Player Matchup

Xing Tian
Xing Tian
DaddyAnime95
Xing Tian
Level 145
God Stats
2W - 5L
1,284 SR
Queue Stats
84W - 90L
1,509 Elo+
Party 3
Cernunnos
Cernunnos
DaddyGildarts
Cernunnos
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
80W - 85L
1,502 Elo+
Party 3
Mulan
Mulan
LokoLoki420
Mulan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,545 Elo+
Solo
Guan Yu
Guan Yu
YouCanCallMeGr8
Guan Yu
Level 97
God Stats
0W - 2L
1,267 SR
Queue Stats
52W - 52L
1,439 Elo+
Party 2
Nemesis
Nemesis
gamburrin
Nemesis
Level 108
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 13L
1,335 Elo+
Party 2
Team Averages
Level 103
1,374 SR
1,466 Elo+

VS

Team Averages
Level 108
1,522 SR
1,533 Elo+
Thor
Thor
ASAP SOOX03
Thor
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
150W - 137L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Androstrack
Cu Chulainn
Level 157
God Stats
2W - 1L
1,428 SR
Queue Stats
101W - 110L
1,460 Elo+
Solo
Anhur
Anhur
Shiro33evc
Anhur
Level 86
God Stats
1W - 1L
1,482 SR
Queue Stats
144W - 134L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpiderMurphy
Ah Muzen Cab
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 197L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
SusiFit
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaddyAnime95
Xing Tian
16
7 / 4 / 5
9,915
901
12,756
20,746
26,281
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
DaddyGildarts
Cernunnos
15
3 / 4 / 5
8,417
765
11,646
11,094
3,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 4 / 2
6,478
589
4,775
7,249
4,725
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 5 / 9
8,121
738
5,451
14,231
13,660
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
gamburrin
Nemesis
14
0 / 4 / 9
7,647
695
6,586
10,868
8,349
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
9,592
872
11,800
15,192
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Androstrack
Cu Chulainn
16
6 / 2 / 13
9,920
902
13,837
16,022
18,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
14
4 / 5 / 11
9,588
872
9,405
9,015
3,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ah Muzen Cab
SpiderMurphy
Ah Muzen Cab
17
1 / 1 / 15
9,670
879
14,644
7,454
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SusiFit
Sylvanus
15
4 / 3 / 14
10,011
910
9,706
14,676
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
13
Kills
21
21
Deaths
13
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Cu Chulainn
Androstrack
Cu Chulainn
6
2
13
6.25
L
Xing Tian
DaddyAnime95
Xing Tian
7
4
5
2.38
L
Cernunnos
DaddyGildarts
Cernunnos
3
4
5
1.38
L
1
4
2
0.5
W
Anhur
4
5
11
1.9
W
Ah Muzen Cab
SpiderMurphy
Ah Muzen Cab
1
1
15
8.5
W
Sylvanus
SusiFit
Sylvanus
4
3
14
3.67
L
2
5
9
1.3
L
Nemesis
gamburrin
Nemesis
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
59,392
64,188
Taken
62,359
56,576
Mitigated
46,884
14,152
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,800
1,029
0
4,805
15,192
9,639
569
2,625
12,472
0
20,588
W
Cu Chulainn
Androstrack
Cu Chulainn
13,837
1,327
1,254
3,036
16,022
18,147
507
3,281
12,452
3,010
21,751
L
Xing Tian
DaddyAnime95
Xing Tian
12,756
760
1,517
1,498
20,746
26,281
0
4,343
15,685
20,442
2,098
L
Cernunnos
DaddyGildarts
Cernunnos
11,646
5,827
685
2,491
11,094
3,561
0
1,487
9,193
0
30,288
L
4,775
389
473
224
7,249
4,725
0
853
5,929
0
5,996
W
Anhur
9,405
5,218
483
972
9,015
3,679
2,267
1,808
7,207
0
21,396
W
Ah Muzen Cab
SpiderMurphy
Ah Muzen Cab
14,644
4,362
545
300
7,454
3,597
4,070
1,820
5,532
0
34,560
W
Sylvanus
SusiFit
Sylvanus
9,706
2,014
7,679
7,106
14,676
11,822
275
2,209
12,379
14,627
0
L
5,451
318
2,797
2,756
14,231
13,660
0
3,285
10,049
0
14,585
L
Nemesis
gamburrin
Nemesis
6,586
1,179
512
1,199
10,868
8,349
0
1,676
8,728
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
48,781
119
Minions Killed
133
0
Camps Cleared
0
848,508
Distance Traveled
1,005,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,592
872
19
2
0
200,017
0
W
Cu Chulainn
9,920
902
22
2
0
214,790
0
L
Xing Tian
9,915
901
16
1
0
174,167
0
L
Cernunnos
8,417
765
55
5
0
162,670
0
L
Mulan
6,478
589
1
0
0
110,261
0
W
Anhur
9,588
872
41
4
0
177,125
0
W
Ah Muzen Cab
9,670
879
42
4
0
220,120
0
W
Sylvanus
10,011
910
9
1
0
193,262
0
L
Guan Yu
8,121
738
26
2
0
215,327
0
L
Nemesis
7,647
695
21
2
0
186,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role