Player Matchup

Baron Samedi
Baron Samedi
Blackdemon1232
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 54L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ElJ4ma
Ah Muzen Cab
Level 141
God Stats
11W - 3L
1,681 SR
Queue Stats
180W - 120L
1,583 Elo+
Solo
Odin
Odin
GuidoxAlucard
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 121L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
SτarDusk
Hun Batz
Level 153
God Stats
2W - 2L
1,377 SR
Queue Stats
169W - 182L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
YurimaLinch
Ao Kuang
Level 42
God Stats
9W - 9L
1,387 SR
Queue Stats
54W - 52L
1,402 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,493 Elo+

VS

Team Averages
Level 114
1,440 SR
1,417 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HauntOFDeath
Ra
Level 6
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 1
Shiva
Shiva
Luxtel
Shiva
Level 145
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 25L
1,318 Elo+
Solo
Neith
Neith
Qasth
Neith
Level 183
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 43L
1,573 Elo+
Party 1
Nemesis
Nemesis
STEELXDAWN
Nemesis
Level 48
God Stats
38W - 51L
1,396 SR
Queue Stats
43W - 57L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackdemon1232
Baron Samedi
12
3 / 2 / 5
7,308
1,218
5,447
4,852
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ElJ4ma
Ah Muzen Cab
13
2 / 1 / 4
7,564
1,261
3,732
4,278
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 11
6,887
1,148
4,331
6,152
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
SτarDusk
Hun Batz
12
5 / 2 / 5
8,168
1,361
8,016
5,936
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
YurimaLinch
Ao Kuang
11
1 / 1 / 4
6,596
1,099
3,346
6,549
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

362

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 5
7,536
1,256
9,642
8,934
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 6
7,442
1,240
3,590
8,499
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Luxtel
Shiva
3
0 / 0 / 0
5,691
949
0
0
0
Neith
Qasth
Neith
12
4 / 2 / 4
7,934
1,322
7,526
7,056
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
STEELXDAWN
Nemesis
10
0 / 1 / 3
6,008
1,001
1,089
2,288
641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
11
Kills
8
8
Deaths
11
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
5
4.5
W
Baron Samedi
Blackdemon1232
Baron Samedi
3
2
5
2.75
W
Ah Muzen Cab
ElJ4ma
Ah Muzen Cab
2
1
4
4
W
0
2
11
2.75
L
2
7
6
0.71
L
Shiva
Luxtel
Shiva
0
0
0
0
L
Neith
Qasth
Neith
4
2
4
3
L
Nemesis
STEELXDAWN
Nemesis
0
1
3
1.5
W
Hun Batz
SτarDusk
Hun Batz
5
2
5
3.75
W
Ao Kuang
YurimaLinch
Ao Kuang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
21,847
27,767
Taken
26,777
14,405
Mitigated
13,358
3,414
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,642
543
0
2,110
8,934
7,834
0
3,806
4,944
28,037
0
W
Baron Samedi
Blackdemon1232
Baron Samedi
5,447
589
425
644
4,852
2,522
0
2,772
1,968
13,375
0
W
Ah Muzen Cab
ElJ4ma
Ah Muzen Cab
3,732
1,352
0
90
4,278
1,685
0
740
3,409
0
28,097
W
4,331
967
0
324
6,152
5,004
0
3,159
2,844
0
5,496
L
3,590
695
504
228
8,499
2,612
0
2,490
5,894
10,795
0
L
Shiva
Luxtel
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Qasth
Neith
7,526
2,047
0
330
7,056
2,271
0
1,832
5,057
0
18,201
L
Nemesis
STEELXDAWN
Nemesis
1,089
299
0
175
2,288
641
0
477
1,776
0
2,438
W
Hun Batz
SτarDusk
Hun Batz
8,016
1,172
0
0
5,936
2,540
0
2,511
3,207
0
22,537
W
Ao Kuang
YurimaLinch
Ao Kuang
3,346
402
0
1,931
6,549
2,654
0
3,228
3,107
9,369
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
34,611
133
Minions Killed
105
7
Camps Cleared
2
634,794
Distance Traveled
405,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,536
1,256
65
11
1
123,976
0
W
Baron Samedi
7,308
1,218
18
3
0
117,288
0
W
Ah Muzen Cab
7,564
1,261
57
10
1
121,926
0
W
Odin
6,887
1,148
5
1
0
135,943
0
L
Ra
7,442
1,240
15
3
0
107,961
0
L
Shiva
5,691
949
0
0
0
1,634
0
L
Neith
7,934
1,322
23
4
0
124,109
0
L
Nemesis
6,008
1,001
2
0
1
47,728
0
W
Hun Batz
8,168
1,361
35
6
5
145,001
0
W
Ao Kuang
6,596
1,099
18
3
1
114,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role