 SR
1,503 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jamalies
Kukulkan
Level 107
God Stats
2W - 1L
1,571 SR
Queue Stats
19W - 18L
1,524 Elo+
Party 2
Chernobog
Chernobog
Milk2552
Chernobog
Level 120
God Stats
8W - 7L
1,424 SR
Queue Stats
146W - 134L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
Pitayadragon630
Sylvanus
Level 286
God Stats
6W - 5L
1,668 SR
Queue Stats
910W - 900L
1,501 Elo+
Solo
Nemesis
Nemesis
silvermax69
Nemesis
Level 159
God Stats
15W - 12L
1,641 SR
Queue Stats
495W - 479L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 1 / 0
6,845
685
6,711
5,988
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
9
2 / 1 / 1
5,705
571
2,015
7,966
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
10
1 / 4 / 0
5,652
565
3,390
9,649
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
4,699
470
3,604
6,080
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 5
5,519
552
5,979
9,941
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 2 / 1
5,928
593
3,739
7,052
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Jamalies
Kukulkan
10
1 / 4 / 0
5,482
548
1,836
6,362
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Milk2552
Chernobog
12
5 / 1 / 2
6,625
663
5,807
4,168
1,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
9
2 / 1 / 3
5,370
537
7,236
8,583
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
silvermax69
Nemesis
11
1 / 1 / 0
6,327
633
6,403
7,356
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
12
12
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
1
0
6
W
Poseidon
 
Poseidon
3
2
1
1.75
L
Ymir
2
1
1
2.5
W
Kukulkan
Jamalies
Kukulkan
1
4
0
0.25
L
Achilles
1
4
0
0.25
W
Chernobog
Milk2552
Chernobog
5
1
2
6
W
Sylvanus
2
1
3
3.5
L
0
3
1
0.17
L
0
3
5
0.83
W
Nemesis
silvermax69
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
25,021
39,624
Taken
33,521
13,620
Mitigated
15,483
14,195
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,711
604
400
3,387
5,988
1,887
0
2,817
3,171
42,626
1,152
W
Poseidon
 
Poseidon
3,739
259
0
3,052
7,052
1,631
0
926
6,126
40,748
0
L
Ymir
2,015
369
0
1,872
7,966
4,260
0
3,210
4,756
13,732
0
W
Kukulkan
Jamalies
Kukulkan
1,836
0
0
1,288
6,362
1,750
0
4,416
1,946
34,945
0
L
Achilles
3,390
1,109
0
3,342
9,649
3,011
0
1,262
7,686
0
32,844
W
Chernobog
Milk2552
Chernobog
5,807
3,116
0
1,900
4,168
1,311
66
607
3,561
0
36,717
W
Sylvanus
7,236
2,829
627
3,187
8,583
4,907
0
2,755
5,828
19,669
6,452
L
3,604
1,682
0
1,644
6,080
1,543
594
1,753
4,327
0
32,264
L
5,979
1,800
0
3,550
9,941
2,919
0
3,083
6,816
0
39,702
W
Nemesis
silvermax69
Nemesis
6,403
1,308
0
2,283
7,356
5,884
0
0
7,356
0
37,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
29,732
291
Minions Killed
319
0
Camps Cleared
0
1,045,764
Distance Traveled
995,113
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,845
685
78
8
0
219,617
1
W
Poseidon
5,928
593
76
8
0
229,093
0
L
Ymir
5,705
571
15
2
0
190,090
0
W
Kukulkan
5,482
548
69
7
0
195,561
0
L
Achilles
5,652
565
60
6
0
199,032
0
W
Chernobog
6,625
663
56
6
0
215,671
2
W
Sylvanus
5,370
537
36
4
0
179,247
0
L
Neith
4,699
470
69
7
0
188,116
0
L
Susano
5,519
552
69
7
0
248,909
0
W
Nemesis
6,327
633
82
8
0
175,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role