Player Matchup

Persephone
Persephone
BakerJoe95
Persephone
Level 129
God Stats
196W - 192L
1,572 SR
Queue Stats
198W - 197L
1,565 Elo+
Solo
King Arthur
King Arthur
Ellipse Data
King Arthur
Level 107
God Stats
10W - 9L
1,615 SR
Queue Stats
387W - 400L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
dominantbathroom
Jing Wei
Level 26
God Stats
1W - 3L
1,498 SR
Queue Stats
75W - 55L
1,541 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,534 Elo+

VS

Team Averages
Level 147
1,480 SR
1,497 Elo+
Kuzenbo
Kuzenbo
ASoulers
Kuzenbo
Level 127
God Stats
48W - 43L
1,540 SR
Queue Stats
116W - 117L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Falxcus
Baron Samedi
Level 154
God Stats
85W - 59L
1,580 SR
Queue Stats
139W - 128L
1,517 Elo+
Solo
Mulan
Mulan
Suicide_Joker_12
Mulan
Level 159
God Stats
1W - 0L
1,320 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BakerJoe95
Persephone
12
0 / 1 / 0
7,034
703
5,740
6,987
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ellipse Data
King Arthur
9
0 / 5 / 0
5,911
591
7,646
10,837
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 0
5,959
596
3,399
6,689
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASoulers
Kuzenbo
13
3 / 0 / 9
7,674
767
8,306
8,790
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Falxcus
Baron Samedi
14
6 / 0 / 5
8,379
838
6,845
5,615
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 9
7,665
767
6,059
9,669
7,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
11
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASoulers
Kuzenbo
3
0
9
7.5
L
Persephone
BakerJoe95
Persephone
0
1
0
0
L
King Arthur
Ellipse Data
King Arthur
0
5
0
0
W
Baron Samedi
Falxcus
Baron Samedi
6
0
5
8.5
W
3
0
9
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
21,210
24,513
Taken
24,074
11,005
Mitigated
19,262
2,662
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASoulers
Kuzenbo
8,306
2,555
0
1,818
8,790
9,312
156
1,655
7,135
13,170
887
L
Persephone
BakerJoe95
Persephone
5,740
75
0
1,567
6,987
2,221
45
4,066
2,652
30,405
634
L
King Arthur
Ellipse Data
King Arthur
7,646
177
0
390
10,837
6,745
0
6,246
4,200
0
19,946
W
Baron Samedi
Falxcus
Baron Samedi
6,845
207
1,714
3,055
5,615
2,762
654
1,679
3,936
42,367
0
W
6,059
719
0
2,448
9,669
7,188
403
2,212
7,457
0
18,937
L
3,399
2,631
0
705
6,689
2,039
0
3,645
2,823
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
23,718
125
Minions Killed
120
0
Camps Cleared
0
518,223
Distance Traveled
571,616
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,674
767
19
2
0
198,647
6
L
Persephone
7,034
703
70
7
0
186,734
4
L
King Arthur
5,911
591
24
2
0
166,068
0
W
Baron Samedi
8,379
838
70
7
0
174,810
0
W
Mulan
7,665
767
31
3
0
198,159
0
L
Jing Wei
5,959
596
31
3
0
165,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role