Player Matchup

Sylvanus
Sylvanus
Platinum III
AmasMilkies
Sylvanus
Platinum III
Level 181
God Stats
0W - 1L
1,758 SR
Queue Stats
92W - 54L
1,993 MMR
Party 1
Sobek
Sobek
Gold II
JacquesStrahp
Sobek
Gold II
Level 147
God Stats
7W - 6L
1,638 SR
Queue Stats
86W - 52L
1,828 MMR
Party 1
Anhur
Anhur
Platinum III
jMadAvenger
Anhur
Platinum III
Level 158
God Stats
5W - 5L
1,503 SR
Queue Stats
93W - 55L
1,988 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,633 SR
1,936 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,544 SR
1,516 MMR
Nu Wa
Nu Wa
Silver II
BlOcKboYs Mc
Nu Wa
Silver II
Level 122
God Stats
12W - 15L
1,526 SR
Queue Stats
61W - 97L
1,221 MMR
Solo
Shiva
Shiva
Silver III
DarkPancho133
Shiva
Silver III
Level 128
God Stats
2W - 0L
1,635 SR
Queue Stats
3W - 3L
1,495 MMR
Solo
Cthulhu
Cthulhu
Platinum II
xXPandaMaster
Cthulhu
Platinum II
Level 157
God Stats
5W - 3L
1,472 SR
Queue Stats
39W - 30L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmasMilkies
Sylvanus
12
1 / 5 / 2
7,394
616
5,703
14,253
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 4 / 2
7,090
591
7,024
18,412
17,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 2
7,551
629
6,068
10,382
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
VulcanAchillesThothNe ZhaAgni

VS

Bans
KuzenboAh Muzen CabIx ChelMorgan Le FayRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,383
782
11,995
5,203
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 1 / 8
9,466
789
14,346
12,551
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
5 / 2 / 6
9,412
784
11,012
13,202
11,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AmasMilkies
Sylvanus
1
5
2
0.4
W
3
0
9
7.5
W
4
1
8
8
L
1
4
2
0.5
L
1
3
2
0.67
W
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
37,353
43,047
Taken
30,956
33,781
Mitigated
22,457
9,038
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AmasMilkies
Sylvanus
5,703
924
2,041
3,103
14,253
13,402
0
7,471
6,389
22,011
0
W
11,995
6,136
0
500
5,203
1,492
1,242
2,411
2,502
34,493
0
W
14,346
2,129
294
2,203
12,551
9,899
318
4,805
7,165
0
43,076
L
7,024
497
0
2,405
18,412
17,045
0
10,112
7,620
21,436
0
L
6,068
3,669
0
1,489
10,382
3,334
0
4,301
5,700
0
41,956
W
Cthulhu
11,012
1,341
341
1,550
13,202
11,066
203
3,922
8,471
36,171
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
28,261
109
Minions Killed
163
0
Camps Cleared
0
614,189
Distance Traveled
714,198
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,394
616
22
2
0
192,194
0
W
Nu Wa
9,383
782
52
4
0
232,193
1
W
Shiva
9,466
789
47
4
0
254,266
0
L
Sobek
7,090
591
11
1
0
219,885
0
L
Anhur
7,551
629
76
6
0
202,110
0
W
Cthulhu
9,412
784
64
5
0
227,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role