Player Matchup

Bacchus
Bacchus
Anthony-vlz-
Bacchus
Level 130
God Stats
35W - 21L
1,632 SR
Queue Stats
265W - 260L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
Kmbqz
Jing Wei
Level 155
God Stats
18W - 30L
1,403 SR
Queue Stats
213W - 238L
1,413 Elo+
Party 1
Achilles
Achilles
Krackahtoa
Achilles
Level 109
God Stats
8W - 7L
1,608 SR
Queue Stats
236W - 205L
1,525 Elo+
Solo
Thanatos
Thanatos
TOP-10-BOBOTES
Thanatos
Level 124
God Stats
9W - 13L
1,347 SR
Queue Stats
118W - 131L
1,434 Elo+
Party 1
Agni
Agni
xLumoh
Agni
Level 135
God Stats
1W - 2L
1,704 SR
Queue Stats
56W - 71L
1,387 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,457 Elo+

VS

Team Averages
Level 110
1,558 SR
1,514 Elo+
Medusa
Medusa
AnonymousFox777
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Scylla
Scylla
RommelM2908
Scylla
Level 108
God Stats
3W - 0L
1,584 SR
Queue Stats
63W - 58L
1,532 Elo+
Solo
Loki
Loki
based_Ieaf
Loki
Level 69
God Stats
8W - 6L
1,591 SR
Queue Stats
23W - 28L
1,452 Elo+
Solo
Pele
Pele
silverpaw29
Pele
Level 108
God Stats
24W - 24L
1,542 SR
Queue Stats
230W - 207L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
ykfate
Danzaburou
Level 156
God Stats
82W - 75L
1,574 SR
Queue Stats
423W - 424L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anthony-vlz-
Bacchus
9
1 / 3 / 2
6,140
472
3,705
9,830
9,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Kmbqz
Jing Wei
11
2 / 3 / 0
6,234
480
2,687
7,249
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Krackahtoa
Achilles
12
0 / 2 / 0
7,086
545
6,653
13,816
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
11
2 / 5 / 1
6,334
487
4,976
11,171
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
xLumoh
Agni
13
0 / 0 / 1
6,930
533
5,734
4,445
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
7,157
551
9,652
5,523
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
12
0 / 1 / 0
7,112
547
1,642
7,679
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 4
6,627
510
3,672
7,809
2,627
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 4
7,443
573
5,856
11,121
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ykfate
Danzaburou
15
4 / 0 / 2
8,979
691
10,379
10,274
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Bacchus
Anthony-vlz-
Bacchus
1
3
2
0.67
L
Jing Wei
Kmbqz
Jing Wei
2
3
0
0.67
L
Achilles
Krackahtoa
Achilles
0
2
0
0
W
Scylla
0
1
0
0
L
Thanatos
2
5
1
0.5
W
1
4
4
0.75
W
3
0
4
5
L
Agni
xLumoh
Agni
0
0
1
0.5
W
Danzaburou
ykfate
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
31,201
46,511
Taken
42,406
26,028
Mitigated
17,525
14,350
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,652
3,679
0
6
5,523
1,587
394
1,715
3,808
0
44,022
L
Bacchus
Anthony-vlz-
Bacchus
3,705
185
187
3,239
9,830
9,710
0
0
9,830
10,235
0
L
Jing Wei
Kmbqz
Jing Wei
2,687
2,126
0
1,292
7,249
1,972
0
0
7,249
0
36,160
L
Achilles
Krackahtoa
Achilles
6,653
570
0
3,596
13,816
8,878
0
0
12,777
0
54,121
W
Scylla
1,642
174
0
2,560
7,679
2,027
0
5,270
2,409
46,299
418
L
Thanatos
4,976
1,234
0
5,096
11,171
4,174
0
0
11,075
0
46,469
W
3,672
976
0
780
7,809
2,627
0
1,553
6,256
0
39,447
W
5,856
1,152
0
5,987
11,121
3,710
288
901
10,220
0
63,697
L
Agni
xLumoh
Agni
5,734
337
0
940
4,445
1,294
454
1,525
2,917
52,671
0
W
Danzaburou
ykfate
Danzaburou
10,379
3,781
0
6,360
10,274
7,574
62
0
10,274
0
74,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
37,318
351
Minions Killed
452
0
Camps Cleared
0
1,328,981
Distance Traveled
1,325,492
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,157
551
66
5
0
253,999
0
L
Bacchus
6,140
472
10
1
0
262,895
4
L
Jing Wei
6,234
480
58
4
0
256,979
8
L
Achilles
7,086
545
103
8
0
267,062
0
W
Scylla
7,112
547
89
7
0
261,680
0
L
Thanatos
6,334
487
72
6
0
290,928
2
W
Loki
6,627
510
57
4
0
273,579
2
W
Pele
7,443
573
105
8
0
284,566
0
L
Agni
6,930
533
108
8
0
251,117
1
W
Danzaburou
8,979
691
135
10
0
251,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role