Player Matchup

Surtr
Surtr
 
Surtr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Finxssx
Neith
Level 77
God Stats
23W - 24L
1,550 SR
Queue Stats
47W - 66L
1,510 Elo+
Party 2
Mercury
Mercury
PoobChampion
Mercury
Level 26
God Stats
6W - 3L
1,648 SR
Queue Stats
30W - 30L
1,501 Elo+
Party 2
He Bo
He Bo
Teerps
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,473 Elo+
Party 2
Yemoja
Yemoja
breadjamin
Yemoja
Level 104
God Stats
4W - 8L
1,416 SR
Queue Stats
96W - 112L
1,450 Elo+
Party 2
Team Averages
Level 74
1,523 SR
1,487 Elo+

VS

Team Averages
Level 88
1,501 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GoldenGodwyn
Terra
Level 140
God Stats
3W - 3L
1,558 SR
Queue Stats
323W - 272L
1,553 Elo+
Party 1
Ra
Ra
ItsRJAY
Ra
Level 88
God Stats
0W - 1L
1,340 SR
Queue Stats
27W - 33L
1,507 Elo+
Party 1
Thor
Thor
aslanda1
Thor
Level 106
God Stats
2W - 2L
1,443 SR
Queue Stats
74W - 71L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
shaviutz
Danzaburou
Level 43
God Stats
7W - 5L
1,661 SR
Queue Stats
72W - 66L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 3 / 2
6,037
604
5,009
8,202
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Finxssx
Neith
10
2 / 2 / 1
5,574
557
4,306
5,625
1,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PoobChampion
Mercury
13
6 / 1 / 1
7,051
705
6,511
7,223
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Teerps
He Bo
11
3 / 1 / 1
6,804
680
5,309
3,936
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
breadjamin
Yemoja
10
0 / 0 / 2
5,715
572
2,591
5,525
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
3 / 3 / 0
5,834
583
4,273
9,269
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,627
563
3,553
6,779
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,212
521
1,352
5,110
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
10
0 / 3 / 1
5,125
513
1,052
8,607
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
shaviutz
Danzaburou
9
2 / 2 / 0
5,264
526
5,465
6,727
2,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
6
7
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
3
2
0.67
L
Maui
 
Maui
3
3
0
1
W
Neith
Finxssx
Neith
2
2
1
1.25
L
1
1
2
2
L
0
3
1
0.17
W
Mercury
PoobChampion
Mercury
6
1
1
6.5
W
He Bo
Teerps
He Bo
3
1
1
3.5
L
Thor
0
3
1
0.17
W
Yemoja
breadjamin
Yemoja
0
0
2
1
L
Danzaburou
shaviutz
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
15,695
30,511
Taken
36,492
12,202
Mitigated
17,370
9,450
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,009
2,609
0
2,453
8,202
4,021
0
3,279
4,307
786
29,684
L
Maui
 
Maui
4,273
1,392
0
2,906
9,269
6,081
0
263
9,006
33,431
699
W
Neith
Finxssx
Neith
4,306
2,642
0
1,833
5,625
1,469
0
1,521
4,104
0
31,464
L
3,553
315
386
2,554
6,779
4,848
0
1,607
5,172
15,497
815
L
1,352
37
36
1,078
5,110
1,504
0
3,081
2,029
32,908
0
W
Mercury
PoobChampion
Mercury
6,511
4,236
0
640
7,223
2,766
0
792
6,384
0
58,963
W
He Bo
Teerps
He Bo
5,309
428
0
1,440
3,936
1,117
857
1,874
2,062
40,955
2,431
L
Thor
1,052
237
0
3,682
8,607
2,634
0
1,164
7,443
0
33,221
W
Yemoja
breadjamin
Yemoja
2,591
630
1,240
1,844
5,525
2,829
0
691
4,834
23,655
2,312
L
Danzaburou
shaviutz
Danzaburou
5,465
3,579
0
2,604
6,727
2,303
0
1,649
5,078
0
40,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
27,062
340
Minions Killed
290
0
Camps Cleared
0
1,026,441
Distance Traveled
997,958
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,037
604
50
5
0
181,526
0
L
Maui
5,834
583
64
6
0
182,633
0
W
Neith
5,574
557
69
7
0
195,865
1
L
Terra
5,627
563
24
2
0
216,166
2
L
Ra
5,212
521
62
6
0
203,000
4
W
Mercury
7,051
705
100
10
0
269,227
0
W
He Bo
6,804
680
83
8
0
199,936
0
L
Thor
5,125
513
70
7
0
213,589
0
W
Yemoja
5,715
572
38
4
0
179,887
2
L
Danzaburou
5,264
526
70
7
0
182,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role