Player Matchup

Sun Wukong
Sun Wukong
CoosaBoy
Sun Wukong
Level 87
God Stats
9W - 7L
1,558 SR
Queue Stats
140W - 124L
1,603 Elo+
Solo
Chang'e
Chang'e
ImBitties
Chang'e
Level 153
God Stats
10W - 8L
1,700 SR
Queue Stats
530W - 489L
1,585 Elo+
Solo
Medusa
Medusa
The-Hunter_0995
Medusa
Level 82
God Stats
17W - 8L
1,727 SR
Queue Stats
109W - 93L
1,590 Elo+
Solo
Pele
Pele
ripjericho
Pele
Level 127
God Stats
55W - 48L
1,601 SR
Queue Stats
155W - 145L
1,556 Elo+
Party 1
Ganesha
Ganesha
singlecells12
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 105L
1,539 Elo+
Party 1
Team Averages
Level 106
1,617 SR
1,574 Elo+

VS

Team Averages
Level 132
1,509 SR
1,559 Elo+
Ares
Ares
ADOG1920
Ares
Level 93
God Stats
7W - 6L
1,486 SR
Queue Stats
22W - 17L
1,569 Elo+
Party 2
Loki
Loki
DRAGENDER
Loki
Level 126
God Stats
11W - 8L
1,632 SR
Queue Stats
286W - 213L
1,582 Elo+
Solo
King Arthur
King Arthur
SNACHY5
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 88L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
SleezySamurai
Zhong Kui
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
112W - 100L
1,487 Elo+
Party 2
Vulcan
Vulcan
estirxn123
Vulcan
Level 188
God Stats
13W - 14L
1,449 SR
Queue Stats
630W - 560L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoosaBoy
Sun Wukong
7
2 / 2 / 1
4,576
763
3,524
6,064
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
ImBitties
Chang'e
9
3 / 0 / 0
4,679
780
1,454
3,213
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 2 / 0
3,616
603
1,336
3,010
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 3
3,975
663
2,226
4,346
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
7
0 / 2 / 1
3,858
643
478
4,420
2,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 2
3,790
632
1,485
3,714
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
3 / 2 / 1
4,329
722
2,790
4,513
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SNACHY5
King Arthur
7
1 / 2 / 1
4,274
712
3,222
6,580
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SleezySamurai
Zhong Kui
7
1 / 0 / 2
4,274
712
1,841
2,716
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
estirxn123
Vulcan
8
1 / 1 / 2
4,127
688
2,242
1,884
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
2
1
L
Sun Wukong
CoosaBoy
Sun Wukong
2
2
1
1.25
W
Loki
3
2
1
1.75
L
Chang'e
ImBitties
Chang'e
3
0
0
3
W
King Arthur
SNACHY5
King Arthur
1
2
1
0.75
W
Zhong Kui
SleezySamurai
Zhong Kui
1
0
2
2
L
1
2
0
0.5
W
Vulcan
estirxn123
Vulcan
1
1
2
2
L
0
0
3
1.5
L
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,018
Damage
11,580
21,053
Taken
19,407
7,897
Mitigated
9,441
7,175
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,485
216
0
665
3,714
1,646
0
551
3,115
8,905
0
L
Sun Wukong
CoosaBoy
Sun Wukong
3,524
678
0
1,411
6,064
2,613
0
181
5,883
0
25,925
W
Loki
2,790
605
0
2,411
4,513
982
0
428
4,059
0
22,086
L
Chang'e
ImBitties
Chang'e
1,454
57
120
1,366
3,213
926
0
1,342
1,871
24,821
0
W
King Arthur
SNACHY5
King Arthur
3,222
521
0
1,028
6,580
4,809
0
0
6,580
314
24,267
W
Zhong Kui
SleezySamurai
Zhong Kui
1,841
1,187
0
1,534
2,716
1,594
0
126
2,590
21,593
521
L
1,336
663
0
608
3,010
741
0
904
2,106
0
17,070
W
Vulcan
estirxn123
Vulcan
2,242
155
0
242
1,884
410
0
667
1,131
20,038
473
L
2,226
559
0
2,472
4,346
1,127
0
1,045
3,301
0
23,060
L
Ganesha
478
86
0
1,198
4,420
2,490
0
2,173
2,247
10,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,704
Gold Earned
20,794
214
Minions Killed
165
0
Camps Cleared
0
661,890
Distance Traveled
691,201
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,790
632
13
2
0
143,302
1
L
Sun Wukong
4,576
763
47
8
0
129,121
1
W
Loki
4,329
722
46
8
0
153,161
2
L
Chang'e
4,679
780
66
11
0
147,450
0
W
King Arthur
4,274
712
37
6
0
131,672
1
W
Zhong Kui
4,274
712
41
7
0
122,274
2
L
Medusa
3,616
603
43
7
0
96,992
0
W
Vulcan
4,127
688
28
5
0
140,792
2
L
Pele
3,975
663
53
9
0
155,217
0
L
Ganesha
3,858
643
5
1
0
133,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role