Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
DueDeck
Apollo
Gold V
Level 66
God Stats
5W - 5L
1,290 SR
Queue Stats
55W - 67L
1,240 MMR
Solo
Terra
Terra
Silver II
Huizenga5
Terra
Silver II
Level 108
God Stats
6W - 3L
1,679 SR
Queue Stats
76W - 82L
1,028 MMR
Solo
Vamana
Vamana
Silver I
dafiantonio
Vamana
Silver I
Level 161
God Stats
4W - 2L
1,706 SR
Queue Stats
52W - 64L
1,097 MMR
Solo
Kali
Kali
Silver I
lnkhub
Kali
Silver I
Level 122
God Stats
5W - 11L
1,466 SR
Queue Stats
137W - 139L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,528 SR
1,214 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,516 SR
1,171 MMR
Athena
Athena
Silver II
BeezyBros_CA
Athena
Silver II
Level 160
God Stats
31W - 28L
1,520 SR
Queue Stats
312W - 346L
1,060 MMR
Solo
Ah Puch
Ah Puch
Bronze III
FindingBnrs713
Ah Puch
Bronze III
Level 140
God Stats
0W - 3L
1,396 SR
Queue Stats
71W - 98L
1,456 MMR
Party 1
Da Ji
Da Ji
Bronze IV
IamPoison2427
Da Ji
Bronze IV
Level 38
God Stats
1W - 3L
1,592 SR
Queue Stats
7W - 16L
1,261 MMR
Solo
Ullr
Ullr
Silver II
TX Endwood
Ullr
Silver II
Level 178
God Stats
10W - 8L
1,505 SR
Queue Stats
489W - 529L
1,115 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
temp-371510
Gilgamesh
Silver II
Level 156
God Stats
3W - 3L
1,567 SR
Queue Stats
84W - 94L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 0
8,407
701
8,193
7,249
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
DueDeck
Apollo
13
0 / 0 / 2
7,084
590
6,466
4,914
1,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Huizenga5
Terra
11
0 / 0 / 4
6,919
577
2,672
5,525
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
13
1 / 1 / 2
7,873
656
8,171
8,359
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kali
lnkhub
Kali
13
3 / 0 / 3
7,690
641
5,049
9,991
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AwilixKukulkanThanatosSkadi

VS

Bans
MedusaSobekEsetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 0
5,684
474
1,892
10,716
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,560
463
3,084
6,489
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 3 / 0
5,613
468
3,922
8,454
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,704
475
935
6,753
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
temp-371510
Gilgamesh
12
1 / 2 / 0
6,734
561
4,307
13,533
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
0
6
L
Athena
0
2
0
0
W
Apollo
DueDeck
Apollo
0
0
2
1
L
0
3
0
0
W
Terra
Huizenga5
Terra
0
0
4
2
L
0
3
0
0
L
0
0
0
0
W
Vamana
1
1
2
2
W
Kali
lnkhub
Kali
3
0
3
4.5
L
Gilgamesh
temp-371510
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,551
Damage
14,140
36,038
Taken
45,945
19,507
Mitigated
22,457
15,720
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,193
430
463
3,508
7,249
2,738
288
1,867
5,382
51,930
795
L
Athena
1,892
591
0
2,967
10,716
7,032
0
4,445
5,983
14,894
1,013
W
Apollo
DueDeck
Apollo
6,466
4,922
0
2,083
4,914
1,790
510
748
4,166
0
56,191
L
3,084
93
0
1,427
6,489
1,805
0
2,890
3,305
30,745
0
W
Terra
Huizenga5
Terra
2,672
236
1,793
1,445
5,525
3,795
0
1,787
3,738
16,945
2,530
L
3,922
530
0
3,424
8,454
2,319
0
1,700
6,551
0
40,808
L
935
467
0
4,043
6,753
1,828
0
1,020
5,729
0
34,869
W
Vamana
8,171
4,027
0
1,733
8,359
7,700
268
102
8,257
0
59,246
W
Kali
lnkhub
Kali
5,049
2,131
0
4,695
9,991
3,484
138
751
9,240
0
64,378
L
Gilgamesh
temp-371510
Gilgamesh
4,307
733
0
2,080
13,533
9,473
0
0
12,638
876
45,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
29,295
465
Minions Killed
321
0
Camps Cleared
0
1,289,141
Distance Traveled
1,201,745
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,407
701
112
9
0
277,067
0
L
Athena
5,684
474
25
2
0
236,019
3
W
Apollo
7,084
590
114
10
0
247,378
4
L
Ah Puch
5,560
463
65
5
0
189,631
0
W
Terra
6,919
577
29
2
0
252,604
2
L
Da Ji
5,613
468
77
6
0
275,947
0
L
Ullr
5,704
475
61
5
0
260,416
7
W
Vamana
7,873
656
96
8
0
230,289
0
W
Kali
7,690
641
114
10
0
281,803
0
L
Gilgamesh
6,734
561
93
8
0
239,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role