Player Matchup

Thor
Thor
Blerples
Thor
Level 103
God Stats
34W - 27L
1,587 SR
Queue Stats
893W - 875L
1,447 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 63
God Stats
274W - 232L
1,555 SR
Queue Stats
368W - 343L
1,495 Elo+
Solo
Medusa
Medusa
deathrtopper
Medusa
Level 87
God Stats
26W - 25L
1,444 SR
Queue Stats
479W - 455L
1,437 Elo+
Party 1
Agni
Agni
oForetold
Agni
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 22L
1,411 Elo+
Solo
Tyr
Tyr
zonwz
Tyr
Level 60
God Stats
2W - 4L
1,418 SR
Queue Stats
53W - 71L
1,372 Elo+
Solo
Team Averages
Level 75
1,501 SR
1,432 Elo+

VS

Team Averages
Level 89
1,446 SR
1,466 Elo+
Hachiman
Hachiman
ExaltedCheFF808
Hachiman
Level 72
God Stats
13W - 7L
1,732 SR
Queue Stats
55W - 54L
1,470 Elo+
Solo
Ymir
Ymir
QuebecVictor
Ymir
Level 62
God Stats
6W - 7L
1,462 SR
Queue Stats
138W - 119L
1,516 Elo+
Solo
Shiva
Shiva
THE NlGMAN
Shiva
Level 101
God Stats
2W - 7L
1,302 SR
Queue Stats
45W - 54L
1,463 Elo+
Party 2
Mulan
Mulan
Thicc Cheeks
Mulan
Level 145
God Stats
2W - 4L
1,305 SR
Queue Stats
64W - 99L
1,473 Elo+
Party 2
Agni
Agni
mulryder
Agni
Level 65
God Stats
3W - 3L
1,430 SR
Queue Stats
191W - 178L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 2 / 2
6,854
490
4,178
9,258
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 7
7,909
565
8,460
10,161
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
13
3 / 1 / 4
8,024
573
6,322
8,082
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
5 / 1 / 2
8,535
610
6,730
5,284
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
zonwz
Tyr
6
0 / 6 / 1
5,152
368
2,788
10,225
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 2 / 0
6,583
470
4,901
5,578
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,555
468
3,894
10,745
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
14
5 / 1 / 2
7,931
567
6,092
10,741
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 3
8,267
591
9,545
12,971
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
12
0 / 4 / 0
6,894
492
3,713
7,365
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
10
10
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
3
2
2
2
W
Hachiman
0
2
0
0
W
0
3
1
0.17
L
2
0
7
5.5
W
Shiva
5
1
2
6
W
5
3
3
2.17
L
Medusa
3
1
4
5
W
Agni
0
4
0
0
L
Agni
5
1
2
6
L
Tyr
zonwz
Tyr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
28,145
43,010
Taken
47,400
22,111
Mitigated
21,620
13,498
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,178
1,053
0
4,091
9,258
2,780
0
800
8,458
19
49,486
W
Hachiman
4,901
2,925
0
2,417
5,578
1,575
815
637
4,941
0
44,056
W
3,894
360
0
2,872
10,745
6,858
0
3,505
7,187
29,038
623
L
8,460
2,588
0
2,102
10,161
8,939
0
3,319
6,842
30,222
557
W
Shiva
6,092
872
251
942
10,741
4,390
0
2,704
7,844
0
51,490
W
9,545
1,354
0
3,520
12,971
6,883
190
3,586
8,897
411
51,546
L
Medusa
6,322
2,640
0
4,285
8,082
2,829
1,011
1,086
6,996
0
59,453
W
Agni
3,713
222
0
458
7,365
1,914
0
4,170
2,839
47,355
518
L
Agni
6,730
308
0
500
5,284
2,001
30
2,421
2,863
56,531
0
L
Tyr
zonwz
Tyr
2,788
47
0
2,520
10,225
5,562
0
63
10,162
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
36,230
363
Minions Killed
376
0
Camps Cleared
0
1,293,975
Distance Traveled
1,312,861
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,854
490
74
5
0
284,648
8
W
Hachiman
6,583
470
65
5
0
241,861
0
W
Ymir
6,555
468
47
3
0
267,936
1
L
Ymir
7,909
565
43
3
0
263,373
4
W
Shiva
7,931
567
87
6
0
300,858
0
W
Mulan
8,267
591
83
6
0
230,996
3
L
Medusa
8,024
573
102
7
0
265,280
0
W
Agni
6,894
492
94
7
0
271,210
0
L
Agni
8,535
610
118
8
0
274,183
0
L
Tyr
5,152
368
26
2
0
206,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role