Player Matchup

Nu Wa
Nu Wa
Silver IV
LawhonKing
Nu Wa
Silver IV
Level 59
God Stats
1W - 0L
1,362 SR
Queue Stats
28W - 53L
1,171 MMR
Solo
Bacchus
Bacchus
Gold IV
SMK ALPHA
Bacchus
Gold IV
Level 145
God Stats
13W - 6L
1,584 SR
Queue Stats
194W - 192L
1,383 MMR
Party 1
Xbalanque
Xbalanque
Silver II
killerdon1234
Xbalanque
Silver II
Level 95
God Stats
17W - 14L
1,547 SR
Queue Stats
140W - 152L
1,000 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
pelmy
Ao Kuang
Silver I
Level 71
God Stats
4W - 6L
1,451 SR
Queue Stats
384W - 393L
1,187 MMR
Party 2
Horus
Horus
Silver I
tareio
Horus
Silver I
Level 82
God Stats
12W - 16L
1,338 SR
Queue Stats
333W - 343L
1,147 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,456 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,634 SR
1,179 MMR
Danzaburou
Danzaburou
Silver I
JordanNarvaez
Danzaburou
Silver I
Level 129
God Stats
1W - 4L
1,729 SR
Queue Stats
154W - 161L
1,157 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
KoleTrain01
Ratatoskr
Silver III
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 97L
1,208 MMR
Solo
Chang'e
Chang'e
Silver I
diegod_fabiani
Chang'e
Silver I
Level 114
God Stats
9W - 6L
1,565 SR
Queue Stats
209W - 234L
1,189 MMR
Solo
Cerberus
Cerberus
Silver II
oRevelation
Cerberus
Silver II
Level 102
God Stats
91W - 89L
1,681 SR
Queue Stats
210W - 240L
1,158 MMR
Party 3
Nike
Nike
Silver I
rompeortos777
Nike
Silver I
Level 189
God Stats
2W - 3L
1,695 SR
Queue Stats
215W - 243L
1,183 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 2 / 3
8,813
551
11,653
6,096
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
SMK ALPHA
Bacchus
14
1 / 1 / 13
9,019
564
8,835
10,304
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
killerdon1234
Xbalanque
16
8 / 3 / 4
10,430
652
11,285
11,874
4,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
pelmy
Ao Kuang
17
11 / 0 / 2
9,978
624
13,595
18,832
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
tareio
Horus
17
4 / 1 / 1
10,077
630
6,216
15,229
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaCharybdisMercuryThanatos

VS

Bans
JanusCu ChulainnArtemisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JordanNarvaez
Danzaburou
16
4 / 5 / 0
9,969
623
9,771
16,262
6,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
KoleTrain01
Ratatoskr
12
0 / 7 / 1
7,162
448
4,302
14,732
4,775
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,121
508
6,144
10,349
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
oRevelation
Cerberus
10
0 / 8 / 1
6,925
433
2,001
16,189
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
7,862
491
8,359
13,858
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
28
Kills
7
7
Deaths
28
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JordanNarvaez
Danzaburou
4
5
0
0.8
L
Ratatoskr
KoleTrain01
Ratatoskr
0
7
1
0.07
W
Nu Wa
4
2
3
2.75
W
Bacchus
SMK ALPHA
Bacchus
1
1
13
7.5
L
2
3
1
0.83
W
Xbalanque
killerdon1234
Xbalanque
8
3
4
3.33
L
Cerberus
oRevelation
Cerberus
0
8
1
0.06
W
Ao Kuang
pelmy
Ao Kuang
11
0
2
12
L
1
5
0
0.2
W
Horus
tareio
Horus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
30,577
62,335
Taken
71,390
37,677
Mitigated
33,026
28,035
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JordanNarvaez
Danzaburou
9,771
4,526
0
4,696
16,262
6,625
0
5,996
10,098
0
77,849
L
Ratatoskr
KoleTrain01
Ratatoskr
4,302
1,363
0
2,464
14,732
4,775
0
7,210
7,438
0
51,134
W
Nu Wa
11,653
4,098
0
1,333
6,096
1,466
2,602
3,354
2,742
49,685
858
W
Bacchus
SMK ALPHA
Bacchus
8,835
1,162
0
2,928
10,304
10,827
560
2,130
8,174
27,502
0
L
6,144
155
775
2,990
10,349
3,317
0
5,606
4,362
57,219
413
W
Xbalanque
killerdon1234
Xbalanque
11,285
6,693
0
3,675
11,874
4,293
1,788
732
11,142
0
69,339
L
Cerberus
oRevelation
Cerberus
2,001
248
0
3,685
16,189
9,428
0
10,681
5,097
20,839
0
W
Ao Kuang
pelmy
Ao Kuang
13,595
4,549
0
13,413
18,832
6,738
0
1,979
16,853
85,703
0
L
8,359
964
0
1,759
13,858
8,881
0
3,410
9,733
0
54,402
W
Horus
tareio
Horus
6,216
2,832
480
6,206
15,229
14,353
1,969
405
14,824
0
73,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
40,039
494
Minions Killed
437
0
Camps Cleared
0
1,658,473
Distance Traveled
1,452,962
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,969
623
124
8
0
304,255
2
L
Ratatoskr
7,162
448
82
5
0
314,990
0
W
Nu Wa
8,813
551
95
6
0
304,194
6
W
Bacchus
9,019
564
25
2
0
333,673
4
L
Chang'e
8,121
508
103
6
0
290,472
6
W
Xbalanque
10,430
652
114
7
0
307,775
0
L
Cerberus
6,925
433
27
2
0
285,990
0
W
Ao Kuang
9,978
624
129
8
0
367,865
0
L
Nike
7,862
491
101
6
0
257,255
0
W
Horus
10,077
630
131
8
0
344,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role