Player Matchup

Hachiman
Hachiman
BrayanNX
Hachiman
Level 18
God Stats
6W - 10L
1,483 SR
Queue Stats
17W - 28L
1,473 Elo+
Party 1
Tyr
Tyr
CuixD18
Tyr
Level 63
God Stats
32W - 32L
1,537 SR
Queue Stats
89W - 84L
1,561 Elo+
Party 1
Agni
Agni
bogaboga875441
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,483 Elo+
Solo
Team Averages
Level 41
1,507 SR
1,506 Elo+

VS

Team Averages
Level 70
1,500 SR
1,233 Elo+
Medusa
Medusa
DoctorLobstah
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 2
Fafnir
Fafnir
SerasOblivion
Fafnir
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,128 Elo+
Party 2
Janus
Janus
SquireJiggles
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrayanNX
Hachiman
11
2 / 2 / 2
6,911
691
3,806
4,863
1,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
12
1 / 4 / 3
7,051
705
4,307
9,593
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
6,489
649
3,191
6,382
4,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,207
821
7,015
5,201
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 1 / 7
7,575
758
5,035
6,396
7,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 5
6,609
661
3,764
4,523
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrayanNX
Hachiman
2
2
2
1.5
L
Tyr
1
4
3
0.63
W
6
1
3
7.5
W
2
1
7
5.5
W
1
2
5
1.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
15,814
20,838
Taken
16,120
13,752
Mitigated
10,289
3,360
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrayanNX
Hachiman
3,806
1,635
0
737
4,863
1,541
0
2,868
1,995
0
19,175
L
Tyr
4,307
170
0
1,365
9,593
8,201
0
3,101
6,492
0
17,826
W
7,015
2,651
0
627
5,201
1,710
753
875
4,326
0
30,576
W
5,035
1,548
0
2,120
6,396
7,110
273
660
5,736
14,933
0
W
3,764
193
0
0
4,523
1,469
357
1,517
3,006
7,117
307
L
3,191
316
47
1,211
6,382
4,010
48
2,702
3,680
15,417
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,451
Gold Earned
22,391
93
Minions Killed
78
0
Camps Cleared
0
519,727
Distance Traveled
569,311
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,911
691
42
4
0
167,426
0
L
Tyr
7,051
705
29
3
0
203,934
2
W
Medusa
8,207
821
45
5
0
205,214
5
W
Fafnir
7,575
758
25
3
0
181,044
0
W
Janus
6,609
661
8
1
0
183,053
0
L
Agni
6,489
649
22
2
0
148,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role