Player Matchup

Morgan Le Fay
Morgan Le Fay
BloodyCheetah
Morgan Le Fay
Level 140
God Stats
30W - 26L
1,488 SR
Queue Stats
242W - 245L
1,440 Elo+
Party 2
Maui
Maui
BubblesButt
Maui
Level 58
God Stats
1W - 1L
1,558 SR
Queue Stats
38W - 44L
1,440 Elo+
Party 2
Medusa
Medusa
D3monS3npai1
Medusa
Level 37
God Stats
110W - 79L
1,555 SR
Queue Stats
219W - 194L
1,450 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,443 Elo+

VS

Team Averages
Level 76
1,776 SR
1,497 Elo+
Ymir
Ymir
DonKraven
Ymir
Level 85
God Stats
5W - 3L
1,766 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 1
Arachne
Arachne
Itz_DestructorZ
Arachne
Level 88
God Stats
5W - 2L
1,948 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 1
Olorun
Olorun
Jnarmy1
Olorun
Level 54
God Stats
3W - 4L
1,614 SR
Queue Stats
74W - 77L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BloodyCheetah
Morgan Le Fay
15
7 / 0 / 11
10,001
909
12,206
5,148
2,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 10
9,264
842
6,527
10,660
9,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
14
6 / 2 / 13
9,703
882
15,085
8,879
3,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 1
7,001
636
3,677
18,964
11,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 6 / 2
7,892
717
7,347
11,993
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
Jnarmy1
Olorun
14
2 / 7 / 2
8,649
786
7,130
10,693
3,493
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BloodyCheetah
Morgan Le Fay
7
0
11
12.5
W
6
3
10
3.67
W
Medusa
6
2
13
6.25
L
Ymir
0
6
1
0.08
L
3
6
2
0.67
L
Olorun
Jnarmy1
Olorun
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
18,154
24,687
Taken
41,650
15,082
Mitigated
20,191
2,158
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BloodyCheetah
Morgan Le Fay
12,206
1,674
0
730
5,148
2,043
698
4,143
1,005
39,374
503
W
6,527
1,506
0
0
10,660
9,435
437
3,826
6,834
12,782
1,590
W
Medusa
15,085
7,897
0
1,428
8,879
3,604
1,750
2,858
6,021
0
41,593
L
Ymir
3,677
691
0
2,319
18,964
11,744
0
6,988
11,976
19,744
0
L
7,347
5,588
0
1,539
11,993
4,954
0
4,890
7,103
0
15,938
L
Olorun
Jnarmy1
Olorun
7,130
2,081
157
1,215
10,693
3,493
0
6,459
4,234
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
23,542
143
Minions Killed
101
0
Camps Cleared
0
663,170
Distance Traveled
559,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,001
909
72
7
0
242,064
0
W
Maui
9,264
842
16
1
0
200,071
0
W
Medusa
9,703
882
55
5
0
221,035
0
L
Ymir
7,001
636
13
1
0
170,620
0
L
Arachne
7,892
717
21
2
0
216,100
0
L
Olorun
8,649
786
67
6
0
172,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role