Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hexzium
Ullr
Level 199
God Stats
35W - 12L
1,926 SR
Queue Stats
788W - 303L
1,733 Elo+
Party 1
Bellona
Bellona
Isakor
Bellona
Level 118
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 8L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Smeggies
Kuzenbo
Level 238
God Stats
125W - 95L
1,495 SR
Queue Stats
284W - 292L
1,442 Elo+
Solo
Pele
Pele
xxanthekneexx
Pele
Level 173
God Stats
96W - 42L
1,604 SR
Queue Stats
490W - 222L
1,662 Elo+
Party 1
Team Averages
Level 166
1,559 SR
1,543 Elo+

VS

Team Averages
Level 95
1,469 SR
1,347 Elo+
Neith
Neith
Elcooltyler
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,228 Elo+
Party 2
Jormungandr
Jormungandr
KALI3ER
Jormungandr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,355 Elo+
Party 2
Discordia
Discordia
ZodiacFate
Discordia
Level 102
God Stats
16W - 8L
1,718 SR
Queue Stats
135W - 126L
1,589 Elo+
Solo
Guan Yu
Guan Yu
senpaiphoney
Guan Yu
Level 79
God Stats
0W - 2L
1,308 SR
Queue Stats
13W - 13L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
yanderskii
Danzaburou
Level 88
God Stats
1W - 10L
1,320 SR
Queue Stats
4W - 22L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 1 / 9
8,859
886
4,400
5,322
1,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
Hexzium
Ullr
17
10 / 0 / 10
10,753
1,075
15,643
9,321
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Isakor
Bellona
15
1 / 2 / 12
9,152
915
6,223
8,736
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Smeggies
Kuzenbo
14
2 / 3 / 7
9,202
920
8,558
14,938
16,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 3 / 10
10,980
1,098
20,816
14,773
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,536
854
5,676
9,973
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
KALI3ER
Jormungandr
13
0 / 5 / 5
8,243
824
7,633
16,272
10,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
ZodiacFate
Discordia
15
2 / 6 / 3
9,556
956
10,656
10,075
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
senpaiphoney
Guan Yu
14
2 / 3 / 5
8,575
858
7,848
14,386
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
yanderskii
Danzaburou
15
5 / 7 / 1
9,471
947
8,755
12,740
4,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
26
Kills
9
9
Deaths
26
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
9
6.5
L
0
5
4
0.4
W
Ullr
Hexzium
Ullr
10
0
10
15
W
Bellona
Isakor
Bellona
1
2
12
3.5
L
Jormungandr
KALI3ER
Jormungandr
0
5
5
0.5
W
Kuzenbo
Smeggies
Kuzenbo
2
3
7
1.83
L
Discordia
ZodiacFate
Discordia
2
6
3
0.58
L
Guan Yu
senpaiphoney
Guan Yu
2
3
5
1.5
W
11
3
10
5.33
L
Danzaburou
yanderskii
Danzaburou
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
40,568
53,090
Taken
63,446
34,096
Mitigated
30,877
9,416
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,400
34
0
383
5,322
1,463
1,035
1,156
3,957
15,106
0
L
5,676
1,517
0
1,061
9,973
3,379
448
1,112
8,861
0
27,678
W
Ullr
Hexzium
Ullr
15,643
6,650
0
1,307
9,321
3,516
0
3,242
5,708
0
40,789
W
Bellona
Isakor
Bellona
6,223
1,277
0
469
8,736
6,894
394
1,463
6,948
0
21,291
L
Jormungandr
KALI3ER
Jormungandr
7,633
1,831
0
3,474
16,272
10,226
0
2,026
14,246
24,534
504
W
Kuzenbo
Smeggies
Kuzenbo
8,558
2,498
0
2,833
14,938
16,295
221
5,571
8,635
13,692
1,015
L
Discordia
ZodiacFate
Discordia
10,656
976
0
440
10,075
2,794
171
2,615
7,460
22,352
0
L
Guan Yu
senpaiphoney
Guan Yu
7,848
762
1,125
4,036
14,386
10,053
141
3,727
10,659
0
11,447
W
20,816
3,637
0
4,424
14,773
5,928
680
5,624
8,756
0
44,599
L
Danzaburou
yanderskii
Danzaburou
8,755
3,909
0
1,332
12,740
4,425
732
2,973
9,767
0
19,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
44,381
207
Minions Killed
181
0
Camps Cleared
0
1,084,753
Distance Traveled
904,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,859
886
30
3
0
204,733
0
L
Neith
8,536
854
64
6
0
177,157
0
W
Ullr
10,753
1,075
71
7
0
216,750
0
W
Bellona
9,152
915
28
3
0
229,927
2
L
Jormungandr
8,243
824
34
3
0
176,231
0
W
Kuzenbo
9,202
920
18
2
0
233,214
3
L
Discordia
9,556
956
44
4
0
171,189
3
L
Guan Yu
8,575
858
11
1
0
208,329
0
W
Pele
10,980
1,098
60
6
0
200,129
0
L
Danzaburou
9,471
947
28
3
0
171,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role