Player Matchup

Geb
Geb
PlebePunisher
Geb
Level 18
God Stats
4W - 3L
1,503 SR
Queue Stats
22W - 21L
1,374 Elo+
Party 1
Neith
Neith
SmiteQueen69
Neith
Level 3
God Stats
3W - 3L
1,306 SR
Queue Stats
6W - 5L
1,208 Elo+
Party 1
He Bo
He Bo
mcmerschman
He Bo
Level 106
God Stats
3W - 0L
1,685 SR
Queue Stats
13W - 17L
1,294 Elo+
Party 1
Team Averages
Level 42
1,498 SR
1,292 Elo+

VS

Team Averages
Level 19
1,444 SR
1,458 Elo+
Danzaburou
Danzaburou
Animus375
Danzaburou
Level 53
God Stats
9W - 2L
1,333 SR
Queue Stats
28W - 30L
1,374 Elo+
Party 2
Chaac
Chaac
LordSlinger420
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
xMiixed
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,810
818
4,879
7,228
4,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 12
9,854
821
9,284
6,169
2,491
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 10
10,939
912
12,656
7,311
2,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Animus375
Danzaburou
14
5 / 5 / 0
9,472
789
7,785
10,861
3,729
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 6 / 3
7,380
615
1,736
13,166
9,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 3
7,555
630
2,864
8,492
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Animus375
Danzaburou
5
5
0
1
L
0
6
3
0.25
W
7
1
9
11.5
W
4
2
12
5
W
8
2
10
6.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
12,385
20,708
Taken
32,519
9,935
Mitigated
16,116
1,706
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Animus375
Danzaburou
7,785
2,992
0
2,079
10,861
3,729
0
5,975
4,878
0
28,747
L
1,736
135
0
705
13,166
9,868
0
6,100
7,058
0
10,689
W
4,879
387
0
250
7,228
4,851
0
956
6,182
19,037
262
W
9,284
4,031
0
1,318
6,169
2,491
2,044
831
5,281
0
35,711
W
12,656
371
0
138
7,311
2,593
591
947
6,364
36,324
1,191
L
2,864
424
132
840
8,492
2,519
0
4,938
3,550
12,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
24,407
141
Minions Killed
78
0
Camps Cleared
0
624,076
Distance Traveled
552,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,472
789
46
4
0
181,519
0
L
Chaac
7,380
615
13
1
0
210,446
0
W
Geb
9,810
818
24
2
0
178,237
0
W
Neith
9,854
821
48
4
0
205,497
0
W
He Bo
10,939
912
69
6
0
240,342
0
L
Ra
7,555
630
19
2
0
160,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role