Player Matchup

Sylvanus
Sylvanus
Platinum III
Ceru
Sylvanus
Platinum III
Level 155
God Stats
4W - 1L
1,679 SR
Queue Stats
87W - 63L
1,718 MMR
Party 1
He Bo
He Bo
Platinum III
Fliopoy
He Bo
Platinum III
Level 163
God Stats
8W - 3L
1,994 SR
Queue Stats
87W - 63L
1,718 MMR
Party 1
Mulan
Mulan
Platinum III
Scullfox1928
Mulan
Platinum III
Level 127
God Stats
22W - 12L
1,617 SR
Queue Stats
87W - 63L
1,718 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,763 SR
1,718 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 86
1,500 SR
1,452 MMR
Ares
Ares
Bronze III
ASAP_Ray197
Ares
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 MMR
Party 2
Anubis
Anubis
Bronze V
HBxACE
Anubis
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
IlFrankieIl
Heimdallr
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ceru
Sylvanus
15
3 / 0 / 17
9,505
792
7,479
11,069
12,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Fliopoy
He Bo
16
6 / 3 / 14
10,484
874
12,692
8,905
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
13 / 1 / 8
10,998
917
14,480
12,191
10,028
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesCharonCthulhuHelVulcan

VS

Bans
AnhurAthenaNeithAmaterasuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,243
687
6,259
14,124
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
HBxACE
Anubis
12
2 / 9 / 1
8,509
709
4,877
10,978
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
IlFrankieIl
Heimdallr
12
0 / 5 / 3
7,696
641
5,235
13,291
4,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
3
4
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Sylvanus
Ceru
Sylvanus
3
0
17
11.5
W
He Bo
Fliopoy
He Bo
6
3
14
4.33
L
Anubis
HBxACE
Anubis
2
9
1
0.28
L
Heimdallr
IlFrankieIl
Heimdallr
0
5
3
0.3
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
16,371
32,165
Taken
38,393
25,313
Mitigated
16,843
9,406
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,259
437
0
1,204
14,124
8,431
0
4,781
8,571
13,158
914
W
Sylvanus
Ceru
Sylvanus
7,479
870
1,916
3,158
11,069
12,437
856
4,311
6,338
15,750
2,691
W
He Bo
Fliopoy
He Bo
12,692
484
0
980
8,905
2,848
413
1,964
6,719
58,824
784
L
Anubis
HBxACE
Anubis
4,877
39
415
1,027
10,978
4,157
0
5,697
4,682
25,935
0
L
Heimdallr
IlFrankieIl
Heimdallr
5,235
1,568
0
1,326
13,291
4,255
304
6,923
5,771
0
21,905
W
14,480
502
0
3,352
12,191
10,028
812
3,724
8,143
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
24,448
180
Minions Killed
107
0
Camps Cleared
0
720,161
Distance Traveled
568,596
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,243
687
11
1
0
197,900
1
W
Sylvanus
9,505
792
30
3
0
227,633
0
W
He Bo
10,484
874
100
8
0
227,209
0
L
Anubis
8,509
709
53
4
0
178,478
2
L
Heimdallr
7,696
641
43
4
0
192,218
0
W
Mulan
10,998
917
50
4
0
265,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role