Player Matchup

Nike
Nike
BloodCl0tt
Nike
Level 146
God Stats
1W - 1L
1,750 SR
Queue Stats
66W - 60L
1,559 Elo+
Solo
Chang'e
Chang'e
GrowlitheKing
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
OmenElite7
Heimdallr
Level 63
God Stats
0W - 3L
1,199 SR
Queue Stats
109W - 112L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
PoofdaBoof420
Sylvanus
Level 144
God Stats
6W - 6L
1,628 SR
Queue Stats
118W - 133L
1,597 Elo+
Party 2
Agni
Agni
chaoticgaming090
Agni
Level 122
God Stats
0W - 2L
1,244 SR
Queue Stats
136W - 160L
1,563 Elo+
Party 2
Team Averages
Level 110
1,464 SR
1,563 Elo+

VS

Team Averages
Level 52
1,522 SR
1,540 Elo+
Bacchus
Bacchus
Augi-o_o
Bacchus
Level 93
God Stats
10W - 5L
1,704 SR
Queue Stats
140W - 114L
1,549 Elo+
Solo
Pele
Pele
Kyokes
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,592 Elo+
Party 1
Medusa
Medusa
MrMooseing
Medusa
Level 33
God Stats
6W - 10L
1,409 SR
Queue Stats
12W - 15L
1,543 Elo+
Party 1
Ra
Ra
iSukDaPP
Ra
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 58L
1,419 Elo+
Solo
Osiris
Osiris
sodaenjoyer
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,986
498
1,844
5,740
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
9
2 / 3 / 1
5,003
625
2,923
6,738
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
OmenElite7
Heimdallr
8
2 / 1 / 0
4,686
586
4,038
4,022
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PoofdaBoof420
Sylvanus
9
0 / 0 / 2
5,047
631
3,199
5,261
2,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
5,023
628
2,712
4,678
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Augi-o_o
Bacchus
8
0 / 0 / 1
4,671
584
2,272
6,359
4,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Kyokes
Pele
10
6 / 0 / 1
5,546
693
4,596
5,826
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
MrMooseing
Medusa
8
0 / 2 / 1
4,053
507
1,957
5,003
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
5,620
703
2,460
4,351
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
4 / 0 / 0
6,582
823
4,095
6,672
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Augi-o_o
Bacchus
0
0
1
0.5
L
0
4
0
0
L
Chang'e
2
3
1
0.83
W
Pele
Kyokes
Pele
6
0
1
6.5
W
Medusa
MrMooseing
Medusa
0
2
1
0.25
L
Heimdallr
OmenElite7
Heimdallr
2
1
0
2
L
Sylvanus
PoofdaBoof420
Sylvanus
0
0
2
1
L
1
3
1
0.5
W
1
3
3
0.83
W
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
15,380
26,439
Taken
28,211
9,222
Mitigated
12,958
10,919
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Augi-o_o
Bacchus
2,272
113
0
2,740
6,359
4,550
0
1,670
4,689
15,696
1,988
L
1,844
235
0
1,858
5,740
2,051
0
0
5,333
0
19,892
L
Chang'e
2,923
55
80
3,198
6,738
1,758
0
391
6,255
23,907
0
W
Pele
Kyokes
Pele
4,596
1,398
0
1,992
5,826
1,837
11
2,028
3,798
0
30,033
W
Medusa
MrMooseing
Medusa
1,957
587
0
935
5,003
1,186
0
1,529
3,474
0
21,774
L
Heimdallr
OmenElite7
Heimdallr
4,038
2,453
0
1,904
4,022
1,555
40
789
3,233
0
31,993
L
Sylvanus
PoofdaBoof420
Sylvanus
3,199
925
431
2,539
5,261
2,699
0
1,483
3,778
25,402
0
L
2,712
284
0
909
4,678
1,159
0
1,559
2,733
27,378
0
W
2,460
143
195
896
4,351
1,434
0
3,607
744
31,005
570
W
Osiris
4,095
1,324
0
2,737
6,672
3,951
0
0
6,391
0
44,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
26,472
231
Minions Killed
279
0
Camps Cleared
0
791,725
Distance Traveled
929,347
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,671
584
33
4
0
199,267
0
L
Nike
3,986
498
32
4
0
124,132
0
L
Chang'e
5,003
625
51
6
0
183,416
0
W
Pele
5,546
693
50
6
0
216,054
0
W
Medusa
4,053
507
39
5
0
168,769
0
L
Heimdallr
4,686
586
52
7
0
166,840
1
L
Sylvanus
5,047
631
42
5
0
156,904
0
L
Agni
5,023
628
54
7
0
160,433
0
W
Ra
5,620
703
76
10
0
181,860
2
W
Osiris
6,582
823
81
10
0
163,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role