Player Matchup

Ao Kuang
Ao Kuang
Silver II
Bubba88
Ao Kuang
Silver II
Level 139
God Stats
1W - 0L
1,388 SR
Queue Stats
7W - 6L
1,357 MMR
Party 1
Medusa
Medusa
Silver II
GlockInMyCroc
Medusa
Silver II
Level 142
God Stats
4W - 1L
1,647 SR
Queue Stats
7W - 6L
1,357 MMR
Party 1
Mulan
Mulan
Silver II
WackMagic
Mulan
Silver II
Level 128
God Stats
4W - 2L
1,676 SR
Queue Stats
7W - 6L
1,357 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,570 SR
1,357 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,576 SR
1,489 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
PainTrain2042
Baron Samedi
Gold IV
Level 159
God Stats
6W - 4L
1,665 SR
Queue Stats
369W - 366L
1,417 MMR
Party 2
Cthulhu
Cthulhu
Gold II
SHO RO HEAR
Cthulhu
Gold II
Level 166
God Stats
19W - 8L
1,564 SR
Queue Stats
538W - 573L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bubba88
Ao Kuang
14
3 / 1 / 8
8,586
781
6,933
10,027
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
8 / 0 / 4
9,515
865
10,146
7,611
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
WackMagic
Mulan
15
4 / 1 / 11
9,512
865
12,496
13,219
11,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AtlasAthenaShivaKuzenboHera

VS

Bans
BacchusBellonaAh PuchAnhurAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 6 / 1
7,202
655
5,357
10,466
3,367
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
PainTrain2042
Baron Samedi
13
1 / 4 / 1
7,739
704
6,962
8,551
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SHO RO HEAR
Cthulhu
12
1 / 5 / 1
7,277
662
10,132
15,727
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
1
0.08
W
Ao Kuang
Bubba88
Ao Kuang
3
1
8
7
W
8
0
4
10
L
Baron Samedi
PainTrain2042
Baron Samedi
1
4
1
0.38
L
Cthulhu
SHO RO HEAR
Cthulhu
1
5
1
0.3
W
Mulan
WackMagic
Mulan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
22,451
30,857
Taken
34,744
19,134
Mitigated
20,559
10,214
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,357
713
0
1,276
10,466
3,367
0
1,366
9,060
0
23,249
W
Ao Kuang
Bubba88
Ao Kuang
6,933
1,448
0
5,011
10,027
5,289
678
4,973
4,778
25,970
1,010
W
10,146
3,439
0
1,346
7,611
2,615
991
4,545
2,832
0
39,290
L
Baron Samedi
PainTrain2042
Baron Samedi
6,962
471
473
1,151
8,551
4,749
125
1,479
7,044
31,080
0
L
Cthulhu
SHO RO HEAR
Cthulhu
10,132
782
66
2,479
15,727
12,443
0
3,942
11,652
27,017
447
W
Mulan
WackMagic
Mulan
12,496
2,300
0
3,857
13,219
11,230
246
6,250
6,510
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
22,218
160
Minions Killed
117
0
Camps Cleared
0
665,716
Distance Traveled
607,538
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,202
655
42
4
0
203,884
0
W
Ao Kuang
8,586
781
48
4
0
224,815
3
W
Medusa
9,515
865
61
6
0
226,184
2
L
Baron Samedi
7,739
704
48
4
0
194,759
0
L
Cthulhu
7,277
662
27
2
0
208,895
0
W
Mulan
9,512
865
51
5
0
214,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role