Player Matchup

Jormungandr
Jormungandr
Gymbus
Jormungandr
Level 129
God Stats
1W - 1L
1,302 SR
Queue Stats
25W - 33L
1,416 Elo+
Party 1
Artio
Artio
SpoofyPistachio
Artio
Level 85
God Stats
2W - 2L
1,507 SR
Queue Stats
23W - 28L
1,416 Elo+
Party 1
Nut
Nut
StudMuffiin22
Nut
Level 47
God Stats
4W - 6L
1,487 SR
Queue Stats
22W - 29L
1,431 Elo+
Party 1
Bellona
Bellona
xTrapLord Nickx
Bellona
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 47L
1,541 Elo+
Party 3
Poseidon
Poseidon
xbigjpwifexx69x
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,516 Elo+
Party 3
Team Averages
Level 99
1,459 SR
1,464 Elo+

VS

Team Averages
Level 72
1,415 SR
1,475 Elo+
Arachne
Arachne
Dank Sinatra167
Arachne
Level 81
God Stats
26W - 19L
1,552 SR
Queue Stats
212W - 199L
1,469 Elo+
Solo
Charybdis
Charybdis
IzzyOkay
Charybdis
Level 105
God Stats
5W - 7L
1,481 SR
Queue Stats
102W - 101L
1,459 Elo+
Party 2
Ix Chel
Ix Chel
KingKrupa
Ix Chel
Level 119
God Stats
0W - 3L
1,241 SR
Queue Stats
145W - 116L
1,481 Elo+
Party 2
Terra
Terra
MaleniaRotussy
Terra
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 31L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
Urdadpoor2 0
Cliodhna
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 75L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gymbus
Jormungandr
10
8 / 2 / 5
6,291
699
6,734
7,077
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 2 / 6
5,474
608
4,116
10,021
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 2 / 4
5,490
610
6,432
6,304
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 1
7,007
779
2,382
4,782
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
9
2 / 2 / 1
5,354
595
2,169
4,783
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,202
467
2,489
7,626
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
IzzyOkay
Charybdis
8
2 / 3 / 3
5,105
567
5,820
6,045
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
KingKrupa
Ix Chel
10
3 / 5 / 0
5,560
618
6,211
5,881
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 3
5,132
570
2,671
10,811
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
Urdadpoor2 0
Cliodhna
2
0 / 2 / 0
3,501
389
723
1,843
332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
7
8
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Jormungandr
Gymbus
Jormungandr
8
2
5
5.25
L
Charybdis
IzzyOkay
Charybdis
2
3
3
1.17
L
Ix Chel
KingKrupa
Ix Chel
3
5
0
0.6
L
2
4
3
0.88
W
3
2
6
3
W
3
2
4
2.5
L
Cliodhna
Urdadpoor2 0
Cliodhna
0
2
0
0
W
4
0
1
4.5
W
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
17,914
32,967
Taken
32,206
14,881
Mitigated
10,439
10,551
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
1,506
0
1,545
7,626
2,429
0
3,556
4,070
0
17,865
W
Jormungandr
Gymbus
Jormungandr
6,734
2,222
0
1,076
7,077
2,712
4
1,505
5,572
28,205
4,640
L
Charybdis
IzzyOkay
Charybdis
5,820
3,554
0
843
6,045
1,608
0
2,349
3,696
0
28,440
L
Ix Chel
KingKrupa
Ix Chel
6,211
305
150
680
5,881
1,923
0
3,642
2,239
32,382
919
L
2,671
1,460
1,261
2,790
10,811
4,147
0
3,060
7,751
11,465
0
W
4,116
1,457
426
3,184
10,021
5,350
0
3,345
6,676
12,503
0
W
6,432
3,967
0
2,098
6,304
1,661
0
483
5,821
0
26,713
L
Cliodhna
Urdadpoor2 0
Cliodhna
723
227
0
315
1,843
332
0
0
1,843
0
4,695
W
2,382
963
0
3,095
4,782
3,823
0
157
4,625
0
43,895
W
Poseidon
2,169
600
0
672
4,783
1,335
144
3,060
1,723
26,634
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
23,500
248
Minions Killed
175
0
Camps Cleared
0
931,794
Distance Traveled
796,618
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,202
467
36
4
0
192,668
0
W
Jormungandr
6,291
699
50
6
0
213,448
2
L
Charybdis
5,105
567
50
6
0
175,377
1
L
Ix Chel
5,560
618
63
7
0
175,674
0
L
Terra
5,132
570
15
2
0
206,166
1
W
Artio
5,474
608
16
2
0
196,479
2
W
Nut
5,490
610
41
5
0
178,127
1
L
Cliodhna
3,501
389
11
1
0
46,733
0
W
Bellona
7,007
779
88
10
0
160,871
0
W
Poseidon
5,354
595
53
6
0
182,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role