Player Matchup

Bacchus
Bacchus
CH4NCHA
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,187 Elo+
Party 2
Artemis
Artemis
R4M1R0R1V
Artemis
Level 103
God Stats
1W - 0L
1,566 SR
Queue Stats
7W - 6L
1,435 Elo+
Party 2
Janus
Janus
Sannti00
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 2
Team Averages
Level 74
1,522 SR
1,283 Elo+

VS

Team Averages
Level 75
1,499 SR
1,335 Elo+
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ManoOdin
Ra
Level 103
God Stats
1W - 1L
1,639 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Cthulhu
Cthulhu
ipolito
Cthulhu
Level 108
God Stats
8W - 18L
1,359 SR
Queue Stats
15W - 51L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CH4NCHA
Bacchus
16
0 / 0 / 12
10,021
668
3,256
9,422
12,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
R4M1R0R1V
Artemis
18
11 / 3 / 2
12,696
846
22,420
12,265
4,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Sannti00
Janus
17
2 / 2 / 10
11,127
742
10,634
8,832
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 4
9,410
627
4,769
11,270
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 6 / 2
10,400
693
4,238
11,027
3,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ipolito
Cthulhu
15
1 / 2 / 4
9,887
659
12,336
16,995
16,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
4
0.6
W
Bacchus
CH4NCHA
Bacchus
0
0
12
6
L
3
6
2
0.67
W
Artemis
R4M1R0R1V
Artemis
11
3
2
4
W
Janus
Sannti00
Janus
2
2
10
3.5
L
Cthulhu
ipolito
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,310
Damage
21,343
30,519
Taken
39,292
20,137
Mitigated
23,654
9,696
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,769
1,864
0
2,134
11,270
3,905
362
4,495
6,775
0
20,304
W
Bacchus
CH4NCHA
Bacchus
3,256
527
0
2,184
9,422
12,061
93
4,165
5,055
10,443
0
L
4,238
499
687
991
11,027
3,506
337
4,395
6,632
23,936
500
W
Artemis
R4M1R0R1V
Artemis
22,420
12,570
0
4,932
12,265
4,886
1,094
5,860
6,405
0
91,959
W
Janus
Sannti00
Janus
10,634
532
0
2,580
8,832
3,190
1,145
4,991
3,718
54,522
0
L
Cthulhu
ipolito
Cthulhu
12,336
619
0
500
16,995
16,243
0
4,979
11,969
42,464
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
29,697
198
Minions Killed
136
0
Camps Cleared
0
771,984
Distance Traveled
756,519
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,410
627
42
3
0
238,602
0
W
Bacchus
10,021
668
12
1
0
256,245
0
L
Ra
10,400
693
51
3
0
233,489
0
W
Artemis
12,696
846
117
8
0
248,837
2
W
Janus
11,127
742
69
5
0
266,902
8
L
Cthulhu
9,887
659
43
3
0
284,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role