Player Matchup

Charon
Charon
Bear Guy Thing
Charon
Level 105
God Stats
9W - 1L
1,816 SR
Queue Stats
28W - 25L
1,456 Elo+
Party 1
Charybdis
Charybdis
Ch3xM3x47
Charybdis
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 9L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
MikePancake899
Baron Samedi
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
27W - 13L
1,537 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,519 Elo+

VS

Team Averages
Level 74
1,486 SR
1,420 Elo+
Hercules
Hercules
JimmyBuffettt
Hercules
Level 85
God Stats
5W - 5L
1,508 SR
Queue Stats
51W - 38L
1,551 Elo+
Party 2
Da Ji
Da Ji
Rocker__Brejuan
Da Ji
Level 73
God Stats
0W - 3L
1,332 SR
Queue Stats
15W - 24L
1,285 Elo+
Solo
Vulcan
Vulcan
runninmonk23
Vulcan
Level 65
God Stats
20W - 11L
1,619 SR
Queue Stats
42W - 41L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
10,192
728
6,425
20,224
18,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Ch3xM3x47
Charybdis
15
2 / 6 / 12
10,581
756
10,748
13,709
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MikePancake899
Baron Samedi
18
13 / 1 / 3
13,048
932
20,208
14,396
6,688
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JimmyBuffettt
Hercules
15
5 / 3 / 7
9,857
704
10,196
18,583
20,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 6
9,421
673
8,558
12,904
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
15
4 / 6 / 7
10,482
749
15,944
11,848
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
13
13
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
W
Charybdis
Ch3xM3x47
Charybdis
2
6
12
1.33
L
Hercules
JimmyBuffettt
Hercules
5
3
7
2.83
W
Baron Samedi
MikePancake899
Baron Samedi
13
1
3
14.5
L
4
7
6
1
L
Vulcan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
34,698
48,329
Taken
43,335
29,809
Mitigated
32,481
18,345
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,425
642
154
1,622
20,224
18,799
427
7,780
12,444
24,982
3,216
W
Charybdis
Ch3xM3x47
Charybdis
10,748
5,627
473
3,023
13,709
4,322
1,321
4,675
9,034
0
37,023
L
Hercules
JimmyBuffettt
Hercules
10,196
1,080
227
4,117
18,583
20,939
67
10,510
7,613
0
21,717
W
Baron Samedi
MikePancake899
Baron Samedi
20,208
1,742
3,971
9,102
14,396
6,688
621
3,323
11,073
59,932
3,125
L
8,558
2,498
119
1,433
12,904
6,756
0
5,166
7,631
0
21,180
L
Vulcan
15,944
484
0
0
11,848
4,786
0
7,749
3,918
51,108
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
29,760
178
Minions Killed
122
0
Camps Cleared
0
755,655
Distance Traveled
690,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,192
728
40
3
0
274,637
1
W
Charybdis
10,581
756
54
4
0
225,224
0
L
Hercules
9,857
704
34
2
0
262,690
0
W
Baron Samedi
13,048
932
84
6
0
255,794
0
L
Da Ji
9,421
673
18
1
0
207,156
0
L
Vulcan
10,482
749
70
5
0
220,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role