Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Tufl
Hachiman
Level 148
God Stats
2W - 6L
1,518 SR
Queue Stats
240W - 242L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
goldzco21
Kuzenbo
Level 121
God Stats
21W - 19L
1,607 SR
Queue Stats
188W - 163L
1,643 Elo+
Solo
Merlin
Merlin
noBliss
Merlin
Level 127
God Stats
1W - 1L
1,858 SR
Queue Stats
75W - 65L
1,570 Elo+
Solo
Team Averages
Level 128
1,597 SR
1,549 Elo+

VS

Team Averages
Level 152
1,524 SR
1,555 Elo+
Fenrir
Fenrir
BloodAbsolem
Fenrir
Level 190
God Stats
5W - 2L
1,556 SR
Queue Stats
210W - 208L
1,551 Elo+
Party 1
Fafnir
Fafnir
Facetedjaguar28
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,560 Elo+
Party 1
Ullr
Ullr
FeralVtech
Ullr
Level 159
God Stats
7W - 4L
1,453 SR
Queue Stats
102W - 121L
1,541 Elo+
Solo
Nike
Nike
MasterFideo
Nike
Level 161
God Stats
2W - 1L
1,502 SR
Queue Stats
296W - 267L
1,518 Elo+
Party 1
Vulcan
Vulcan
Sunshine8797
Vulcan
Level 94
God Stats
10W - 12L
1,607 SR
Queue Stats
179W - 152L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 1 / 0
4,398
880
1,856
4,307
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
 
Lancelot
5
0 / 1 / 1
3,299
660
2,587
3,721
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tufl
Hachiman
2
0 / 1 / 0
2,687
537
594
934
120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
goldzco21
Kuzenbo
6
1 / 1 / 0
3,871
774
1,521
4,175
2,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
noBliss
Merlin
7
1 / 2 / 0
3,849
770
1,796
2,833
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 1 / 3
3,480
696
1,735
5,114
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 1 / 0
3,870
774
1,787
3,713
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 2
3,732
746
1,866
2,809
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
3 / 0 / 1
4,363
873
1,764
3,458
1,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
8
2 / 0 / 0
4,253
851
1,616
1,823
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Lancelot
 
Lancelot
0
1
1
0.5
W
Fenrir
0
1
3
1.5
W
1
1
0
1
W
0
1
2
1
W
3
0
1
3.5
W
Vulcan
2
0
0
2
L
Hachiman
Tufl
Hachiman
0
1
0
0
L
Kuzenbo
goldzco21
Kuzenbo
1
1
0
1
L
Merlin
noBliss
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
8,768
15,970
Taken
16,917
6,382
Mitigated
6,881
4,920
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,856
735
0
2,541
4,307
1,799
0
1,593
2,714
0
24,637
L
Lancelot
 
Lancelot
2,587
1,066
0
495
3,721
1,329
0
424
3,297
0
15,157
W
Fenrir
1,735
736
0
1,303
5,114
1,695
0
757
4,357
0
16,201
W
1,787
806
0
1,034
3,713
2,748
0
0
3,713
10,447
2,754
W
1,866
968
0
250
2,809
700
0
738
2,071
0
21,834
W
1,764
207
0
1,348
3,458
1,264
0
1,107
2,351
0
11,786
W
Vulcan
1,616
0
0
396
1,823
474
0
639
1,184
19,572
0
L
Hachiman
Tufl
Hachiman
594
346
0
173
934
120
0
0
934
0
3,216
L
Kuzenbo
goldzco21
Kuzenbo
1,521
738
0
1,121
4,175
2,365
0
0
4,175
9,804
0
L
Merlin
noBliss
Merlin
1,796
231
0
590
2,833
769
0
1,192
1,641
20,103
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,104
Gold Earned
19,698
137
Minions Killed
170
0
Camps Cleared
0
524,430
Distance Traveled
600,440
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,398
880
50
10
0
109,755
0
L
Lancelot
3,299
660
27
5
0
129,381
0
W
Fenrir
3,480
696
37
7
0
133,536
1
W
Fafnir
3,870
774
30
6
0
105,959
4
W
Ullr
3,732
746
37
7
0
107,420
0
W
Nike
4,363
873
25
5
0
129,289
0
W
Vulcan
4,253
851
41
8
0
124,236
0
L
Hachiman
2,687
537
7
1
0
22,118
0
L
Kuzenbo
3,871
774
13
3
0
145,384
1
L
Merlin
3,849
770
40
8
0
117,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role