Player Matchup

Persephone
Persephone
 
Persephone
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Jarids0te
Thor
Level 90
God Stats
2W - 1L
1,555 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Manthin77
Sylvanus
Level 122
God Stats
13W - 15L
1,607 SR
Queue Stats
115W - 112L
1,555 Elo+
Party 2
Mulan
Mulan
Paleoexplorer20
Mulan
Level 141
God Stats
1W - 1L
1,735 SR
Queue Stats
111W - 103L
1,553 Elo+
Party 2
Team Averages
Level 138
1,580 SR
1,522 Elo+

VS

Team Averages
Level 137
1,448 SR
1,524 Elo+
Ra
Ra
AbruptVipahz
Ra
Level 158
God Stats
19W - 14L
1,457 SR
Queue Stats
292W - 346L
1,497 Elo+
Party 3
Hercules
Hercules
Daggernic
Hercules
Level 154
God Stats
1W - 1L
1,299 SR
Queue Stats
114W - 104L
1,529 Elo+
Solo
Horus
Horus
DumpiiJr
Horus
Level 122
God Stats
4W - 2L
1,529 SR
Queue Stats
114W - 92L
1,568 Elo+
Party 4
Anhur
Anhur
bigfatchaac
Anhur
Level 106
God Stats
9W - 11L
1,456 SR
Queue Stats
62W - 60L
1,510 Elo+
Party 4
Arachne
Arachne
nightst4lker000
Arachne
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 96L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 5 / 0
6,049
550
2,484
5,688
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
11
0 / 0 / 0
5,664
515
4,070
4,557
1,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
2 / 3 / 1
6,448
586
2,567
6,252
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Manthin77
Sylvanus
8
0 / 3 / 0
5,050
459
4,929
9,031
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 5 / 1
7,666
697
13,134
12,740
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,629
694
6,252
6,997
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Daggernic
Hercules
12
4 / 5 / 1
6,838
622
6,939
14,074
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Horus
DumpiiJr
Horus
11
0 / 0 / 3
6,018
547
3,604
7,741
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 1
6,460
587
4,694
6,474
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 2
5,841
531
2,444
9,304
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
16
16
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
W
6
1
1
6.5
W
Hercules
Daggernic
Hercules
4
5
1
0.9
W
Horus
DumpiiJr
Horus
0
0
3
1.5
L
Thor
2
3
1
0.83
L
Sylvanus
Manthin77
Sylvanus
0
3
0
0
L
5
5
1
1.1
W
3
0
1
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
23,933
38,268
Taken
44,590
15,929
Mitigated
22,952
11,519
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,484
112
0
832
5,688
1,466
0
2,676
2,756
39,404
1,310
L
Hou Yi
 
Hou Yi
4,070
2,672
0
1,915
4,557
1,031
0
0
4,557
0
36,348
W
6,252
673
225
2,749
6,997
2,478
0
2,142
4,855
60,974
0
W
Hercules
Daggernic
Hercules
6,939
2,270
0
4,313
14,074
10,735
0
348
13,726
0
39,896
W
Horus
DumpiiJr
Horus
3,604
1,358
900
4,011
7,741
4,263
0
2,623
5,118
0
21,128
L
Thor
2,567
391
0
500
6,252
1,908
0
1,748
4,310
0
29,669
L
Sylvanus
Manthin77
Sylvanus
4,929
1,913
978
2,317
9,031
3,377
0
323
8,668
19,048
4,952
L
13,134
2,561
0
4,977
12,740
8,147
0
924
11,714
1,128
49,686
W
4,694
2,178
0
3,538
6,474
2,043
0
1,520
4,954
0
59,090
W
2,444
1,821
0
3,544
9,304
3,433
0
779
8,525
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
32,786
333
Minions Killed
411
0
Camps Cleared
0
1,091,270
Distance Traveled
1,137,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,049
550
71
6
0
222,952
1
L
Hou Yi
5,664
515
81
7
0
222,615
5
W
Ra
7,629
694
110
10
0
229,530
0
W
Hercules
6,838
622
82
7
0
204,644
0
W
Horus
6,018
547
31
3
0
231,075
2
L
Thor
6,448
586
55
5
0
201,643
0
L
Sylvanus
5,050
459
33
3
0
222,715
0
L
Mulan
7,666
697
93
8
0
221,345
0
W
Anhur
6,460
587
120
11
0
215,988
2
W
Arachne
5,841
531
68
6
0
256,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role