Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JeRy-H
Baron Samedi
Level 129
God Stats
1W - 0L
1,411 SR
Queue Stats
41W - 44L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
O_Magness
Sylvanus
Level 115
God Stats
1W - 0L
1,283 SR
Queue Stats
72W - 66L
1,567 Elo+
Party 1
Horus
Horus
XximgodlyxX
Horus
Level 113
God Stats
3W - 3L
1,616 SR
Queue Stats
148W - 133L
1,511 Elo+
Solo
Ares
Ares
oInvictus
Ares
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
122W - 102L
1,585 Elo+
Party 1
Team Averages
Level 107
1,504 SR
1,533 Elo+

VS

Team Averages
Level 93
1,545 SR
1,564 Elo+
Medusa
Medusa
ChunkyDude
Medusa
Level 73
God Stats
0W - 1L
1,753 SR
Queue Stats
12W - 10L
1,518 Elo+
Party 3
Yu Huang
Yu Huang
PraetorXs
Yu Huang
Level 68
God Stats
1W - 2L
1,601 SR
Queue Stats
361W - 324L
1,607 Elo+
Party 2
Achilles
Achilles
terrup987
Achilles
Level 144
God Stats
14W - 31L
1,370 SR
Queue Stats
337W - 309L
1,482 Elo+
Solo
Serqet
Serqet
vBxTTxR
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 260L
1,580 Elo+
Party 2
Bacchus
Bacchus
weenerEater
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 2 / 3
8,524
609
5,404
8,030
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
JeRy-H
Baron Samedi
13
1 / 3 / 2
7,745
553
6,355
9,995
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
O_Magness
Sylvanus
15
3 / 1 / 4
8,274
591
6,052
13,180
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 1
9,371
669
11,105
15,356
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
14
4 / 0 / 6
8,851
632
7,315
10,299
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChunkyDude
Medusa
13
2 / 2 / 2
7,613
544
6,939
5,746
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
PraetorXs
Yu Huang
13
1 / 3 / 0
6,979
499
8,828
9,685
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
terrup987
Achilles
12
2 / 6 / 0
6,854
490
10,476
15,925
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
vBxTTxR
Serqet
13
3 / 1 / 1
6,871
491
5,877
11,734
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
weenerEater
Bacchus
9
0 / 6 / 2
6,123
437
3,923
11,658
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
8
8
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
3
2.75
L
Medusa
ChunkyDude
Medusa
2
2
2
1.5
W
Baron Samedi
JeRy-H
Baron Samedi
1
3
2
0.67
W
Sylvanus
O_Magness
Sylvanus
3
1
4
5
L
Yu Huang
PraetorXs
Yu Huang
1
3
0
0.33
W
6
2
1
3.25
W
Ares
4
0
6
7
L
Achilles
terrup987
Achilles
2
6
0
0.33
L
Serqet
vBxTTxR
Serqet
3
1
1
3.5
L
Bacchus
weenerEater
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
36,043
56,860
Taken
54,748
35,308
Mitigated
29,088
23,855
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,404
1,617
644
2,846
8,030
3,342
2,556
753
7,237
0
67,666
L
Medusa
ChunkyDude
Medusa
6,939
2,473
0
1,238
5,746
1,809
123
1,420
4,326
0
56,663
W
Baron Samedi
JeRy-H
Baron Samedi
6,355
356
131
2,291
9,995
3,006
312
4,875
4,186
48,639
1,331
W
Sylvanus
O_Magness
Sylvanus
6,052
1,876
1,634
7,477
13,180
7,093
0
2,520
9,868
48,885
26,817
L
Yu Huang
PraetorXs
Yu Huang
8,828
267
0
2,690
9,685
3,218
464
5,715
3,919
47,881
0
W
11,105
4,630
140
5,216
15,356
11,942
0
1,126
13,364
1,123
55,504
W
Ares
7,315
851
0
3,476
10,299
9,925
468
2,910
7,053
27,909
0
L
Achilles
terrup987
Achilles
10,476
3,699
0
3,252
15,925
9,811
0
1,844
13,137
0
42,688
L
Serqet
vBxTTxR
Serqet
5,877
2,157
0
4,368
11,734
4,063
12
5,475
6,259
0
35,526
L
Bacchus
weenerEater
Bacchus
3,923
560
0
2,978
11,658
10,187
0
5,409
6,111
17,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
34,440
401
Minions Killed
351
0
Camps Cleared
0
1,416,475
Distance Traveled
1,453,743
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,524
609
126
9
0
274,618
0
L
Medusa
7,613
544
106
8
0
289,038
0
W
Baron Samedi
7,745
553
64
5
0
264,775
1
W
Sylvanus
8,274
591
99
7
0
295,899
0
L
Yu Huang
6,979
499
90
6
0
271,062
0
W
Horus
9,371
669
84
6
0
270,270
3
W
Ares
8,851
632
28
2
0
310,913
4
L
Achilles
6,854
490
58
4
0
285,823
1
L
Serqet
6,871
491
70
5
0
340,957
0
L
Bacchus
6,123
437
27
2
0
266,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role