Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drs87
Danzaburou
Level 159
God Stats
2W - 1L
1,547 SR
Queue Stats
38W - 41L
1,522 Elo+
Party 1
Ganesha
Ganesha
Kllerclown18
Ganesha
Level 161
God Stats
1W - 1L
1,284 SR
Queue Stats
42W - 50L
1,463 Elo+
Party 3
Serqet
Serqet
cherubicaI
Serqet
Level 132
God Stats
1W - 5L
1,554 SR
Queue Stats
53W - 45L
1,499 Elo+
Party 1
Janus
Janus
roheroe
Janus
Level 186
God Stats
2W - 4L
1,233 SR
Queue Stats
41W - 51L
1,457 Elo+
Party 3
Team Averages
Level 149
1,423 SR
1,488 Elo+

VS

Team Averages
Level 123
1,516 SR
1,479 Elo+
Athena
Athena
Depressiοn
Athena
Level 157
God Stats
3W - 5L
1,456 SR
Queue Stats
141W - 130L
1,463 Elo+
Solo
Mulan
Mulan
Gameboy104
Mulan
Level 64
God Stats
3W - 4L
1,478 SR
Queue Stats
13W - 21L
1,405 Elo+
Party 2
Nox
Nox
MinusMicrobe3
Nox
Level 156
God Stats
2W - 2L
1,583 SR
Queue Stats
324W - 329L
1,529 Elo+
Party 2
Charybdis
Charybdis
iDrXpy
Charybdis
Level 109
God Stats
7W - 9L
1,696 SR
Queue Stats
288W - 283L
1,503 Elo+
Party 2
Bakasura
Bakasura
jakedubs
Bakasura
Level 127
God Stats
2W - 6L
1,365 SR
Queue Stats
254W - 248L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 2 / 1
7,835
712
6,832
10,821
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Drs87
Danzaburou
13
3 / 1 / 4
7,694
699
7,632
7,141
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Kllerclown18
Ganesha
11
1 / 0 / 7
6,717
611
2,876
7,372
5,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
cherubicaI
Serqet
13
8 / 0 / 4
7,259
660
9,431
9,010
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
roheroe
Janus
12
3 / 2 / 3
6,721
611
4,866
5,503
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 5 / 0
5,601
509
4,076
10,112
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
10
1 / 6 / 1
6,059
551
6,828
10,210
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 4 / 2
6,142
558
4,641
8,662
2,420
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iDrXpy
Charybdis
10
1 / 4 / 0
6,149
559
5,742
9,630
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
jakedubs
Bakasura
11
1 / 2 / 1
5,893
536
2,255
9,705
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
5
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
1
3.25
L
Athena
2
5
0
0.4
W
Danzaburou
Drs87
Danzaburou
3
1
4
5
L
Mulan
1
6
1
0.25
W
Ganesha
Kllerclown18
Ganesha
1
0
7
4.5
L
0
4
2
0.25
W
Serqet
cherubicaI
Serqet
8
0
4
10
L
Charybdis
iDrXpy
Charybdis
1
4
0
0.25
L
Bakasura
jakedubs
Bakasura
1
2
1
0.75
W
Janus
roheroe
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
23,542
39,847
Taken
48,319
20,257
Mitigated
20,152
13,049
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,832
3,529
0
4,197
10,821
7,487
151
401
9,828
11,639
41,921
L
Athena
4,076
1,015
0
1,280
10,112
6,176
0
1,776
7,966
16,835
1,111
W
Danzaburou
Drs87
Danzaburou
7,632
2,615
0
2,637
7,141
2,383
0
895
6,246
0
62,578
L
Mulan
6,828
1,607
0
1,611
10,210
5,523
0
1,161
8,983
214
33,932
W
Ganesha
Kllerclown18
Ganesha
2,876
166
0
1,635
7,372
5,467
0
2,434
4,828
14,793
0
L
4,641
1,052
0
1,664
8,662
2,420
0
3,593
4,663
45,308
0
W
Serqet
cherubicaI
Serqet
9,431
2,623
0
4,110
9,010
3,061
0
1,545
7,168
0
42,837
L
Charybdis
iDrXpy
Charybdis
5,742
3,078
0
3,403
9,630
2,599
0
445
9,095
0
45,395
L
Bakasura
jakedubs
Bakasura
2,255
1,618
0
3,056
9,705
3,434
0
1,520
7,779
0
38,276
W
Janus
roheroe
Janus
4,866
278
0
470
5,503
1,859
0
3,720
1,773
53,973
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
29,844
387
Minions Killed
368
0
Camps Cleared
0
1,247,411
Distance Traveled
1,184,757
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,835
712
85
8
0
231,267
2
L
Athena
5,601
509
42
4
0
264,312
0
W
Danzaburou
7,694
699
116
11
0
228,507
0
L
Mulan
6,059
551
65
6
0
215,166
0
W
Ganesha
6,717
611
1
0
0
257,065
2
L
Nox
6,142
558
85
8
0
224,999
0
W
Serqet
7,259
660
71
6
0
276,802
0
L
Charybdis
6,149
559
83
8
0
202,313
0
L
Bakasura
5,893
536
93
8
0
277,967
0
W
Janus
6,721
611
114
10
0
253,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role