Player Matchup

Agni
Agni
Echo_pr35
Agni
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 261L
1,355 Elo+
Solo
Charon
Charon
P1kLdMart1An
Charon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 86L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
ZeUz102
Sun Wukong
Level 151
God Stats
1W - 1L
1,689 SR
Queue Stats
21W - 17L
1,801 Elo+
Solo
Anhur
Anhur
rmullins
Anhur
Level 69
God Stats
3W - 1L
1,702 SR
Queue Stats
77W - 74L
1,384 Elo+
Solo
Eset
Eset
xDrewski
Eset
Level 127
God Stats
8W - 2L
1,717 SR
Queue Stats
159W - 154L
1,457 Elo+
Solo
Team Averages
Level 116
1,622 SR
1,479 Elo+

VS

Team Averages
Level 85
1,505 SR
1,405 Elo+
Maman Brigitte
Maman Brigitte
Big_Cucumba69
Maman Brigitte
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 54L
1,384 Elo+
Party 2
Thoth
Thoth
DeathbyLeach
Thoth
Level 122
God Stats
3W - 2L
1,576 SR
Queue Stats
361W - 358L
1,444 Elo+
Party 1
Olorun
Olorun
LSC Seal
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 268L
1,398 Elo+
Party 1
Ravana
Ravana
Puukha
Ravana
Level 67
God Stats
1W - 2L
1,448 SR
Queue Stats
24W - 29L
1,395 Elo+
Party 2
Kali
Kali
UrMomInKitchen
Kali
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 288L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 2 / 10
8,610
783
9,929
4,883
1,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
15
3 / 3 / 16
9,466
861
5,397
9,969
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ZeUz102
Sun Wukong
15
5 / 2 / 16
9,278
843
10,023
12,341
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
rmullins
Anhur
17
9 / 1 / 12
10,056
914
7,087
7,373
2,946
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
7 / 3 / 14
10,418
947
13,292
10,583
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Big_Cucumba69
Maman Brigitte
12
2 / 5 / 1
7,495
681
3,328
6,795
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 3 / 4
8,133
739
8,241
8,455
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LSC Seal
Olorun
16
2 / 4 / 6
8,366
761
12,168
11,501
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
Puukha
Ravana
13
2 / 8 / 9
7,750
705
6,253
12,321
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 7 / 5
8,737
794
3,922
12,202
4,081
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
27
Kills
11
11
Deaths
27
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Big_Cucumba69
Maman Brigitte
2
5
1
0.5
L
2
3
4
1.33
W
Agni
3
2
10
4
L
Olorun
LSC Seal
Olorun
2
4
6
1.25
W
Charon
3
3
16
3.67
L
Ravana
Puukha
Ravana
2
8
9
0.81
L
3
7
5
0.79
W
Sun Wukong
ZeUz102
Sun Wukong
5
2
16
6.5
W
Anhur
rmullins
Anhur
9
1
12
15
W
Eset
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
33,912
45,149
Taken
51,274
25,610
Mitigated
18,478
15,352
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Big_Cucumba69
Maman Brigitte
3,328
111
641
477
6,795
2,159
0
4,020
2,680
11,699
0
L
8,241
156
621
2,282
8,455
2,774
0
5,904
2,430
16,746
50
W
Agni
9,929
1,266
589
849
4,883
1,819
244
3,459
1,424
17,601
0
L
Olorun
LSC Seal
Olorun
12,168
4,152
2,262
4,254
11,501
4,061
0
6,430
4,893
29,307
0
W
Charon
5,397
543
162
1,373
9,969
7,325
167
5,866
3,979
14,709
353
L
Ravana
Puukha
Ravana
6,253
1,544
316
1,328
12,321
5,403
0
5,738
6,175
0
8,035
L
3,922
1,085
24
2,042
12,202
4,081
0
6,087
6,021
0
12,651
W
Sun Wukong
ZeUz102
Sun Wukong
10,023
953
449
2,758
12,341
9,470
0
5,464
6,475
0
17,122
W
Anhur
rmullins
Anhur
7,087
2,775
999
2,274
7,373
2,946
1,071
4,528
2,804
0
17,401
W
Eset
13,292
253
1,949
3,950
10,583
4,050
863
4,370
5,992
32,637
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
40,481
123
Minions Killed
93
0
Camps Cleared
0
1,070,974
Distance Traveled
985,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,495
681
14
1
0
185,770
0
L
Thoth
8,133
739
14
1
0
193,681
0
W
Agni
8,610
783
27
2
0
210,116
0
L
Olorun
8,366
761
34
3
0
199,588
0
W
Charon
9,466
861
7
1
0
190,878
0
L
Ravana
7,750
705
7
1
0
183,518
0
L
Kali
8,737
794
24
2
0
222,608
0
W
Sun Wukong
9,278
843
20
2
0
243,682
1
W
Anhur
10,056
914
19
2
0
217,565
0
W
Eset
10,418
947
50
5
0
208,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role