Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DragonFlameKid34
Cu Chulainn
Level 158
God Stats
10W - 8L
1,527 SR
Queue Stats
280W - 256L
1,548 Elo+
Party 3
Mulan
Mulan
Duetrochet
Mulan
Level 167
God Stats
84W - 49L
1,776 SR
Queue Stats
472W - 454L
1,571 Elo+
Party 1
Geb
Geb
Salt Lord2146
Geb
Level 159
God Stats
1W - 2L
1,718 SR
Queue Stats
320W - 294L
1,554 Elo+
Party 1
Neith
Neith
xJUICEYx-_-
Neith
Level 115
God Stats
8W - 11L
1,541 SR
Queue Stats
38W - 47L
1,452 Elo+
Solo
Team Averages
Level 149
1,613 SR
1,525 Elo+

VS

Team Averages
Level 96
1,554 SR
1,504 Elo+
Hachiman
Hachiman
Itz Tommy Dawg
Hachiman
Level 94
God Stats
1W - 0L
1,158 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
MinkleyTwins
Nu Wa
Level 91
God Stats
31W - 23L
1,609 SR
Queue Stats
155W - 134L
1,509 Elo+
Party 4
Cabrakan
Cabrakan
TrevorTakach
Cabrakan
Level 86
God Stats
1W - 0L
1,663 SR
Queue Stats
37W - 31L
1,513 Elo+
Party 2
Nemesis
Nemesis
YinnyPoo
Nemesis
Level 106
God Stats
12W - 8L
1,689 SR
Queue Stats
161W - 138L
1,509 Elo+
Party 4
Cu Chulainn
Cu Chulainn
xDLxmuffinxDLx
Cu Chulainn
Level 102
God Stats
4W - 1L
1,651 SR
Queue Stats
20W - 22L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 3 / 6
7,970
531
7,033
10,801
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
DragonFlameKid34
Cu Chulainn
15
9 / 2 / 2
9,236
616
14,398
17,758
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
13
7 / 6 / 3
8,302
553
9,171
14,010
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 7 / 6
6,305
420
6,623
13,620
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 3
7,319
488
4,682
10,851
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 7 / 7
7,056
470
6,984
12,341
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 1 / 7
8,507
567
15,022
5,553
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
TrevorTakach
Cabrakan
12
3 / 6 / 6
7,184
479
4,620
12,961
12,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
YinnyPoo
Nemesis
15
7 / 2 / 6
8,558
571
11,444
12,857
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
xDLxmuffinxDLx
Cu Chulainn
14
1 / 5 / 2
7,940
529
8,819
13,067
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
21
Kills
20
21
Deaths
21
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
6
2.33
L
Cu Chulainn
DragonFlameKid34
Cu Chulainn
9
2
2
5
L
Mulan
7
6
3
1.42
W
Hachiman
3
7
7
0.93
W
6
1
7
9.5
L
1
7
6
0.57
W
Cabrakan
TrevorTakach
Cabrakan
3
6
6
1
W
Nemesis
YinnyPoo
Nemesis
7
2
6
5
W
Cu Chulainn
xDLxmuffinxDLx
Cu Chulainn
1
5
2
0.4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
46,889
67,040
Taken
56,779
32,987
Mitigated
31,371
13,133
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,033
2,079
0
4,241
10,801
2,495
495
3,342
7,193
45,959
5,061
L
Cu Chulainn
DragonFlameKid34
Cu Chulainn
14,398
2,847
0
1,861
17,758
11,807
0
4,211
13,280
10,553
53,768
L
Mulan
9,171
1,098
0
4,278
14,010
5,762
0
2,996
10,753
0
45,010
W
Hachiman
6,984
3,724
0
1,872
12,341
3,550
160
3,653
8,529
0
32,909
W
15,022
2,109
0
851
5,553
1,542
0
1,691
3,730
54,209
1,315
L
6,623
486
0
1,533
13,620
9,961
0
4,778
8,508
19,446
0
W
Cabrakan
TrevorTakach
Cabrakan
4,620
739
0
822
12,961
12,214
0
5,506
7,022
18,470
1,496
W
Nemesis
YinnyPoo
Nemesis
11,444
4,379
0
6,483
12,857
4,456
0
2,418
10,394
0
64,513
W
Cu Chulainn
xDLxmuffinxDLx
Cu Chulainn
8,819
1,747
0
1,515
13,067
9,609
0
2,029
11,038
10,952
55,433
L
4,682
810
0
1,220
10,851
2,962
906
3,420
7,079
0
58,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
39,245
376
Minions Killed
362
0
Camps Cleared
0
1,377,220
Distance Traveled
1,442,486
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,970
531
91
6
0
251,623
0
L
Cu Chulainn
9,236
616
89
6
0
279,042
2
L
Mulan
8,302
553
70
5
0
308,260
0
W
Hachiman
7,056
470
47
3
0
273,521
0
W
Nu Wa
8,507
567
76
5
0
272,170
0
L
Geb
6,305
420
30
2
0
267,879
4
W
Cabrakan
7,184
479
35
2
0
272,618
0
W
Nemesis
8,558
571
96
6
0
349,655
3
W
Cu Chulainn
7,940
529
108
7
0
274,522
3
L
Neith
7,319
488
96
6
0
270,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role