Player Matchup

Danzaburou
Danzaburou
Higimy
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Discordia
Discordia
Leemon_Drop
Discordia
Level 131
God Stats
0W - 1L
1,424 SR
Queue Stats
39W - 42L
1,533 Elo+
Solo
Geb
Geb
MasculineToucan
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 24L
1,695 Elo+
Party 1
Medusa
Medusa
OppPackMuncher
Medusa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,829 Elo+
Party 1
Thoth
Thoth
xXolimpus13Xx
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,575 Elo+
Solo
Team Averages
Level 115
1,485 SR
1,672 Elo+

VS

Team Averages
Level 105
1,484 SR
1,548 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeefSupreme1011
Zeus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,594 Elo+
Solo
Bacchus
Bacchus
Dc-ACM1PT
Bacchus
Level 83
God Stats
3W - 2L
1,219 SR
Queue Stats
171W - 155L
1,530 Elo+
Solo
Thoth
Thoth
Lothirc
Thoth
Level 87
God Stats
2W - 1L
1,306 SR
Queue Stats
167W - 151L
1,532 Elo+
Solo
Medusa
Medusa
walbunster
Medusa
Level 79
God Stats
4W - 0L
1,897 SR
Queue Stats
177W - 145L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Higimy
Danzaburou
11
2 / 3 / 6
5,909
1,182
2,655
4,803
1,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Leemon_Drop
Discordia
10
0 / 2 / 3
5,188
1,038
2,934
2,825
809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 2 / 6
5,696
1,139
2,308
4,979
3,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
4 / 2 / 4
7,042
1,408
6,981
4,611
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

8
1 / 3 / 2
5,086
1,017
1,102
3,187
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 3 / 2
6,308
1,262
2,813
6,916
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 1 / 4
6,753
1,351
4,049
3,325
1,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Dc-ACM1PT
Bacchus
11
1 / 2 / 7
5,914
1,183
2,831
5,483
5,408
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
Lothirc
Thoth
10
1 / 2 / 6
6,027
1,205
5,308
3,674
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
walbunster
Medusa
11
1 / 2 / 3
5,973
1,195
3,819
4,008
1,472
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
8
Kills
12
12
Deaths
10
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
2
1.67
W
5
1
4
7
W
Bacchus
Dc-ACM1PT
Bacchus
1
2
7
2.25
L
Danzaburou
Higimy
Danzaburou
2
3
6
1.67
L
Discordia
Leemon_Drop
Discordia
0
2
3
0.75
W
Thoth
Lothirc
Thoth
1
2
6
2
L
1
2
6
2
L
4
2
4
3
W
Medusa
walbunster
Medusa
1
2
3
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
18,820
20,405
Taken
23,406
8,504
Mitigated
12,041
2,701
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,813
0
0
1,036
6,916
2,920
0
1,220
5,696
0
10,008
W
4,049
0
0
246
3,325
1,045
410
455
2,870
9,870
0
W
Bacchus
Dc-ACM1PT
Bacchus
2,831
36
128
1,768
5,483
5,408
0
1,676
3,807
5,211
395
L
Danzaburou
Higimy
Danzaburou
2,655
851
0
354
4,803
1,716
0
3,127
1,590
0
8,118
L
Discordia
Leemon_Drop
Discordia
2,934
42
355
368
2,825
809
0
1,694
1,131
6,682
0
W
Thoth
Lothirc
Thoth
5,308
91
207
997
3,674
1,196
90
1,776
1,898
10,366
569
L
2,308
263
208
468
4,979
3,654
0
2,309
2,670
3,672
0
L
6,981
2,484
396
552
4,611
1,396
0
2,537
2,029
0
14,786
W
Medusa
walbunster
Medusa
3,819
1,196
0
860
4,008
1,472
536
1,217
2,791
0
10,883
L
1,102
108
0
0
3,187
929
0
1,994
1,151
5,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
30,975
53
Minions Killed
66
0
Camps Cleared
0
515,753
Distance Traveled
525,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,308
1,262
9
2
0
97,149
0
W
Zeus
6,753
1,351
23
5
0
121,608
0
W
Bacchus
5,914
1,183
5
1
0
113,309
0
L
Danzaburou
5,909
1,182
12
2
0
104,606
0
L
Discordia
5,188
1,038
10
2
0
109,782
0
W
Thoth
6,027
1,205
16
3
0
93,641
0
L
Geb
5,696
1,139
0
0
0
102,002
0
L
Medusa
7,042
1,408
24
5
0
115,845
0
W
Medusa
5,973
1,195
13
3
0
99,489
0
L
Thoth
5,086
1,017
7
1
0
83,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role