Player Matchup

Fenrir
Fenrir
Gnarbiscuit
Fenrir
Level 48
God Stats
98W - 64L
1,646 SR
Queue Stats
182W - 185L
1,334 Elo+
Party 2
Hades
Hades
ddubbles
Hades
Level 64
God Stats
204W - 167L
1,569 SR
Queue Stats
315W - 338L
1,347 Elo+
Party 2
Izanami
Izanami
mads75
Izanami
Level 67
God Stats
41W - 31L
1,540 SR
Queue Stats
255W - 286L
1,324 Elo+
Party 2
Team Averages
Level 60
1,585 SR
1,335 Elo+

VS

Team Averages
Level 30
1,396 SR
1,129 Elo+
Ares
Ares
DBG-KageDeSin
Ares
Level 18
God Stats
0W - 2L
1,225 SR
Queue Stats
6W - 28L
1,052 Elo+
Party 1
Ullr
Ullr
UsagiThePhoenix
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,202 Elo+
Party 1
Hercules
Hercules
nix_ovium
Hercules
Level 31
God Stats
8W - 7L
1,463 SR
Queue Stats
10W - 28L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 2 / 13
9,385
853
9,332
10,045
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hades
ddubbles
Hades
14
7 / 0 / 10
9,363
851
8,711
7,953
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mads75
Izanami
14
6 / 1 / 13
9,513
865
11,448
6,944
2,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,602
600
2,515
10,457
6,504
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 6 / 0
7,095
645
5,614
9,960
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
nix_ovium
Hercules
11
1 / 8 / 1
6,921
629
8,060
14,976
13,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
3
3
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
7
2
13
6.75
L
2
6
0
0.33
W
Hades
ddubbles
Hades
7
0
10
12
W
Izanami
mads75
Izanami
6
1
13
12.5
L
Hercules
nix_ovium
Hercules
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
16,189
24,942
Taken
35,393
15,587
Mitigated
23,142
8,387
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,515
461
0
1,443
10,457
6,504
0
2,483
7,642
9,320
346
W
Fenrir
9,332
1,627
0
1,829
10,045
8,836
213
1,245
8,800
0
24,769
L
5,614
2,771
0
699
9,960
3,125
0
2,568
6,978
0
20,232
W
Hades
ddubbles
Hades
8,711
1,075
565
3,961
7,953
4,070
632
1,051
6,902
26,444
903
W
Izanami
mads75
Izanami
11,448
6,783
0
2,032
6,944
2,681
1,872
657
6,287
0
45,175
L
Hercules
nix_ovium
Hercules
8,060
3,450
0
1,838
14,976
13,513
0
3,442
11,206
0
23,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
20,618
116
Minions Killed
73
0
Camps Cleared
0
610,264
Distance Traveled
533,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,602
600
14
1
0
187,940
0
W
Fenrir
9,385
853
23
2
0
222,506
0
L
Ullr
7,095
645
34
3
0
176,118
0
W
Hades
9,363
851
31
3
0
188,017
2
W
Izanami
9,513
865
62
6
0
199,741
0
L
Hercules
6,921
629
25
2
0
169,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role